Author Topic: [RELEASE]PVS Scarab  (Read 11042 times)

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Offline Oddgrim

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Edit: Released!  ;)

Download

The link for the civillian variant:

Civillian version

Old post:New project, and one of the two ships left for the zods in the port.

Its well underway and being textured at a decent pace.
However before anyone comes in pointing out that the tech description says its unmanned, the retail texture has a dead vasudan in it. And all that copula space makes me think that was a mistake on  :v-old: behalf that never got fixed. Just explaining my reason why.
And per matthegeeks request I'll be making a non-fsport civillian version (as a shuttle) out of the same model, just removing the docking area model and replacing it with more a simplified docking model.
« Last Edit: November 29, 2017, 03:48:34 pm by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline MatthTheGeek

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Not really a request but more like "hey that would be cool if it's not too much trouble, I'm sure people out there would make good use of it" :)
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline SypheDMar

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As long as the Tech Description in the mediavps don't change, I'm fine with that decision.

 

Offline Oddgrim

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Oh hey, over halfdone right now. most of the details around the engine are done and same with the arming dock underneath.
Still there is much machine gubbins left to do. http://p3d.in/YIou1
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
thumbs up, as usual!
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline Trivial Psychic

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It'd be extra cool of the docking sleeve could be made to retract between dockings.
The Trivial Psychic Strikes Again!

 

Offline Oddgrim

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It would be cool, but the animation code is very restricted in what you can do that does not involve rotations. :(

Anyhow last update for the year (only spent an hour modeling it), I ripped out the autoloader system for re arming fighters and replaced it with a personnel dock.

[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Luis Dias

  • 211
Oh look another brilliant model by Oddgrim.

SNORE.

(:yes:)

 

Offline Trivial Psychic

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It would be cool, but the animation code is very restricted in what you can do that does not involve rotations. :(

I thought it supported rotations and NOT translations.  The back-sloped section behind the dockpoint could be made to swing into the hull, hinging at the back, and then the dock collar cylinder be attached to the end of it and rotate in the opposite direction so it remains perpendicular to the hull and swings up into the hull.
The Trivial Psychic Strikes Again!

 

Offline Hellstryker

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I love your work dude, but I honestly would've made it unmanned. The ship is novel in that regard if nothing else, and I'm also willing to bet that Volition would put more precedent on the lore of the game than an obscure model that was never seen once which the modeler probably screwed up by assuming it was manned and stuck a cockpit on it.

From a strictly technical standpoint however it is A++ as usual.  :yes:

 

Offline MatthTheGeek

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I'm also willing to bet that Volition would put more precedent on the lore of the game
The pages of canon discrepancies in FS1 alone disagree with you.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Dragon

  • Citation needed
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Perhaps an unmanned version could be made by replacing the cockpit with a sensor suite. You won't even have to get rid of the glass, just model a bunch of sensor systems behind it.

 

Offline Oddgrim

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Thanks for the feedback lads. c:

Perhaps an unmanned version could be made by replacing the cockpit with a sensor suite. You won't even have to get rid of the glass, just model a bunch of sensor systems behind it.

I'm afraid you'll have to do that yourself, or switch the transparent glass to non transparency. (There is no more room on the map for extra polygons save for the debris.)

Update: On the last bit of details,the model will be done next week or so and that goes for both.
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Dragon

  • Citation needed
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 :bump:
According to what you said, it should be done by now. :)
BTW, I've noticed that, mostly thanks to you, the only unupgraded Vasudan ships in Mediavps and the Ra and Bes. Are you planning on doing them at some point?

 

Offline Rodo

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It's amazing the amount of vasudan ships that got a prittialization, really amazing.
el hombre vicio...

 

Offline Oddgrim

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Mysterious mystery ship of mysterious origin spotted!  :eek2:

[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

  

Offline Trivial Psychic

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DAMN Oddgrim!  You're back with a vengeance!
The Trivial Psychic Strikes Again!

 

Offline mjn.mixael

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Where's the Hi-Poly Ra? HUH?
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Oddgrim

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Where's the Hi-Poly Ra? HUH?

 

When I get THAT  :p

edit:



wat. Is that a zod hanging on the side of the ship?!

edit3:

Why, yus it is.



edit4:

Maybe a rock climber?  :D


« Last Edit: November 28, 2017, 02:15:16 am by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Oddgrim

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  • I like building stuff.
    • Art Thumblr
Doublepost, and ignore whatever I was doing above there. :p

erm,

Releaseb@amf? hooray!
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim