With FS_Open being improved as it is, it's also growing more demanding for system resources. My current system is pretty low-tech (P4 1.8 Ghz, onboard graphics (32 MB), 128 MB RAM) and while it could once run FSO pretty well, some enhancements are just too hefty for it to handle. My video isn't compatible with HT&L, playing in 32-bit mode makes things sluggish to the point where I have to turn off things like background effects to make up for lost framerate, and I can't even consider using extras like Lightspeed's planets and nebulae. It's reached the point where I've stopped using FSO, until the purchase of my new system in June.
My question is this: provided I wanted to play FSO with all the bells and whistles (Lightspeed's stuff, HT&L, fully-rendered modeled-to-scale Shivans that drift out of damaged ships, and so on), what kind of system requirements would I be looking at to ensure that everything runs smoothly?