Author Topic: Problems with the gvd typhon  (Read 6100 times)

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Offline HAZARDLEADER

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  • The lurk god.
Problems with the gvd typhon
I loaded my mission, with the typon in it, and when it appeared part of it was invisible and the game crashed, i was abel to snap a pic before the game crashed.  :nono:  :confused:

[attachment deleted by a basterd]
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline Yarn

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Re: Problems with the gvd typhon
The release thread has bright, yellow text telling you to download this patch if you have problems with the Typhon.
"Your fighter is running out of oil.  Please check under the hood and add more if necessary"
--strings.tbl, entry 177

"Freespace is very tired.  It is shutting down to get some rest."
--strings.tbl, entry 178

 

Offline HAZARDLEADER

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Re: Problems with the gvd typhon
my bad.  :nervous:
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline HAZARDLEADER

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  • The lurk god.
Re: Problems with the gvd typhon
actully after i installed the, update to the fsport_mediavps, it still crashed  :nono:
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline mjn.mixael

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Re: Problems with the gvd typhon
Protip: Never report bugs without a debug log.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline HAZARDLEADER

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Re: Problems with the gvd typhon
Debug log coming right up.
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline HAZARDLEADER

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  • The lurk god.
Re: Problems with the gvd typhon
Ok i think this is the log.
Code: [Select]


Process:         FS2_Open-Inferno [535]
Path:            /Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/FS2_Open-Inferno 3.6.12.app/Contents/MacOS/FS2_Open-Inferno
Identifier:      FS2_Open-Inferno
Version:         FreeSpace 2 Open version 3.6.12 RC1 (3.6.12)
Code Type:       X86 (Native)
Parent Process:  launchd [117]

Date/Time:       2012-01-12 21:01:56.441 -0600
OS Version:      Mac OS X 10.6.6 (10J567)
Report Version:  6

Interval Since Last Report:          242063 sec
Crashes Since Last Report:           10
Per-App Crashes Since Last Report:   5
Anonymous UUID:                      2254F448-7A70-40DA-8027-BE9A095FF7F4

Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000022736c6c
Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
0   ???                            0x01c64581 0 + 29771137
1   GLEngine                      0x184ac4b4 gleSetVertexArrayFunc + 116
2   GLEngine                      0x184953c9 gleDrawArraysOrElements_ExecCore + 1216
3   GLEngine                      0x1849aa62 glDrawRangeElements_Exec + 875
4   libGL.dylib                    0x92bcaa44 glDrawRangeElements + 66
5   FS2_Open-Inferno              0x00119d70 std::vector<batch_item, SCP_vm_allocator<batch_item> >::_M_insert_aux(__gnu_cxx::__normal_iterator<batch_item*, std::vector<batch_item, SCP_vm_allocator<batch_item> > >, batch_item const&) + 11040
6   FS2_Open-Inferno              0x0011a272 std::vector<batch_item, SCP_vm_allocator<batch_item> >::_M_insert_aux(__gnu_cxx::__normal_iterator<batch_item*, std::vector<batch_item, SCP_vm_allocator<batch_item> > >, batch_item const&) + 12322
7   FS2_Open-Inferno              0x00250f60 std::vector<buffer_data, SCP_vm_allocator<buffer_data> >::erase(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >, __gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >) + 32736
8   FS2_Open-Inferno              0x00251675 std::vector<buffer_data, SCP_vm_allocator<buffer_data> >::erase(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >, __gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >) + 34549
9   FS2_Open-Inferno              0x00254b2e std::vector<buffer_data, SCP_vm_allocator<buffer_data> >::erase(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >, __gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >) + 48046
10  FS2_Open-Inferno              0x00256357 std::vector<buffer_data, SCP_vm_allocator<buffer_data> >::erase(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >, __gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, SCP_vm_allocator<buffer_data> > >) + 54231
11  FS2_Open-Inferno              0x001c3b01 std::vector<light*, SCP_vm_allocator<light*> >::_M_insert_aux(__gnu_cxx::__normal_iterator<light**, std::vector<light*, SCP_vm_allocator<light*> > >, light* const&) + 197457
12  FS2_Open-Inferno              0x001c602c std::vector<light*, SCP_vm_allocator<light*> >::_M_insert_aux(__gnu_cxx::__normal_iterator<light**, std::vector<light*, SCP_vm_allocator<light*> > >, light* const&) + 206972
13  FS2_Open-Inferno              0x0010474b std::vector<color, SCP_vm_allocator<color> >::_M_insert_aux(__gnu_cxx::__normal_iterator<color*, std::vector<color, SCP_vm_allocator<color> > >, color const&) + 19563
14  FS2_Open-Inferno              0x00040f6a ade_obj<vec3d>::ade_obj(char*, char*, ade_lib_handle*) + 105322
15  FS2_Open-Inferno              0x0004105e ade_obj<vec3d>::ade_obj(char*, char*, ade_lib_handle*) + 105566
16  FS2_Open-Inferno              0x00037b42 ade_obj<vec3d>::ade_obj(char*, char*, ade_lib_handle*) + 67394
17  com.apple.Foundation          0x93fb9588 _nsnote_callback + 345
18  com.apple.CoreFoundation      0x909d1793 __CFXNotificationPost + 947
19  com.apple.CoreFoundation      0x909d119a _CFXNotificationPostNotification + 186
20  com.apple.Foundation          0x93fae384 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
21  com.apple.Foundation          0x93fbb789 -[NSNotificationCenter postNotificationName:object:] + 56
22  com.apple.AppKit              0x966a0422 -[NSApplication _postDidFinishNotification] + 125
23  com.apple.AppKit              0x966a0332 -[NSApplication _sendFinishLaunchingNotification] + 74
24  com.apple.AppKit              0x967f74ed -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 274
25  com.apple.AppKit              0x967f710d -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 101
26  com.apple.Foundation          0x93fee7a4 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 511
27  com.apple.Foundation          0x93fee568 _NSAppleEventManagerGenericHandler + 228
28  com.apple.AE                  0x95413f58 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 166
29  com.apple.AE                  0x95413e57 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 43
30  com.apple.AE                  0x95413d61 aeProcessAppleEvent + 197
31  com.apple.HIToolbox            0x92c65389 AEProcessAppleEvent + 50
32  com.apple.AppKit              0x966709ca _DPSNextEvent + 1420
33  com.apple.AppKit              0x9666ffce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
34  com.apple.AppKit              0x96632247 -[NSApplication run] + 821
35  FS2_Open-Inferno              0x00038371 ade_obj<vec3d>::ade_obj(char*, char*, ade_lib_handle*) + 69489
36  FS2_Open-Inferno              0x00037726 ade_obj<vec3d>::ade_obj(char*, char*, ade_lib_handle*) + 66342
37  FS2_Open-Inferno              0x0003764d ade_obj<vec3d>::ade_obj(char*, char*, ade_lib_handle*) + 66125

