Being the place I will use to bring updated builds to you.
These are the most recent builds:
WINDOWS: http://blueplanet.fsmods.net/BP%20Builds%2014122013.7zMacOS 10.6 and higher: coming soon
LINUX: coming soon
This is the most recent Patch file:
http://blueplanet.fsmods.net/BP.patchChanges from the last released ones:
-Reworked the behaviour of the "Lighting Detail" setting in the options menu for greater granularity. New settings are like this:
0: Only ambient lighting
1: Ambient and Specular lighting from suns
2: Lights from explosions
3: Lights from damage lightning
4: Glowpoint lights, every second weapon light
5: All lights
-Fixed bug when in no_glsl fallback mode where deferred render functions were called despite lack of support for deferred rendering
-Fixed bug where red alert data would multiply exponentially
-Fixed bug with difficulty-based damage scaling
EDIT 16th of March, 2013
-Rebased the patch to FSO trunk
-Updated to trunk revision 9584
EDIT 11th of July, 2013
-Updated to trunk revision 9724
EDIT 19th of October, 2013
-Updated to trunk revision 9960
EDIT 2nd of November, 2013
-Update to trunk revision 9997
-This fixes the has-been-tagged-delay bug
-Includes AVX Release builds for FSO and FRED
EDIT 4th of November, 2013
-Update to trunk revision 10009
EDIT 9th of November, 2013
-Update to trunk revision 10035
EDIT 14th if November, 2013
-Update to trunk revision 10060
-Fixes issue with misaligned weapon placement indicators in the loadout screen
EDIT 14th of December 2013
-Update to trunk revision 10223
Included in the archive are Release and Debug builds for FSO and FRED, PDBs for the debug builds, and the patch file that can be used to make your own builds.
IF THESE BUILDS DO NOT WORK FOR YOUHere's a compatibility package that allows BP to run without special BP builds:
http://www.hard-light.net/forums/index.php?topic=83606.0Follow the instructions there.