Author Topic: Forum game: Game thread  (Read 38425 times)

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Offline Jellyfish

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Re: Forum game: Game thread
Fleet: 4th SF
First action: minor, move to Librae
Second action: major, resupply
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline Lepanto

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Re: Forum game: Game thread
Fleet: 4th CRF

Major, attack 1st Fura'ngle

Minor, move to Vega
« Last Edit: September 03, 2013, 10:53:10 am by Lepanto »
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 

Offline niffiwan

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Re: Forum game: Game thread
Fleet: 2nd UGCR
First action: minor, special - hire Mercs
Second action: major, move to Aldebaran
« Last Edit: September 05, 2013, 02:16:10 am by niffiwan »
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Droid803

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Re: Forum game: Game thread
Fleet: 1st CSA
First action: Major, Move to Tamy
Second action: Minor, Move to Odin
(´・ω・`)
=============================================================

 
Re: Forum game: Game thread
Fleet: 3rd SF
First Action - Major: Engage 2nd Hertak
Second Action - Minor: Travel to Odin

 
Re: Forum game: Game thread
Fleet: 2d SF
First Action: Major - Travel to Virgo
Second Action: Minor - Resupply

 

Offline Spoon

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Re: Forum game: Game thread
-----------------------The line of death---------------------
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

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Re: Forum game: Game thread
Turn: 6
Invalid YouTube URL:
"Loss and Gain as the 1st Hertak fleet has been defeated, but unforunately at the cost of the 1st DD."

"All fleets be adviced, the Zy left something behind in the Tauri system. We're not sure what it is exactly but we assume its a booby trap."

Battle Results:
Code: [Select]
Draco, 1st DD and 4th CRF vs 1st Fura'ngle

1st DD Fleet:
Fighter attack strength: 17+6 = 23
Capital attack strength: 11+9 = 20
Fighters at 73% Strength, 3rd Gen
Capital ships at 61% Strength
Morale: High

4th CRF Fleet:
Fighter attack strength: 18+8 = 26
Capital attack strength: 15+9 = 24
Fighters at 96% Strength, 3rd Gen
Capital ships at 83% Strength
Morale: High

1st Fura'ngle Fleet:
Fighter attack strength: 20+13 = 33
Capital attack strength: 26+10 = 36
Fighters at 128% Strength
Capital ships at 128% Strength
Morale: Normal

End Strength:
1st DD Fleet:
Fighter attack strength: 13 (18+2+1)
Capital attack strength: 8 (17+1)
Fighters at 56% Strength, 3rd Gen
Capital ships at 43% Strength
Morale: High
Inspirational Leader

4th CRF Fleet:
Fighter attack strength: 16 (16+2+1)
Capital attack strength: 12 (17+1)
Fighters at 79% Strength, 3rd Gen
Capital ships at 65% Strength
Morale: High

1st Fura'ngle Fleet:
Fighter attack strength: 10 (16-3)
Capital attack strength: 14 (20-3)
Fighters at 79% Strength
Capital ships at 84% Strength
Morale: Critical

Code: [Select]
Draco, 3rd DD vs 1st Hertak

3rd DD Fleet:
Fighter attack strength: 19+8 = 27
Capital attack strength: 16+10+4 = 30
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
Morale: Low

1st Hertak Fleet:
Fighter attack strength: 7+4 = 11
Capital attack strength: 9+5 = 14
Fighters at 32% Strength
Capital ships at 29% Strength
Morale: Normal

End Strength:
3rd DD Fleet:
Fighter attack strength: 19 (18+2-1)
Capital attack strength: 16 (17-1)
Fighters at 89% Strength, 3rd Gen
Capital ships at 86% Strength
Morale: Normal

1st Hertak Fleet:
Destroyed

Code: [Select]
Hydra, 3rd SF vs 2nd Hertak

3rd SF Fleet:
Fighter attack strength: 17+8 = 25
Capital attack strength: 15+9 = 24
Fighters at 75% Strength, 3rd Gen
Capital ships at 76% Strength
Morale: High