Thread 1:  Dispatch queue: com.apple.libdispatch-manager
0   libSystem.B.dylib              0x96f30982 kevent + 10
1   libSystem.B.dylib              0x96f3109c _dispatch_mgr_invoke + 215
2   libSystem.B.dylib              0x96f30559 _dispatch_queue_invoke + 163
3   libSystem.B.dylib              0x96f302fe _dispatch_worker_thread2 + 240
4   libSystem.B.dylib              0x96f2fd81 _pthread_wqthread + 390
5   libSystem.B.dylib              0x96f2fbc6 start_wqthread + 30

Thread 2:
0   libSystem.B.dylib              0x96f0a15a semaphore_timedwait_signal_trap + 10
1   libSystem.B.dylib              0x96f37ce5 _pthread_cond_wait + 1066
2   libSystem.B.dylib              0x96f66ac8 pthread_cond_timedwait_relative_np + 47
3   com.apple.audio.CoreAudio      0x9478d3c7 CAGuard::WaitFor(unsigned long long) + 219
4   com.apple.audio.CoreAudio      0x947903f9 CAGuard::WaitUntil(unsigned long long) + 289
5   com.apple.audio.CoreAudio      0x9478dcf6 HP_IOThread::WorkLoop() + 1892
6   com.apple.audio.CoreAudio      0x9478d58d HP_IOThread::ThreadEntry(HP_IOThread*) + 17
7   com.apple.audio.CoreAudio      0x9478d4a4 CAPThread::Entry(CAPThread*) + 140
8   libSystem.B.dylib              0x96f3785d _pthread_start + 345
9   libSystem.B.dylib              0x96f376e2 thread_start + 34

Thread 3:
0   libSystem.B.dylib              0x96f0a20e mach_wait_until + 10
1   libSystem.B.dylib              0x96f91819 nanosleep + 345
2   SDL                            0x019cc5c3 SDL_Delay + 467
3   SDL                            0x019bdecd SDL_Linked_Version + 397
4   SDL                            0x019cc1f1 SDL_SemWait + 49
5   libSystem.B.dylib              0x96f3785d _pthread_start + 345
6   libSystem.B.dylib              0x96f376e2 thread_start + 34

Thread 4:
0   libSystem.B.dylib              0x96f2fa12 __workq_kernreturn + 10
1   libSystem.B.dylib              0x96f2ffa8 _pthread_wqthread + 941
2   libSystem.B.dylib              0x96f2fbc6 start_wqthread + 30

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x1e8ca800  ebx: 0x22736c64  ecx: 0x03064220  edx: 0x0306f240
  edi: 0x00000000  esi: 0x0306b580  ebp: 0xbfffe1e8  esp: 0xbfffe1d8
   ss: 0x0000001f  efl: 0x00010246  eip: 0x01c64581   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x22736c6c

Binary Images:
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0x9940f000 - 0x99431fef  com.apple.DirectoryService.Framework 3.6 (621.9) <3171B16F-E4E1-89AA-B846-D698E3D6D457> /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService
0x99432000 - 0x99695fff  com.apple.security 6.1.1 (37594) <B6F2A8BF-C1B7-A0E2-83FB-4FF265E9BDDC> /System/Library/Frameworks/Security.framework/Versions/A/Security
0x99696000 - 0x99746fe3  com.apple.QuickTimeImporters.component 7.6.6 (1756) <AAFF5828-C712-617F-E4EA-D8C261C89FC2> /System/Library/QuickTime/QuickTimeImporters.component/Contents/MacOS/QuickTimeImporters
0x99747000 - 0x99a40fef  com.apple.QuickTime 7.6.6 (1756) <3C041DD9-A5DB-60CA-8418-E58A78C9468E> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0xffff0000 - 0xffff1fff  libSystem.B.dylib ??? (???) <4FFBF71A-D603-3C64-2BC6-BFBFFFD562F0> /usr/lib/libSystem.B.dylib
« Last Edit: January 13, 2012, 12:33:57 am by Jeff Vader »
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline yuezhi

