When I first posted on this thread, I was confused to why the Ursa was one of the few ships that tend to look fuzzy in OGL mode. The new Lucifer, as well as the Triton's cargo container had similar texture issues. After reading everyone's replies, I checked to make sure if I had any custom settings for OGL and D3D mode, but they were both at their default settings. 3D Hardware textures was also set at its maximum. So I experimented with the settings, and I discovered that increasing the quality settings of D3D enhances the quality in OGL mode. So everything looks fine now in OGL. But I wonder why only the Ursa, the Lucifer, and the TC-Tri were affected in the first place and not any other ship (wondering about the whole "D3D enhancing OGL", too, though there must be a good reason). Anyways, thanks for the help.