2nd Hertak Fleet:
Fighter attack strength: 22+15 = 37
Capital attack strength: 30+11 = 41
Fighters at 100% Strength
Capital ships at 100% Strength
Morale: Normal


End Strength:
3rd SF Fleet:
Fighter attack strength: 9 (18+2)
Capital attack strength: 6 (18)
Fighters at 38% Strength, 3rd Gen
Capital ships at 35% Strength
Morale: Normal

2nd Hertak Fleet:
Fighter attack strength: 17 (22)
Capital attack strength: 23 (30)
Fighters at 75% Strength
Capital ships at 76% Strength
Morale: Normal

Code: [Select]
Tauri, 4th SF and 2nd CRF Retreat

1st Zy Fleet:
Fighter attack strength: 24+12/2 = 18
Capital attack strength: 24+12/2 = 18
Fighters at 106% Strength
Capital ships at 108% Strength
Morale: Very High


End strength:
4th SF Fleet:
Fighter attack strength: 13 (18+2)
Capital attack strength: 11 (18)
Fighters at 62% Strength, 3rd Gen
Capital ships at 63% Strength
Morale: Normal

2nd CRF Fleet:
Fighter attack strength: 15 (16+2+2)
Capital attack strength: 13 (17+2)
Fighters at 62% Strength, 3rd Gen
Capital ships at 63% Strength
Morale: Very High

Code: [Select]
Aldebaran, 1st Zy, 2nd Fura and 5th Cordi vs 1st LSF

1st Zy Fleet:
Fighter attack strength: 24+12 = 36
Capital attack strength: 24+12 = 36
Fighters at 106% Strength
Capital ships at 108% Strength
Morale: Very High

2nd Fura'ngle Fleet:
Fighter attack strength: 12+8 = 20
Capital attack strength: 15+6 = 21
Fighters at 87% Strength
Capital ships at 87% Strength
Morale: Very low

5th Cordi Fleet:
Fighter attack strength: 17+5 = 22
Capital attack strength: 10+9 = 19
Fighters at 87% Strength
Capital ships at 87% Strength
Morale: Normal

1st LSF Fleet:
Fighter attack strength: 23+7 = 30
Capital attack strength: 14+12 = 26
Fighters at 88% Strength, 4th Gen
Capital ships at 92% Strength
Morale: High


End Strength:
1st Zy Fleet:
Fighter attack strength: 22 (21+2)
Capital attack strength: 22 (20+2)
Fighters at 96% Strength
Capital ships at 99% Strength
Morale: Very High

2nd Fura'ngle Fleet:
Fighter attack strength: 10 (16-2)
Capital attack strength: 14 (20-2)
Fighters at 77% Strength
Capital ships at 78% Strength
Morale: Very low

5th Cordi Fleet:
Fighter attack strength: 15 (20)
Capital attack strength: 9 (12)
Fighters at 77% Strength
Capital ships at 78% Strength
Morale: Normal

1st LSF Fleet:
Fighter attack strength: 7 (19+5)
Capital attack strength: 2 (14)
Fighters at 10% Strength, 4th Gen
Capital ships at 16% Strength
Morale: Normal

Code: [Select]
Draco, 2nd Hertak and 3rd Nordera vs 1st DD

2nd Hertak Fleet:
Fighter attack strength: 17+12 = 29
Capital attack strength: 23+9 = 32
Fighters at 75% Strength
Capital ships at 76% Strength
Morale: Normal

3rd Nordera Fleet:
Fighter attack strength: 11+5 = 16
Capital attack strength: 9+6 = 15
Fighters at 78% Strength
Capital ships at 78% Strength
Morale: Zealous

1st DD Fleet:
Fighter attack strength: 13+4 = 17
Capital attack strength: 8+7 = 15
Fighters at 56% Strength, 3rd Gen
Capital ships at 43% Strength
Morale: High
Inspirational Leader


End Strength:
2nd Hertak Fleet:
Fighter attack strength: 15 (22)
Capital attack strength: 20 (30)
Fighters at 66% Strength
Capital ships at 68% Strength
Morale: Normal