  • no u
  • 29
  • ¿¡you dare defy the commodore‽
Re: Problems with the gvd typhon
next time, just attach it, or if your connection stinks,
Code: [Select]
put it in code.
 i'm betting this post is the longest in HLP history.
ϟIn Neo-Terra we Trustϟ
ϟGreat Tin Can Run (Download
☭Gods and Conquerors  - mission design, tech descriptions, sounds; currently 5% Book of Invasions(reserved)☭


░░░░░░███████ ]▄▄▄▄▄▄▄▄        ︻╦╤─   Bob is building an army.
    ▂▄▅█████████▅▄▃▂          ☻/         This tank & Bob are against Google+
Il███████████████████].       /▌          Copy and Paste this all over
  ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...     / \          Youtube if you are with us!

 

Offline HAZARDLEADER

  • LOL! A wild derp appears!
  • 27
  • The lurk god.
Re: Problems with the gvd typhon
My bad again,  :snipe:
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: Problems with the gvd typhon
i'm betting this post is the longest in HLP history.
You obviously haven't heard of the time Stryke 9 posted the entire text of David Copperfield.

 

Offline yuezhi

  • no u
  • 29
  • ¿¡you dare defy the commodore‽
Re: Problems with the gvd typhon
on my search for the greater truth, i didn't find any david copperfield page filler, but i did find a really long and boring, yet realistic poem about insane asylums by a certain squid. :P
i could quote it for convenience but that would be a waste.

@HAZARDLEADER i can't help but notice over 50 instances of the word apple on your log. are you mac user? no worries, it's nothing personal.
ϟIn Neo-Terra we Trustϟ
ϟGreat Tin Can Run (Download
☭Gods and Conquerors  - mission design, tech descriptions, sounds; currently 5% Book of Invasions(reserved)☭


░░░░░░███████ ]▄▄▄▄▄▄▄▄        ︻╦╤─   Bob is building an army.
    ▂▄▅█████████▅▄▃▂          ☻/         This tank & Bob are against Google+
Il███████████████████].       /▌          Copy and Paste this all over
  ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...     / \          Youtube if you are with us!

 

Offline Aardwolf

  • 211
  • Posts: 16,384
    • Minecraft

 

Offline HAZARDLEADER

  • LOL! A wild derp appears!
  • 27
  • The lurk god.
Re: Problems with the gvd typhon
Yup
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline HAZARDLEADER

  • LOL! A wild derp appears!
  • 27
  • The lurk god.
Re: Problems with the gvd typhon
Btw the debugs don't work on my computer, but i will keep trying.  :pimp:
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline Yarn

  • Moderator
  • 210
Re: Problems with the gvd typhon
Quote
Version:         FreeSpace 2 Open version 3.6.12 RC1 (3.6.12)
It looks like you're using a prerelease version of 3.6.12. Get 3.6.12 Final here.

"Your fighter is running out of oil.  Please check under the hood and add more if necessary"
--strings.tbl, entry 177

"Freespace is very tired.  It is shutting down to get some rest."
--strings.tbl, entry 178

 

Offline mjn.mixael

  • Cutscene Master
  • 212
  • Chopped liver
    • Steam
    • Twitter
Re: Problems with the gvd typhon
Better yet.. get 3.6.14 RC2 because FSPort is much newer than 3.6.12 and works better on 3.6.13 nightlies or 3.6.14.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline HAZARDLEADER

  • LOL! A wild derp appears!
  • 27
  • The lurk god.
Re: Problems with the gvd typhon
I tryed 3.6.14 rc1 and 2, and the game did not open? I don't think they work.
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: Problems with the gvd typhon
1. "The debugs do not work" is rather useless as an error report.
2. Are there any error messages the OS throws your way?
3. Are you actually using the Mac binaries?
4. Do you have an fs2_open.log in ~/Library/FS2_Open/data/ ?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline HAZARDLEADER

  • LOL! A wild derp appears!
  • 27
  • The lurk god.
Re: Problems with the gvd typhon
After a little cleaning of my library, i got the debug working, and hit the gold mine.
Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/layne-o-matic/Library/FS2_Open/data/fs2_open.log', Fri Jan 13 12:37:39 2012 ...
FreeSpace version: 3.6.12
Passed cmdline options:
  -missile_lighting
  -glow
  -spec
  -normal
  -3dshockwave
  -orbradar
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -weapon_choice_3d
  -warp_flash
  -snd_preload
  -mod fsport-mediavps,fsport,mediavps_3612
  -window
Building file index...
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-mediavps/FS1_Patch.vp' with a checksum of 0xd3f01eb5
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-mediavps/mv_fsport.vp' with a checksum of 0xe86f1f2e
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport/FS1_Patch.vp' with a checksum of 0xd3f01eb5
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Advanced.vp' with a checksum of 0x4b8b0f5a
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_AnimGlows.vp' with a checksum of 0x6a554026
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Assets.3612.vp' with a checksum of 0x59649c21
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Assets.vp' with a checksum of 0x529cc70f
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Effects.3612.vp' with a checksum of 0x9c510aa0
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Effects.vp' with a checksum of 0xb9a9a485
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Music.vp' with a checksum of 0xb3e21469
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Root.3612.vp' with a checksum of 0x7c9d7e74
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Root.vp' with a checksum of 0x6ffd5c78
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-hi_res.vp' with a checksum of 0x9b3bb212
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-missions.vp' with a checksum of 0x73018100
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport3_3.vp' with a checksum of 0x4d97be5e
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/odeon_fs1.vp' with a checksum of 0x6b0eb146
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/Root_fs2.vp' with a checksum of 0x9087c512
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sathanas_bobbtmann_2048.vp' with a checksum of 0x43ba713f
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sparky_hi_fs1.vp' with a checksum of 0x09e704a7
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/star wars.vp' with a checksum of 0x0df65759
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/stu_fs1.vp' with a checksum of 0xa75a86ce
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_fs1.vp' with a checksum of 0x82c24ecf
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi1_fs1.vp' with a checksum of 0xdafaa088
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi2_fs1.vp' with a checksum of 0x5dc643cb
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi3_fs1.vp' with a checksum of 0x574465ef
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi4_fs1.vp' with a checksum of 0xade5fc50
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi5_fs1.vp' with a checksum of 0xe0fd80ae
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tangoB_fs2.vp' with a checksum of 0x0a5f4659
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/warble_fs1.vp' with a checksum of 0x0b608285
Found root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/warble_fs2.vp' with a checksum of 0xd85c305d
Searching root '/Users/layne-o-matic/Library/FS2_Open/fsport-mediavps/' ... 80 files
Searching root '/Users/layne-o-matic/Library/FS2_Open/fsport/' ... 101 files
Searching root '/Users/layne-o-matic/Library/FS2_Open/mediavps_3612/' ... 66 files
Searching root '/Users/layne-o-matic/Library/FS2_Open/' ... 73 files
Searching root '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-mediavps/' ... 0 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-mediavps/FS1_Patch.vp' ... 1 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-mediavps/mv_fsport.vp' ... 386 files
Searching root '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport/' ... 0 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport/FS1_Patch.vp' ... 1 files
Searching root '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/' ... 0 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Advanced.vp' ... 1283 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_AnimGlows.vp' ... 1641 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Assets.3612.vp' ... 228 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Assets.vp' ... 1905 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Effects.3612.vp' ... 2 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Effects.vp' ... 1892 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Music.vp' ... 32 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Root.3612.vp' ... 13 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/mediavps_3612/MV_Root.vp' ... 358 files
Searching root '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/' ... 2 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-hi_res.vp' ... 108 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport-missions.vp' ... 211 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/fsport3_3.vp' ... 805 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/odeon_fs1.vp' ... 10 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/Root_fs2.vp' ... 157 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sathanas_bobbtmann_2048.vp' ... 18 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/smarty_fs2.vp' ... 10 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sparky_fs2.vp' ... 3027 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sparky_hi_fs1.vp' ... 1230 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/sparky_hi_fs2.vp' ... 1337 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/star wars.vp' ... 0 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/stu_fs1.vp' ... 1539 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/stu_fs2.vp' ... 2355 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango1_fs2.vp' ... 32 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango2_fs2.vp' ... 15 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango3_fs2.vp' ... 10 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_fs1.vp' ... 92 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi1_fs1.vp' ... 9 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi2_fs1.vp' ... 26 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi3_fs1.vp' ... 28 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi4_fs1.vp' ... 13 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tango_hi5_fs1.vp' ... 16 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tangoA_fs2.vp' ... 0 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/tangoB_fs2.vp' ... 0 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/warble_fs1.vp' ... 111 files
Searching root pack '/Users/layne-o-matic/Desktop/DONT TOUCH/Freespace/Game/warble_fs2.vp' ... 52 files
Found 46 roots and 19275 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM  =>  Starting parse of 'mv_core-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : Apple Computer Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1600x900 with 32-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 32
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  OpenGL Vendor     : Intel Inc.
  OpenGL Renderer   : Intel GMA 950 OpenGL Engine
  OpenGL Version    : 1.4 APPLE-1.6.26

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Unable to find extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Unable to find extension "GL_ATI_shader_texture_lod".

  Max texture units: 8 (8)
  Max elements vertices: 2048
  Max elements indices: 150000
  Max texture size: 2048x2048
  Can use compressed textures: YES
  Texture compression available: YES
  Using bilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_flak-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)

Joystick INITTED!

Using 'Logitech Attack 3' as the primary joystick:
  Number of axes: 3
  Number of buttons: 11
  Number of hats: 0
  Number of trackballs: 0

Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
TBM  =>  Starting parse of 'railguncycle-wep.tbm' ...
TBM  =>  Starting parse of 'mv_core-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_beampierce-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_primaries-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_missiles-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_tech-wep.tbm' ...
TBM  =>  Starting parse of 'fsport-aip.tbm' ...
TBM  =>  Starting parse of 'mv_effects-obt.tbm' ...
TBM  =>  Starting parse of 'Sath-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-turretangles-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-resetmodels-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-abtrails-shp.tbm' ...
TBM  =>  Starting parse of 'mv_core-shp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets-shp.tbm' ...
TBM  =>  Starting parse of 'HTLHades-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_models-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_shockwave-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_trails-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-reticle-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_core-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_root-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 18x24 (25.0% wasted)
MediaVPs: Flaming debris script loaded!
MediaVPs: Explosions script loaded!
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 1838
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 18x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'GTA.pcx'
ANI 2_main2-m3.ani with size 264x141 (44.9% wasted)
ANI 2_main2-m1.ani with size 171x192 (25.0% wasted)
ANI 2_main2-m2.ani with size 275x184 (28.1% wasted)
ANI 2_main2-d1.ani with size 208x98 (23.4% wasted)
ANI 2_main2-d6.ani with size 112x99 (22.7% wasted)
ANI 2_main2-d3.ani with size 347x329 (35.7% wasted)
ANI 2_main2-d4.ani with size 104x101 (21.1% wasted)
ANI 2_main2-d5.ani with size 176x115 (10.2% wasted)
ANI 2_main2-d2.ani with size 211x195 (23.8% wasted)
ANI cursor.ani with size 18x24 (25.0% wasted)
Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
Techroom successfully initialized, now changing tab...
Loading model 'fighter01.pof'
IBX: Found a good IBX to read for 'fighter01.pof'.
IBX-DEBUG => POF checksum: 0x3503498e, IBX checksum: 0xf21b3612 -- "fighter01.pof"
Frame  0 too long!!: frametime = 0.499 (0.499)
Loading model 'fighter04.pof'
IBX: Found a good IBX to read for 'fighter04.pof'.
IBX-DEBUG => POF checksum: 0xa11617dd, IBX checksum: 0x0b989fd6 -- "fighter04.pof"
Frame  0 too long!!: frametime = 0.345 (0.345)
Loading model 'fighter05.pof'
IBX: Found a good IBX to read for 'fighter05.pof'.
IBX-DEBUG => POF checksum: 0xa71b2202, IBX checksum: 0x9c678696 -- "fighter05.pof"
Loading model 'fighter06.pof'
IBX: Found a good IBX to read for 'fighter06.pof'.
IBX-DEBUG => POF checksum: 0xc5eced1d, IBX checksum: 0x163c380a -- "fighter06.pof"
Loading model 'bomber01.pof'
IBX: Found a good IBX to read for 'bomber01.pof'.
IBX-DEBUG => POF checksum: 0x5c6ba442, IBX checksum: 0x19a89365 -- "bomber01.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'bomber04.pof'
IBX: Found a good IBX to read for 'bomber04.pof'.
IBX-DEBUG => POF checksum: 0x4fac00b7, IBX checksum: 0xa77848f5 -- "bomber04.pof"
Submodel 'turret01b' is detail level 1 of 'turret01a'
Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
TECH ROOM: Dumping excess ship textures...
Loading model 'Drone01.pof'
IBX: Found a good IBX to read for 'Drone01.pof'.
IBX-DEBUG => POF checksum: 0xa2f72c45, IBX checksum: 0xdf318f17 -- "Drone01.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'Drone02.pof'
IBX: Found a good IBX to read for 'Drone02.pof'.
IBX-DEBUG => POF checksum: 0xe37cefb4, IBX checksum: 0x74df9de5 -- "Drone02.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'support01.pof'
IBX: Found a good IBX to read for 'support01.pof'.
IBX-DEBUG => POF checksum: 0xf0b70a98, IBX checksum: 0x699945e8 -- "support01.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'transport01.pof'
IBX: Found a good IBX to read for 'transport01.pof'.
IBX-DEBUG => POF checksum: 0x1c21a549, IBX checksum: 0xc085438d -- "transport01.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'freighter02.pof'
IBX: Found a good IBX to read for 'freighter02.pof'.
IBX-DEBUG => POF checksum: 0xc3137a87, IBX checksum: 0x67349146 -- "freighter02.pof"
Submodel 'freighter02b-hull' is detail level 1 of 'freighter02a-hull'
Submodel 'freighter02c-hull' is detail level 2 of 'freighter02a-hull'
Submodel 'freighter02d-hull' is detail level 3 of 'freighter02a-hull'
TECH ROOM: Dumping excess ship textures...
Loading model 'cargo02.pof'
IBX: Found a good IBX to read for 'cargo02.pof'.
IBX-DEBUG => POF checksum: 0x3083cd08, IBX checksum: 0x6075a177 -- "cargo02.pof"
