Author Topic: Scripted Message Gauge v1.2  (Read 5206 times)

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Offline Axem

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Re: Scripted Message Gauge v1.2
How long of a message exactly? How many characters?

The length of time a message stays up is dependent on the "Length" parameter in the config file included (axmessage.cfg). The exact equation is "length parameter * number of characters in message" or 2 seconds, whichever is larger. Looking at my own personal config files, I seem to have found the default of 0.07 too short and changed it to 0.12. Play with it I guess and see what works for you.

EDIT: I also have a slightly untested beta version for... 1.3 I guess. If you guys are interested. It's better at drawing in low fps conditions and things like empty secondary warnings now get displayed.
« Last Edit: March 21, 2016, 08:15:18 pm by Axem »

 

Offline Lepanto

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Re: Scripted Message Gauge v1.2
Thanks. We'll fiddle with the current version for right now.
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

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