3rd Nordera Fleet:
Fighter attack strength: 10 (10+3)
Capital attack strength: 9 (8+3)
Fighters at 69% Strength
Capital ships at 70% Strength
Morale: Zealous

1st DD Fleet:
Fighter attack strength: 0
Capital attack strength: 0
Fighters at 11% Strength, 3rd Gen
Capital ships at 0% Strength
Morale: Dead
Inspirational Leader


Fleet movement Results:
1st DD Fleet, Vega -> Draco
3rd DD Fleet, Vega -> Draco
2nd CRF Fleet, Tauri -> Librae
4th CRF Fleet, Draco -> Vega
2nd SF Fleet, Aldebaran -> Virgo
3rd SF Fleet, Hydra -> Odin
4th SF Fleet, Tauri -> Librae
1st UGCR Fleet, Polaris -> Fomalhaut
2nd UGC Fleet, Virgo -> Aldebaran

1st Fura'ngle Fleet, Draco -> Kardoen
1st Zy, Tauri -> Aldebaran
2nd Hertak, Hydra -> Draco
4th Nordera, Unknown -> Kardoen


Other Results:
1st LSF, Morale from High to Normal
3rd SF, Morale from High to Normal

1st Fura'ngle, Morale from Normal to Critical
1st Nordera, Morale from Very High to High

1st SF resupplied twice
2nd SF resupplied
4th SF resupplied
1st CRF resupplied twice
2nd CRF resupplied

1st UGCR hired mercs
2nd UGCR hired mercs

1st DD's remaining 11% fighter strength transfered to 3rd DD

Tauri from contested to friendly

Fleet status:
Code: [Select]
Sol Force: 4/4
1st SF Fleet:
 - Fighter attack strength: 15 (18+2)
 - Capital attack strength: 15 (18)
 - Fighters at 74% Strength, 3rd Gen
 - Capital ships at 86% Strength
 - Morale: Normal

2nd SF Fleet:
 - Fighter attack strength: 15 (18+2)
 - Capital attack strength: 13 (18)
 - Fighters at 71% Strength, 3rd Gen
 - Capital ships at 73% Strength
 - Morale: Normal

3rd SF Fleet:
 - Fighter attack strength: 9 (18+2)
 - Capital attack strength: 6 (18)
 - Fighters at 38% Strength, 3rd Gen
 - Capital ships at 35% Strength
 - Morale: Normal

4th SF Fleet:
 - Fighter attack strength: 19 (18+2)
 - Capital attack strength: 17 (18)
 - Fighters at 92% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: Normal


Delest Defense: 3/3
1st DD Fleet:
 - Fighter attack strength: 0 (18+2+1)
 - Capital attack strength: 0 (17+1)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead
 - Inspirational Leader

2nd DD Fleet:
 - Fighter attack strength: 16 (18+2+2)
 - Capital attack strength: 16 (17+2)
 - Fighters at 78% Strength, 3rd Gen
 - Capital ships at 80% Strength
 - Morale: Very High
 - Barrage on Cooldown, Available again on Turn 8
 - Inspirational Leader

3rd DD Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 16 (17)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 86% Strength
 - Morale: Normal

Commonwealth Royal Fleet: 4/4
1st CRF Fleet:
 - Fighter attack strength: 20 (16+2+3)
 - Capital attack strength: 19 (17+3)
 - Fighters at 93% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: Zealous
 - Zeal on Cooldown, Available again on Turn 7

2nd CRF Fleet:
 - Fighter attack strength: 19 (16+2+2)
 - Capital attack strength: 18 (17+2)
 - Fighters at 92% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on Turn 7

3rd CRF Fleet:
 - Fighter attack strength: 0 (16+2+2)
 - Capital attack strength: 0 (17+2)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead

4th CRF Fleet:
 - Fighter attack strength: 16 (16+2+1)
 - Capital attack strength: 12 (17+1)
 - Fighters at 79% Strength, 3rd Gen
 - Capital ships at 65% Strength
 - Morale: High