Submodel 'transport02c-cargo' is detail level 2 of 'transport02a-cargo'
Submodel 'transport02b-cargo' is detail level 1 of 'transport02a-cargo'
Submodel 'transport02d-cargo' is detail level 3 of 'transport02a-cargo'
TECH ROOM: Dumping excess ship textures...
TECH ROOM: Dumping excess ship textures...
Loading model 'cargo07.pof'
IBX: Found a good IBX to read for 'cargo07.pof'.
IBX-DEBUG => POF checksum: 0x54203bf6, IBX checksum: 0x000e65f5 -- "cargo07.pof"
Submodel 'cargo07b' is detail level 1 of 'cargo07a'
Submodel 'cargo07c' is detail level 2 of 'cargo07a'
Submodel 'cargo07d' is detail level 3 of 'cargo07a'
TECH ROOM: Dumping excess ship textures...
Loading model 'freighter03.pof'
IBX: Found a good IBX to read for 'freighter03.pof'.
IBX-DEBUG => POF checksum: 0x2cc917a0, IBX checksum: 0xaee919fc -- "freighter03.pof"
Potential problem found: Unrecognized subsystem type 'bridge', believed to be in ship freighter03.pof
Submodel 'turretb' is detail level 1 of 'turreta'
Submodel 'gun01b' is detail level 1 of 'gun01a'
TECH ROOM: Dumping excess ship textures...
Loading model 'cargo03.pof'
IBX: Found a good IBX to read for 'cargo03.pof'.
IBX-DEBUG => POF checksum: 0xe68e53b4, IBX checksum: 0x0a471b00 -- "cargo03.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'cruiser01.pof'
IBX: Found a good IBX to read for 'cruiser01.pof'.
IBX-DEBUG => POF checksum: 0x13dc2d00, IBX checksum: 0x17b94135 -- "cruiser01.pof"
Submodel 'cruiser01b-hull' is detail level 1 of 'cruiser01a-hull'
Submodel 'cruiser01c-hull' is detail level 2 of 'cruiser01a-hull'
Submodel 'cruiser01d-hull' is detail level 3 of 'cruiser01a-hull'
Submodel 'turret09b-01-main' is detail level 1 of 'turret09a-01-main'
Submodel 'turret09c-01-main' is detail level 2 of 'turret09a-01-main'
Submodel 'turret09d-01-main' is detail level 3 of 'turret09a-01-main'
Submodel 'turret09b-02-sub' is detail level 1 of 'turret09a-02-sub'
Submodel 'turret09c-02-sub' is detail level 2 of 'turret09a-02-sub'
Submodel 'radar01b-dish' is detail level 1 of 'radar01a-dish'
Submodel 'radar01c-dish' is detail level 2 of 'radar01a-dish'
Submodel 'radar01d-dish' is detail level 3 of 'radar01a-dish'
Frame  0 too long!!: frametime = 0.381 (0.381)
TECH ROOM: Dumping excess ship textures...
Loading model 'cruiser01x.pof'
IBX: Found a good IBX to read for 'cruiser01x.pof'.
IBX-DEBUG => POF checksum: 0xd2d59346, IBX checksum: 0xf23d7a14 -- "cruiser01x.pof"
Submodel 'radar01d-dish' is detail level 3 of 'radar01a-dish'
Submodel 'radar01c-dish' is detail level 2 of 'radar01a-dish'
Submodel 'radar01b-dish' is detail level 1 of 'radar01a-dish'
Submodel 'turret09d-01-main' is detail level 3 of 'turret09a-01-main'
Submodel 'turret09c-01-main' is detail level 2 of 'turret09a-01-main'
Submodel 'turret09b-01-main' is detail level 1 of 'turret09a-01-main'
Submodel 'turret09c-02-sub' is detail level 2 of 'turret09a-02-sub'
Submodel 'turret09b-02-sub' is detail level 1 of 'turret09a-02-sub'
TECH ROOM: Dumping excess ship textures...
Loading model 'science01.pof'
IBX: Found a good IBX to read for 'science01.pof'.
IBX-DEBUG => POF checksum: 0xb5e70139, IBX checksum: 0x998a483c -- "science01.pof"
Unknown special object type $reactor while reading model science01.pof
Submodel 'science01d-solar1' is detail level 3 of 'science01a-solar1'
Submodel 'science01c-solar1' is detail level 2 of 'science01a-solar1'
Submodel 'science01b-solar1' is detail level 1 of 'science01a-solar1'
Submodel 'science01c-solar1-destroyed' is detail level 2 of 'science01a-solar1-destroyed'
Submodel 'science01b-solar1-destroyed' is detail level 1 of 'science01a-solar1-destroyed'
TECH ROOM: Dumping excess ship textures...
Loading model 'probe-terran.pof'
IBX: Found a good IBX to read for 'probe-terran.pof'.
IBX-DEBUG => POF checksum: 0x11c8a0cb, IBX checksum: 0xba212b47 -- "probe-terran.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'capital01.pof'
IBX: Found a good IBX to read for 'capital01.pof'.
IBX-DEBUG => POF checksum: 0x8e4830bc, IBX checksum: 0x84a318f8 -- "capital01.pof"
Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship capital01.pof
Submodel 'turret01b' is detail level 1 of 'turret01a'
Submodel 'turret01c' is detail level 2 of 'turret01a'
Submodel 'turret02b' is detail level 1 of 'turret02a'
Submodel 'turret02c' is detail level 2 of 'turret02a'
Submodel 'turret03b' is detail level 1 of 'turret03a'
Submodel 'turret03c' is detail level 2 of 'turret03a'
Submodel 'turret04b' is detail level 1 of 'turret04a'
Submodel 'turret04c' is detail level 2 of 'turret04a'
Submodel 'turret05b' is detail level 1 of 'turret05a'
Submodel 'turret05c' is detail level 2 of 'turret05a'
Frame  0 too long!!: frametime = 0.512 (0.512)
TECH ROOM: Dumping excess ship textures...
Loading model 'install01.pof'
