Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: taylor on October 25, 2008, 02:13:07 pm

Title: Multiplayer test bulid - 20081025
Post by: taylor on October 25, 2008, 02:13:07 pm
A bunch of multiplayer fixes have been in the works for a couple of weeks, but those builds haven't quite been stable enough to publicly announce.  Until now...

http://icculus.org/~taylor/fso/testing/20081025-win32.rar

A lot of the multiplayer changes from these test builds have already hit SVN, but all of the FS2NetD changes haven't made it in yet.  This build contains those missing FS2NetD changes as well as a few possible fixes for some multiplayer Mantis bugs.  It is current with SVN, so it has everything from the most recent Knightly builds as well.

So grab the build, put it through it's paces, and report any problems. :)
Title: Re: Multiplayer test bulid - 20081025
Post by: captain-custard on October 25, 2008, 02:21:36 pm
noooooooo

my computer refuses to play any form of fs and you go and release this............

heads into the corner and sulks



but in all seriousness thanks taylor
Title: Re: Multiplayer test bulid - 20081025
Post by: Romanmolf on October 27, 2008, 10:20:05 am
Oh just wait..
Title: Re: Multiplayer test bulid - 20081025
Post by: captain-custard on October 27, 2008, 10:38:11 am
fixed my computer so im not going to wait  ;)
Title: Re: Multiplayer test bulid - 20081025
Post by: Mura on October 29, 2008, 10:31:44 pm
WOOO, i hope there's a game this saturday and i have a chance to play, for a bit of bughunting :D