United Guilds of Commerce Regulars: 2/2
1st UGCR Fleet:
 - Fighter attack strength: 25 (13+2)
 - Capital attack strength: 22 (15)
 - Fighters at 175% Strength, 3rd Gen
 - Capital ships at 150% Strength
 - Morale: Normal
 - Mercs on Cooldown, Available again on turn 10

2nd UGCR Fleet:
 - Fighter attack strength: 23 (13+2)
 - Capital attack strength: 20 (15)
 - Fighters at 160% Strength, 3rd Gen
 - Capital ships at 136% Strength
 - Morale: Normal
 - Mercs on Cooldown, Available again on turn 10

League Star Forces: 2/2
1st LSF Fleet:
 - Fighter attack strength: 7 (19+5)
 - Capital attack strength: 2 (14)
 - Fighters at 10% Strength, 4th Gen
 - Capital ships at 16% Strength
 - Morale: High
 - Combined Arms on Cooldown, Available again on Turn 8

2nd LSF Fleet:
 - Fighter attack strength: 22 (19+2+1)
 - Capital attack strength: 15 (14+1)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: High

Cyrvan Star Armada: 1/1
1st CSA Fleet:
 - Fighter attack strength: 23 (23)
 - Capital attack strength: 20 (20)
 - Fighters at 100% Strength
 - Capital ships at 100% Strength
 - Morale: Normal

Reinforcements:

Resources:
263 (+66 next turn)
+76 from systems
-10 Mercenary contracts

Next turn: Sunday 15-09
Order deadline: Friday: 13-09
« Last Edit: September 09, 2013, 06:37:50 am by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Forum game: Game thread
Fleet: 1st LSF
First Action: Major, travel to Virgo
Second Action: Minor, resupply.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline CommanderDJ

  • Software engineer
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    • Minecraft
Re: Forum game: Game thread
Fleet: 1st SF
First action: Minor, Resupply
Second action: Major, Travel to Tauri
« Last Edit: September 08, 2013, 07:19:05 pm by CommanderDJ »
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Veers

  • 29
Re: Forum game: Game thread
Fleet: 1st CRF
First action: Major, Resupply
Second action: Minor, Travel to Vega
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline Jellyfish

  • 29
  • No relent
Re: Forum game: Game thread
Fleet: 4th SF
First action: minor, move to Tauri
Second action: major, investigate that object left behind by the Zy
« Last Edit: September 09, 2013, 12:24:26 pm by Jellyfish »
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline Lorric

  • 212
Re: Forum game: Game thread
Fleet: 2nd CRF
First action: Minor, Resupply
Second Action: Major, Defend

 

Offline AndrewofDoom

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Re: Forum game: Game thread
Fleet: 1st UGCR
First Action:  Minor, move to Aldebaran
Second Action: Major, Attack 1st Zy
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline niffiwan

  • 211
  • Eluder Class
Re: Forum game: Game thread
Fleet: 2nd UGCR
First Action:  Major, Attack 1st Zy
Second Action: Minor, nothing
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 
Re: Forum game: Game thread
Fleet: 2nd DD
First Action:  Major, Attack 1st Nordera
Second Action: Minor, Travel to Odin
Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 

Offline Droid803

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Re: Forum game: Game thread
Fleet: 1st CSA
First Action: Minor, Travel to Hydra
Second Action: Major, Attack 1st Nordera
(´・ω・`)
=============================================================

 

Offline Dragon

  • Citation needed
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Re: Forum game: Game thread
Fleet: 2nd LSF
First Action: Minor, Travel to Hydra
Second Action: Major, Attack 1st Nordera

 

Offline Enioch

  • 210
  • Alternative History Word Writer
Re: Forum game: Game thread
Fleet: 3rd DD
First: Minor - Prepare Barrage
Second: Major - Splice the Mainbrace
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 
Re: Forum game: Game thread
Fleet - 3rd SF
First Action - Minor - Resupply
Second Action - Major - Resupply