Author Topic: Nightly (Linux): 03 Dec 2015 - Revision aaa80df  (Read 592 times)

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Offline SirKnightly

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Nightly (Linux): 03 Dec 2015 - Revision aaa80df
Here is the nightly for Linux on 03 Dec 2015 - Revision aaa80df

Open non-feature issues in Mantis: 124

Group: Standard
fso_Standard_20151203_aaa80df.tar.bz2
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commit 59fa7bd
Author: SamuelCho <Wed Dec 2 19:08:59 2015 -0800>
Commit: SamuelCho <Wed Dec 2 19:08:59 2015 -0800>

    Remove superfluous line.
 code/model/modelread.cpp | 1 -
 1 file changed, 1 deletion(-)

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commit 81d8d06
Author: MageKing17 <Wed Dec 2 12:11:20 2015 -0800>
Commit: MageKing17 <Wed Dec 2 12:11:20 2015 -0800>

    Un-cluttering the autorepair conditional by spreading it out a little.
 code/ship/ship.cpp | 12 +++++++++++-
 1 file changed, 11 insertions(+), 1 deletion(-)

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commit 7547127
Author: MageKing17 <Sun Nov 22 06:03:10 2015 -0800>
Commit: MageKing17 <Wed Dec 2 08:29:04 2015 -0800>

    Adds "don't autorepair if disabled" to blacklist a specific subsystem.
 code/model/model.h |  1 +
 code/ship/ship.cpp | 14 +++++++++++++-
 code/ship/ship.h   |  1 +
 3 files changed, 15 insertions(+), 1 deletion(-)

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commit 89d6031
Author: MageKing17 <Fri Nov 20 17:41:22 2015 -0800>
Commit: MageKing17 <Wed Dec 2 08:29:03 2015 -0800>

    Adds the ability for subsystems to repair themselves when disabled.
 code/model/model.h |  1 +
 code/ship/ship.cpp | 17 ++++++++++++++---
 code/ship/ship.h   |  2 ++
 3 files changed, 17 insertions(+), 3 deletions(-)

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commit 64ad950
Author: SamuelCho <Tue Dec 1 23:53:24 2015 -0800>
Commit: SamuelCho <Tue Dec 1 23:53:24 2015 -0800>

    Allow model rendering code to use polymodel_instance. Removes the reliance on ship_model_start/stop for rendering models. Also fix a bunch of oversights involving blown off models in the polymodel_instance code.
 code/model/model.h         |  6 +++---
 code/model/modelread.cpp   | 27 +++++++++++++++++----------
 code/model/modelrender.cpp | 24 ++++++++++++++++++------
 code/ship/ship.cpp         | 10 ++--------
 4 files changed, 40 insertions(+), 27 deletions(-)

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commit 487f769
Author: The E <Tue Dec 1 20:38:30 2015 +0100>
Commit: The E <Tue Dec 1 20:38:30 2015 +0100>

    Renaming vm_copy_transpose_matrix to vm_copy_transpose
 code/ai/aicode.cpp              |  2 +-
 code/fred2/fredrender.cpp       |  4 ++--
 code/fred2/fredview.cpp         |  4 ++--
 code/hud/hudreticle.cpp         |  2 +-
 code/math/vecmat.cpp            | 10 +++++-----
 code/math/vecmat.h              |  5 ++---
 code/model/modelcollide.cpp     |  4 ++--
 code/model/modelinterp.cpp      |  4 ++--
 code/model/modelread.cpp        | 30 +++++++++++++++---------------
 code/model/modelrender.cpp      |  4 ++--
 code/object/collideshipship.cpp |  2 +-
 code/physics/physics.cpp        |  2 +-
 code/render/3dsetup.cpp         |  2 +-
 13 files changed, 37 insertions(+), 38 deletions(-)

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commit 7604e82
Author: The E <Tue Dec 1 20:37:33 2015 +0100>
Commit: The E <Tue Dec 1 20:37:33 2015 +0100>

    Renaming vm_transpose_matrix to vm_transpose
 code/ai/aicode.cpp        | 2 +-
 code/fred2/fredrender.cpp | 4 ++--
 code/math/vecmat.cpp      | 4 ++--
 code/math/vecmat.h        | 5 ++---
 code/parse/lua.cpp        | 2 +-
 5 files changed, 8 insertions(+), 9 deletions(-)

------------------------------------------------------------------------
commit e0defd2
Author: The E <Tue Dec 1 20:36:34 2015 +0100>
Commit: The E <Tue Dec 1 20:36:34 2015 +0100>

    Renaming vm_vec_crossprod to vm_vec_cross
 code/ai/aicode.cpp              | 26 +++++++++++++-------------
 code/debris/debris.cpp          |  2 +-
 code/graphics/2d.cpp            |  6 +++---
 code/graphics/grbatch.cpp       | 18 +++++++++---------
 code/math/fvi.cpp               | 10 +++++-----
 code/math/vecmat.cpp            | 40 ++++++++++++++++++++--------------------
 code/math/vecmat.h              |  3 +--
 code/model/modelinterp.cpp      |  2 +-
 code/model/modelread.cpp        |  6 +++---
 code/nebula/neblightning.cpp    |  2 +-
 code/object/collideshipship.cpp | 14 +++++++-------
 code/parse/lua.cpp              |  2 +-
 code/physics/physics.cpp        |  8 ++++----
 code/render/3ddraw.cpp          | 10 +++++-----
 code/render/3dlaser.cpp         |  6 +++---
 code/ship/shipfx.cpp            | 14 +++++++-------
 code/ship/shiphit.cpp           |  2 +-
 code/weapon/beam.cpp            |  2 +-
 code/weapon/trails.cpp          |  2 +-
 19 files changed, 87 insertions(+), 88 deletions(-)

------------------------------------------------------------------------
commit a413255
Author: The E <Tue Dec 1 20:35:47 2015 +0100>
Commit: The E <Tue Dec 1 20:35:47 2015 +0100>

    Renaming vm_vec_dotprod to vm_vec_dot
 code/ai/aibig.cpp                 |  2 +-
 code/ai/aicode.cpp                | 42 +++++++++++++++++++--------------------
 code/fred2/fredrender.cpp         | 10 +++++-----
 code/hud/hudtarget.cpp            |  6 +++---
 code/math/fvi.cpp                 | 32 ++++++++++++++---------------
 code/math/vecmat.cpp              | 18 ++++++++---------
 code/math/vecmat.h                |  3 +--
 code/model/modelcollide.cpp       |  4 ++--
 code/model/modelread.cpp          |  4 ++--
 code/network/multi_obj.cpp        |  6 +++---
 code/object/collideshipship.cpp   | 14 ++++++-------
 code/object/collideshipweapon.cpp |  2 +-
 code/object/objcollide.cpp        |  2 +-
 code/object/objectsnd.cpp         |  4 ++--
 code/parse/lua.cpp                |  2 +-
 code/parse/sexp.cpp               |  8 ++++----
 code/physics/physics.cpp          |  6 +++---
 code/radar/radarorb.cpp           |  2 +-
 code/ship/ship.cpp                |  2 +-
 code/ship/shipfx.cpp              |  8 ++++----
 code/ship/shiphit.cpp             |  8 ++++----
 code/weapon/beam.cpp              |  6 +++---
 22 files changed, 95 insertions(+), 96 deletions(-)