IBX: Found a good IBX to read for 'install01.pof'.
IBX-DEBUG => POF checksum: 0xd7e97895, IBX checksum: 0x24248cea -- "install01.pof"
Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship install01.pof
Unknown special object type $path06 while reading model install01.pof
Unknown special object type $path07 while reading model install01.pof
Submodel 'installation01b-hull' is detail level 1 of 'installation01a-hull'
Submodel 'installation01c-hull' is detail level 2 of 'installation01a-hull'
Submodel 'installation01d-hull' is detail level 3 of 'installation01a-hull'
Frame  0 too long!!: frametime = 0.546 (0.546)
TECH ROOM: Dumping excess ship textures...
Loading model 'navbuoy-terran.pof'
IBX: Found a good IBX to read for 'navbuoy-terran.pof'.
IBX-DEBUG => POF checksum: 0x29513f2a, IBX checksum: 0x6de3d607 -- "navbuoy-terran.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'GunPlatform01.pof'
IBX: Found a good IBX to read for 'GunPlatform01.pof'.
IBX-DEBUG => POF checksum: 0xa6ffd8a3, IBX checksum: 0xb2addb70 -- "GunPlatform01.pof"
Submodel 'turret01b' is detail level 1 of 'turret01a'
Submodel 'turret01c' is detail level 2 of 'turret01a'
Submodel 'turret02b' is detail level 1 of 'turret02a'
Submodel 'turret02c' is detail level 2 of 'turret02a'
Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
Submodel 'turret02b-destroyed' is detail level 1 of 'turret02a-destroyed'
TECH ROOM: Dumping excess ship textures...
TECH ROOM: Dumping excess ship textures...
Loading model 'escapepod01.pof'
IBX: Found a good IBX to read for 'escapepod01.pof'.
IBX-DEBUG => POF checksum: 0x43783a23, IBX checksum: 0xf729cef5 -- "escapepod01.pof"
Submodel 'flightpod01b' is detail level 1 of 'flightpod01a'
Submodel 'flightpod01c' is detail level 2 of 'flightpod01a'
Submodel 'flightpod01d' is detail level 3 of 'flightpod01a'
TECH ROOM: Dumping excess ship textures...
Frame  0 too long!!: frametime = 0.256 (0.256)
TECH ROOM: Dumping excess ship textures...
Loading model 'fighter02.pof'
IBX: Found a good IBX to read for 'fighter02.pof'.
IBX-DEBUG => POF checksum: 0x604b8ac4, IBX checksum: 0x92d8afcd -- "fighter02.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'fighter07.pof'
IBX: Found a good IBX to read for 'fighter07.pof'.
IBX-DEBUG => POF checksum: 0x14e1c998, IBX checksum: 0xcf1c3c0b -- "fighter07.pof"
Submodel 'fighter07b' is detail level 1 of 'fighter07a'
Submodel 'fighter07c' is detail level 2 of 'fighter07a'
Submodel 'fighter07d' is detail level 3 of 'fighter07a'
TECH ROOM: Dumping excess ship textures...
Loading model 'fighter08.pof'
IBX: Found a good IBX to read for 'fighter08.pof'.
IBX-DEBUG => POF checksum: 0xa3d1fd3f, IBX checksum: 0xcd9c7769 -- "fighter08.pof"
Potential problem found: Unrecognized subsystem type 'ABFlaps', believed to be in ship fighter08.pof
TECH ROOM: Dumping excess ship textures...
Loading model 'fighter09.pof'
IBX: Found a good IBX to read for 'fighter09.pof'.
IBX-DEBUG => POF checksum: 0x510e9183, IBX checksum: 0x8fe2e722 -- "fighter09.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'bomber06.pof'
IBX: Found a good IBX to read for 'bomber06.pof'.
IBX-DEBUG => POF checksum: 0xcaf4a1e3, IBX checksum: 0x57aca0bb -- "bomber06.pof"
Submodel 'bomber06b-hull' is detail level 1 of 'bomber06a-hull'
Submodel 'bomber06c-hull' is detail level 2 of 'bomber06a-hull'
Submodel 'bomber06d-hull' is detail level 3 of 'bomber06a-hull'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster03b' is detail level 1 of 'thruster03a'
Submodel 'thruster03c' is detail level 2 of 'thruster03a'
Submodel 'thruster04b' is detail level 1 of 'thruster04a'
Submodel 'thruster04c' is detail level 2 of 'thruster04a'
TECH ROOM: Dumping excess ship textures...
Loading model 'bomber07.pof'
IBX: Found a good IBX to read for 'bomber07.pof'.
IBX-DEBUG => POF checksum: 0x05272f74, IBX checksum: 0xf09a190b -- "bomber07.pof"
Submodel 'bomber07b-hull' is detail level 1 of 'bomber07a-hull'
Submodel 'bomber07c-hull' is detail level 2 of 'bomber07a-hull'
Submodel 'bomber07d-hull' is detail level 3 of 'bomber07a-hull'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
TECH ROOM: Dumping excess ship textures...
Loading model 'dronev1.pof'
IBX: Found a good IBX to read for 'dronev1.pof'.
IBX-DEBUG => POF checksum: 0x7c5ae4a2, IBX checksum: 0xb24a1db3 -- "dronev1.pof"
WARNING: "Subsystem "communications" in model "dronev1.pof" is represented as "communication" in ships.tbl.  Although FS2_OPEN 3.6 and later will catch and correct this error, earlier versions (as well as retail FS2) will not.  You are advised to fix this if you plan to support earlier versions of FreeSpace." at modelread.cpp:604
TECH ROOM: Dumping excess ship textures...
Loading model 'support02.pof'
IBX: Found a good IBX to read for 'support02.pof'.
IBX-DEBUG => POF checksum: 0xc69a526d, IBX checksum: 0xcba5dbf1 -- "support02.pof"
