Hard Light Productions Forums
Hosted Projects - Non-FreeSpace => StarShatter Open Source Project => Topic started by: DamoX on June 10, 2013, 04:54:10 am
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Hello, I started out as a Starshatter modder, I built the b5 hold the line mod, then I went on to create a lot of the 2d/3d art for gathering storm, I still have a ton of the pre-production models and textures.
I have been trying for a while to get in touch with milo and see where things are going. Is this community alive still?
my contact info is [email protected]
Cheers
oh and btw.. web masters.. fu with your confirm to post bs.. that's stupid.
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We're sorry about any hassles regarding our antispam features. We've unfortunately been forced to use them.
That being said, I was unfortunately unable to find much time to work on SS:TGS recently, as work (and the necessary recovery time) have eaten into my free coding time. I will say however that any such materials would be of great interest to us.
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Oh, hey, I remember you from way back when I was playing the beta. What have you been up to?
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Hi - as The E notes there are coders around with some ideas for the engine.
I'm sadly in the same situation where limited coding time has meant my involvement in StarShatter has been pretty weak of late.
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Awesome - I love it when the people behind the artwork show up! SS:TGS has a huge amount of character in its ship design, even when the graphics are starting to age. Again, it's a pleasure to have you, DamoX.
:)
By the way, can I again use this time as a plug to move this board to a more appropriate location?
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I'll be posting a new thread on this question but thought it fit here as well. I'd like to see how much interest there would be in a brand new Official Starshatter. I can get permission to continue the game and it has wormed its way into my heart so if there is interest it is something I'd like to move forward with.
Cheers,
Jander
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Well, depends on what Milo says about it, I guess.
On that note, he has been in contact and has graciously changed the licensing on the source code release so that it is now under a variant of the 3-clause BSD license, which is extremely good news.
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That is good news, Very cool of him to do that.
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Very nice to see.
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Oh wow, DamoclesX, I remember that name from way back in the beta days. long time no see.
and yeah I agree on the confirm to post, that's a serious pain.
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Reviving the Babylon 5 Hold The Line Mod. (Editing game files directly without a MOD). Have the Olympus and Kestrel in game now. Many changes required for 5.5... Have the B5 Systems Map in place (from Mongoose)
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hey im a big fan of babylon 5 the greatest sci fi ever man i been playing your mod lately in the original starshatter not the gathering storm man thank you for building that mod its just perfect i been building some missions for the game its awesome :p