Submodel 'vsupport01b-hull' is detail level 1 of 'vsupport01a-hull'
Submodel 'vsupport01c-hull' is detail level 2 of 'vsupport01a-hull'
Submodel 'vsupport01d-hull' is detail level 3 of 'vsupport01a-hull'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
TECH ROOM: Dumping excess ship textures...
Loading model 'transport02.pof'
IBX: Found a good IBX to read for 'transport02.pof'.
IBX-DEBUG => POF checksum: 0xcbeeb979, IBX checksum: 0x2ed5a76e -- "transport02.pof"
Submodel 'transport02b-hull' is detail level 1 of 'transport02a-hull'
Submodel 'transport02c-hull' is detail level 2 of 'transport02a-hull'
Submodel 'transport02d-hull' is detail level 3 of 'transport02a-hull'
Submodel 'gearightb' is detail level 1 of 'gearighta'
Submodel 'gearightc' is detail level 2 of 'gearighta'
Submodel 'gearleftb' is detail level 1 of 'gearlefta'
Submodel 'gearleftc' is detail level 2 of 'gearlefta'
TECH ROOM: Dumping excess ship textures...
Loading model 'freighter01.pof'
IBX: Found a good IBX to read for 'freighter01.pof'.
IBX-DEBUG => POF checksum: 0xc57cd42e, IBX checksum: 0xccf9ca14 -- "freighter01.pof"
Submodel 'freighter01c-hull' is detail level 2 of 'freighter01a-hull'
Submodel 'freighter01b-hull' is detail level 1 of 'freighter01a-hull'
Submodel 'freighter01d-hull' is detail level 3 of 'freighter01a-hull'
Submodel 'freighter01c-clamp' is detail level 2 of 'freighter01a-clamp'
Submodel 'freighter01b-clamp' is detail level 1 of 'freighter01a-clamp'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
TECH ROOM: Dumping excess ship textures...
Loading model 'cargo01.pof'
IBX: Found a good IBX to read for 'cargo01.pof'.
IBX-DEBUG => POF checksum: 0x84f8c651, IBX checksum: 0x8e235a4a -- "cargo01.pof"
Submodel 'cargo01b' is detail level 1 of 'cargo01a'
Submodel 'cargo01c' is detail level 2 of 'cargo01a'
Submodel 'cargo01d' is detail level 3 of 'cargo01a'
TECH ROOM: Dumping excess ship textures...
Loading model 'freighter05.pof'
IBX: Found a good IBX to read for 'freighter05.pof'.
IBX-DEBUG => POF checksum: 0xf6fd5d33, IBX checksum: 0x38188fec -- "freighter05.pof"
Submodel 'freighter05b-hull' is detail level 1 of 'freighter05a-hull'
Submodel 'freighter05c-hull' is detail level 2 of 'freighter05a-hull'
Submodel 'freighter05d-hull' is detail level 3 of 'freighter05a-hull'
TECH ROOM: Dumping excess ship textures...
Loading model 'cargo04.pof'
IBX: Found a good IBX to read for 'cargo04.pof'.
IBX-DEBUG => POF checksum: 0x0fc0049a, IBX checksum: 0x849ec006 -- "cargo04.pof"
Submodel 'freighter05b-cargo' is detail level 1 of 'freighter05a-cargo'
Submodel 'freighter05c-cargo' is detail level 2 of 'freighter05a-cargo'
Submodel 'freighter05d-cargo' is detail level 3 of 'freighter05a-cargo'
TECH ROOM: Dumping excess ship textures...
Loading model 'freighter04.pof'
IBX: Found a good IBX to read for 'freighter04.pof'.
IBX-DEBUG => POF checksum: 0x33df5f1d, IBX checksum: 0x076323ad -- "freighter04.pof"
TECH ROOM: Dumping excess ship textures...
Loading model 'cruiser02.pof'
IBX: Found a good IBX to read for 'cruiser02.pof'.
IBX-DEBUG => POF checksum: 0xa3d48e96, IBX checksum: 0x684284b8 -- "cruiser02.pof"
Submodel 'turret02b' is detail level 1 of 'turret02a'
Submodel 'turret01b' is detail level 1 of 'turret01a'
Frame  0 too long!!: frametime = 0.417 (0.417)
TECH ROOM: Dumping excess ship textures...
Loading model 'imhotep.pof'
IBX: Found a good IBX to read for 'imhotep.pof'.
IBX-DEBUG => POF checksum: 0xc50453af, IBX checksum: 0xf446dbb9 -- "imhotep.pof"
Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship imhotep.pof
TECH ROOM: Dumping excess ship textures...
Loading model 'escapepod02.pof'
IBX: Found a good IBX to read for 'escapepod02.pof'.
IBX-DEBUG => POF checksum: 0x824896c8, IBX checksum: 0x7aac16cc -- "escapepod02.pof"
Submodel 'escpod02b-hull' is detail level 1 of 'escpod02a-hull'
Submodel 'escpod02c-hull' is detail level 2 of 'escpod02a-hull'
Submodel 'escpod02d-hull' is detail level 3 of 'escpod02a-hull'
TECH ROOM: Dumping excess ship textures...
Loading model 'Typhon.pof'
IBX: Found a good IBX to read for 'Typhon.pof'.
IBX-DEBUG => POF checksum: 0x7267def1, IBX checksum: 0xd60db422 -- "Typhon.pof"
ASSERTION: "size > 0" at stubs.cpp:563
Future debug output directed to: /Users/layne-o-matic/Library/FS2_Open/data/fs2_open.log
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
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Re: Problems with the gvd typhon
Please use a 3.6.14 build.

Also,
Code: [Select]
  OpenGL Renderer   : Intel GMA 950 OpenGL Engine
  OpenGL Version    : 1.4 APPLE-1.6.26

This chip just barely meets the requirements for FSO. Getting a better one (Which probably means getting a new computer) is strongly recommended.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns