Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Dragon on March 06, 2009, 06:08:29 am

Title: I cannot find a few old mods
Post by: Dragon on March 06, 2009, 06:08:29 am
Hello

Some time ago I tried to find the famous GTD Hera and only download i found ( This one: http://www.freespacemods.net/download.php?view.228 ) was lacking one texture. This problem seemed to be known and i found a thread with complete version ( Here: http://www.hard-light.net/forums/index.php/topic,42331.msg880823.html#msg880823 ) ,but all links were dead. Also I found BSG mod that looks intresting ( http://www.hard-light.net/forums/index.php/topic,51708.0.html ) but download links were also down. Both were hosted on rapidshare. Can somebody upload them on freespace mods please ? I think these links worked some time ago and somebody have complete Hera or this BSG alpha release. I  also found (Singleplayer i think) imperial alliance beta ( http://www.hard-light.net/forums/index.php/topic,26249.msg528061.html#msg528061 ) ,but this time the download site doesn't even exist. It may be substandard for SCP ,but I don't want to wait for FoTG. There was also 158th Banshee Squadron test and exposition releases but again none of links are working ( This time on Mediafire: http://www.hard-light.net/forums/index.php/topic,52363.msg1063765.html#msg1063765 ).
I would be glad to have more ships from the project but I understand if they removed the release when mod came back alive ,I also heard that some exposition was just an April Fool.
I hope somebody will respond because i haven't found any mirrors to those mods.

Dragon
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 06, 2009, 02:30:17 pm
I might try to upload some of that, I have everything you mentioned but the Hera sitting on my hard drive.  The BSG Alpha release wasn't anything spectacular, there's not really anything complete to play with.  More of a novelty.  The Imperial Alliance project seems to have shut down, which is why you can't find the download now I would assume.   But I did manage to get a copy of it (and the patch!) before it was taken down.  It's actually more multiplayer oriented but you can play some single player missions if I recall.  Imperial Alliance's goal was to make almost a drop in replacement for X-wing vs TIE Fighter/ X-wing Alliance, whereas FotG is going for something completely different.  I would have actually liked to see both projects release full versions, but that's not likely to happen now.

In the meantime, I had gone through most of the BSG Alpha release stuff that I could find, and I managed to compile a set of BSG Alpha files (http://swc.fs2downloads.com/files/bsg_data_20080123.7z) that I think would work as a mod.  I also uploaded the BSG Alpha model cache files (http://swc.fs2downloads.com/files/bsg_data_cache_20080123.7z).

Edit:  Looks like you needed the source files (http://www.hard-light.net/forums/index.php/topic,51708.msg1045496.html#msg1045496), which I don't have uploaded currently.  I'll try to get them uploaded somewhere soon.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 07, 2009, 06:51:13 am
Are those source files containing maps and effects for this mod ?
Because it seems they are missing from what you uploaded.

Thanks anyway. :)

As for Imperial Alliance i had multiplayer demo some time ago ,but i lost lot of data recently.
Also ,this demo was not allowing me to play singleplayer and there was no mainhall at all (after choosing pilot it was taking you immediately ready room).
Beta found by me was certainly singleplayer and had mainhall (though not very liked).

I also hope somebody still have complete GTD Hera because i very like that ship.
Title: Re: I cannot find a few old mods
Post by: Snail on March 07, 2009, 07:10:42 am
AFAIK the Hera was never completed. It was close to completion, but I think Raptor disappeared before it could be 100% done.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 07, 2009, 07:49:21 am
OK so maybe version just more completed than the one from Fsmods.
Or at least this missing texture.
I think it had a normal and shine maps at some point.
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 07, 2009, 11:11:13 am
The missing texture was also linked in that one thread of his, but it was also on rapidshare and seems to be down now.  I think it was the missing texture anyway.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 07, 2009, 12:15:09 pm
Yes ,I tried this link ,most likely it was this missing texture and it is down.
For now I'm using "Capital11-01a" from blue planet and it fits quite well ,but i would like to use the original texture. Also original shine and normal maps would be nice (i made my own shine maps with infran view).
I have attached quick screenshot.
Could have been better ( or worse if i listen to solution proposing "Sail" texture in place of missing one ).
Augustus because i use roman names for these species and "NRC" because I'm changing this annoying FS class naming convention so cruiser means large and well armed ,but slow ship (for Fenris sized ships there is term "Corvette" and FS corvettes became frigates. Destroyer remained and i use "Dreadnought" instead of "Juggernaut" ).

[attachment deleted by admin]
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 07, 2009, 12:38:24 pm
IIRC Herra Tohtori did normal maps for it here: http://www.hard-light.net/forums/index.php/topic,54365.msg1099338.html#msg1099338
But then someone uploaded the OLDER, original, texture-missing version and it got replaced on FSmods by someone who thought it was a newer version >.>... (I'M LOOKING AT YOU, SNAIL! AND YOU, TITAN!)

and then noone bothered to upload the fixed one again...

I ask:
Anyone who has HT's GTD Hera with normal maps, please reupload!
Title: Re: I cannot find a few old mods
Post by: nvsblmnc on March 07, 2009, 01:04:45 pm
Thinking about missing mods, I remember that Aldo once made a pirate bomber in the vein of the PF Kulas.  I can't seem to find any reference to it, though - does it still exist?
Title: Re: I cannot find a few old mods
Post by: Snail on March 07, 2009, 01:11:16 pm
IIRC Herra Tohtori did normal maps for it here: http://www.hard-light.net/forums/index.php/topic,54365.msg1099338.html#msg1099338
But then someone uploaded the OLDER, original, texture-missing version and it got replaced on FSmods by someone who thought it was a newer version >.>... (I'M LOOKING AT YOU, SNAIL! AND YOU, TITAN!)
:shaking:

Well, cut me some slack, there were like 10 versions of the same blurdy ship (no, seriously). I picked the one which looked the newest at a glance and deleted the rest... :nervous:
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 07, 2009, 01:24:32 pm
At least you could have checked?
Well, no sense raging about it now...anyone actually still have HT's?
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 07, 2009, 06:40:34 pm
You could always try asking him...
Title: Re: I cannot find a few old mods
Post by: Titan on March 08, 2009, 10:14:43 am
I haven't heard from HT in... a long time...

And don't look at me, I just sent a PM to raptor hoping that he would see it in his bi-monthly login.
Title: Re: I cannot find a few old mods
Post by: Snail on March 08, 2009, 01:14:01 pm
I haven't heard from HT in... a long time...
'e was on IRC yesterday.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 10, 2009, 06:47:01 am
OK looks like I'm going to wait for Herra Tohtori to post normal maps for GTD Hera.
What with 158th test and exposition releases?
Even wiki points to them ,somebody should either reupload releases or correct the wiki (i was really disappointed when i saw wiki is pointing to dead links).
And i could use IA mainhall in my mod.
Because data uploaded by chief1983 is missing textures i made a reskin of Guardian destroyer ,the GTC Odysseus (believe or not it is 400m long). Now i only need to explain it's 40 turrets.
I would like to see it with original textures and weapons (chief's pack also have no effects) but i think Odysseus is also intresting concept if i manage to balance it.

[attachment deleted by admin]
Title: Re: I cannot find a few old mods
Post by: Darius on March 10, 2009, 07:27:04 am
It's a nice model, but some of the hierarchy in the pof needs to be fixed up. When I was trying to incorporate it into my campaign it had wild unpredictable effects on the game. Luckily I managed to work out what the problem was and fix it.
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 10, 2009, 10:54:45 am
As stated in the thread I pointed to, my pack was apparently just a patch I made for the original release of files.  I haven't had a chance to upload all of those anywhere yet.  Keep reminding me though :)
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 10, 2009, 03:31:21 pm
Oh what where did the GTC Odysseus come from? :eek2:

EDIT: never mind...
Title: Re: I cannot find a few old mods
Post by: ssmit132 on March 11, 2009, 01:58:09 am
Because data uploaded by chief1983 is missing textures i made a reskin of Guardian destroyer ,the GTC Odysseus (believe or not it is 400m long). Now i only need to explain it's 40 turrets.
I would like to see it with original textures and weapons (chief's pack also have no effects) but i think Odysseus is also intresting concept if i manage to balance it.
That actually looks pretty good (the ship - I can't quote the picture :nod:).
Title: Re: I cannot find a few old mods
Post by: Dragon on March 11, 2009, 03:56:35 am
Odysseus is a retexture for one of the ships included in pack (namely Guardian destroyer) ,it's not the original texture ,but i think it look decent (all colonial capships from this mod look very FS-ish). Only problem are said 40 turrets (GTD Hecate has 35). I need to finish the table and maybe i will upload it.
Title: Re: I cannot find a few old mods
Post by: Getter Robo G on March 11, 2009, 09:15:34 am
Dragon, pardon my inquiry, but what are your skills and modding intentions for FS2?
Are you just doing a couple of minor personal things or are you exploring larger more evolved projects?

 ;)

Title: Re: I cannot find a few old mods
Post by: Dragon on March 11, 2009, 03:35:21 pm
I have my own huge TC on with i work alone and if i don't have idea what to do next i work on various ideas i have sometime. I made Ancients fleet pack ,Federation fleet pack (Steve'o's ships ,Moscow ,Hades reskin and Saturn reskin) two Terran fleet packs i don't have idea what to do with (they don't really fit FS universe and the only thing i thought of was finding a universe where I can put them) first one uses WC themed Scooby Doo's models ,though those less associated with main WC series ,fighters are in earlier version and therefore FS sized ,another one have INFA styled ships with Angel ,Valkyrie ,and Valkyrie Mk2 as fighters and Athena Mk2 as a bomber. Second one is buggy anyway ( http://www.hard-light.net/forums/index.php/topic,61467.0.html ) and first one is incomplete ,but Federation and Ancients are ready.
I also made FS era fleet pack for my own race ,but i don't want to release it before my main mod because it's going to spoil the surprise. I also want FoTG demo released so i posted some of my ideas on their board.

As for skills i can write tables (see what i made for FoTG x-wings), work on POFs ,and do basic work on textures and effects ( I have only paint and Infran view and no artistic skills so i use Infran view to for example recolour a glow map ) ,i don't made any good ,complete mission ,only tests for my ideas (want to see capship piloting or atmospheric flights? ).

Also atmospheric flights reminded me on another lost data.
In one of TBP tables (from Tales of EAS Janus I think) was two entries that was discripted earth atmosphere and mars atmosphere.
Was they primitive skyboxes or landscape models?
I would like to have more landscape for my atmospheric missions ,also i found out this huge landscape model from TBP final had no texture ( I changed it to earthskybox1bottom but i hope there was better one ).
I wonder what happened to them.
I also think there was landscape in 158th data.
I am considering making some atmospheric missions so any landscape model will be welcome.
Title: Re: I cannot find a few old mods
Post by: Titan on March 11, 2009, 03:39:49 pm
No capital flying... it's getting old... wait for RTS to come out completed...
Title: Re: I cannot find a few old mods
Post by: Dragon on March 11, 2009, 04:12:15 pm
It will be optional.
You will start in a fighter and if you want you have some time to land on a waiting capship.
I'm going to make use of "grant promotion" in campaign so you will be admiral at this time.
I think it will be a good addition and if you don't like capship piloting you don't need to.
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 11, 2009, 04:24:29 pm
Really, there's no reason to not have better tools at your disposal than Paint.  There is Gimp and Paint.NET, both free, one is cross platform.  For modeling, there's Truespace 7.6, Blender, Wings, all free.  If you want to do more than minor editing, I would look into more serious tools such as those.
Title: Re: I cannot find a few old mods
Post by: Titan on March 11, 2009, 04:25:32 pm
... Maybe sortof like the midway mission in Secret Weapons Over Normandy? If your fighter gets too damaged you land on the Yorktown and take over a gun turret? Crap, now i'm nostalgic.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 12, 2009, 07:24:21 am
Now if I only have artistic skills...
My sister have Photoshop ,but with number of effects in various mods recolouring was enough for me.
As for modelling my father have GMax on somewhere hard drive (on my previous computer there was no way to install it because of Windows ME) so I think i should install it. I heard it's like famous 3DS Max without a few features.

As for:
Quote
... Maybe sortof like the midway mission in Secret Weapons Over Normandy? If your fighter gets too damaged you land on the Yorktown and take over a gun turret? Crap, now i'm nostalgic.

What kind of game it was?
I don't recall anyhing like that.
Sound intresting for me.

Anyway it may look like that ,but you will be commanding entire ship instead of turrets.
If i manage to make single turret controlling i may use this idea.
And i was thinking of docking to a capship which is standing in formation so i know what it's facing.
I need to find a way to get and set ship's rotation to do docking in any moment if i don't want to script entire movement. Also undocking is impossible because of "change ship class" operator bug (if you do it more than one time your ship keeps previous ships stats) and in player piloted ship I see no way to set fighter in the right position (inside fighterbay) without knowing rotation.
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 12, 2009, 10:58:15 am
You'd probably be better off with Blender than GMax.  Some of the features it's lacking include the stuff that makes it easier to convert the models into FS2 files.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 12, 2009, 01:12:22 pm
I can also try to use both (GMax for modelling blender for converting).
Back on topic i wonder what are TBP models i mentioned in my previous post?
And what with 158th releases?
Nobody said a word about them and wiki is still pointing to nowhere ,so i think somebody should explain.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 19, 2009, 05:25:26 am
GTC Odysseus released
http://www.freespacemods.net/download.php?view.508.

I still wonder how does it looks with original textures.
Can you upload these source files ,Chief?
Or anybody else?
And nobody said a thing about 158th releases.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 19, 2009, 10:20:36 pm
I don't know if whoever was looking for this found it, but i uploaded the normal mapped gtd hera to fsmods
..or at least i am attempting to
look in the destroyers/juggernaughts section...named "GTD Hera - Normal Maps"
Title: Re: I cannot find a few old mods
Post by: Dragon on March 20, 2009, 04:28:49 am
Thank you ,but can you provide a link?
It's strange ,but i don't see your maps in destroyers/juggernauts category.
Can you also upload it's missing texture?
I think i can make a shine map from diffuse map using Infran View ,but original shine will be welcome.
I hope I not want too much ,if you have only normals no problem ,maybe somebody else have them.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 20, 2009, 04:22:40 pm
Maybe i didnt upload correctly...
I thought it said it was successful
Maybe it just has to be approved
and BTW I uploaded everything that i have that goes with it
Title: Re: I cannot find a few old mods
Post by: Snail on March 20, 2009, 04:51:27 pm
Who was the original creator of the Odysseus?
Title: Re: I cannot find a few old mods
Post by: Dragon on March 21, 2009, 12:40:47 pm
Maybe Raptor.
I don't really know.
It was him who submitted the mod.
There was no credits in this path ,maybe they are in main mod (I'm still waiting for Chief to upload it).
I think somebody should make a mod with it ,it deserve better weapons.
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 21, 2009, 03:40:51 pm
Raptor's BSG Alpha mod files (http://swc.fs2downloads.com/files/bsgalpha/)

This is everything I think I found in that original thread.  There's a post of mine (http://www.hard-light.net/forums/index.php/topic,51708.msg1045496.html#msg1045496) that pretty much describes what to do with it all.  There's also the Cylon voice generator.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 22, 2009, 03:13:22 pm
Thank you Chief ,i very like those maps.
Maybe I will soon make a mission for this mod ,maybe even voice acted (myself and cylon voice generator).
I noticed models are HTL while textures have near-retail quality ,but it doesn't matter ,I made some shine maps using Infran View. It's not what I see in BTRL or Diaspora so I think somebody more will get intrested.
Anyway I will soon pack it in one folder ,make some missions and upload to FS Mods. It will not be Diaspora but I hope you will enjoy flying. :)
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 22, 2009, 04:08:54 pm
Raptor was never the world's greatest mapper, I suppose.  However I'd agree that while a lot of those ships do have high polycounts, there's not always enough detail to justify them.  But, they were made some time ago, before the tools were to the point they are now.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 23, 2009, 03:23:51 pm
It looks fine after I have added shinemap ,now it needs only normal maps.
I don't know how to make normal maps and I don't understand those format names used to make normal maps.
Can you tell me which program I have to use and how to do it?
Please keep in mind that I'm from poland and I'm completely green when it comes to something More advanced than Paint and Infran View.
Most complicated thing with textures I ever made was cutting parts of texture and pasting them on another texture. Looks good enough for a placeholder. So if you can teach me how to make normal maps or point a tutorial which i can understand i will be very thankful.
I have attached picture of Odysseus with original textures ,main texture have my shinemap (it's a PCS2 shot).


[attachment deleted by ninja]
Title: Re: I cannot find a few old mods
Post by: chief1983 on March 23, 2009, 04:46:09 pm
Well you're going to want to probably get the Gimp (http://www.gimp.org/), the free image editing program, perhaps Paint.NET (http://www.getpaint.net/), also free, and the Nvidia Texture tools (http://developer.nvidia.com/object/nv_texture_tools.html).  That should get you started.  There's lots of guides on the forums about making normal maps already, I can't recall exactly where at the moment.  A good one might be Brand-X's texture tutorial (http://www.hard-light.net/forums/index.php/topic,58460.0.html), more of a general guide but still informative.  Also here (http://www.hard-light.net/forums/index.php/topic,55854.0.html) (specifically this post (http://www.hard-light.net/forums/index.php/topic,55854.msg1133916.html#msg1133916)).  Ok I guess I did find them after all.  There's probably more somewhere.  Those posts really need to be sticky'd/wiki-fied.
Title: Re: I cannot find a few old mods
Post by: Dragon on March 26, 2009, 07:21:53 am
Thanks Chief ,I will soon try to make some normal maps.
In the meantime there are other forgotten mods.
Quote
Thinking about missing mods, I remember that Aldo once made a pirate bomber in the vein of the PF Kulas.

Like this one, maybe even blueplanet will want to use it ,they have Kulas ,so why not use corresponding bomber. Also there are 158th releases. I'm really curious what happened to them ,and nobody even answered me. If they was removed due to reactivation of a project it's OK (though I don't like practices like that ,release is release) ,but let people know about it. If it was just an accident I would like to see them reuploaded. I would like to tell Wiki creators something more than "links are dead".
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 26, 2009, 07:26:38 am
I have the 158th stuff.  I would upload...but my previous upload to fsmods did not seem to work
Title: Re: I cannot find a few old mods
Post by: Dragon on March 26, 2009, 07:48:05 am
I sent a PM to Snail so maybe he will check if your previous upload is waiting for authorization.
Do you have an account on FSMods? Because I have and when I uploaded fixed version of BP sanctuary it worked. I heard somewhere so guest uploads need authorization ,and Snail is a moderator there.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 26, 2009, 04:22:26 pm
I sent a PM to Snail so maybe he will check if your previous upload is waiting for authorization.
Do you have an account on FSMods? Because I have and when I uploaded fixed version of BP sanctuary it worked. I heard somewhere so guest uploads need authorization ,and Snail is a moderator there.

I have an account... so that should be fine
I guess there is a possibility that i wasnt logged in at the time
hopefully snail can authorize it or whatever...or i guess i can just upload again
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 26, 2009, 04:43:22 pm
The reason that the 158th data isn't approved is because the 158th is alive again, and we're technically not supposed to have it.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 26, 2009, 04:50:56 pm
The reason that the 158th data isn't approved is because the 158th is alive again, and we're technically not supposed to have it.

That wasnt what i wanted approved... I uploaded the normal-mapped GTD Hera close to a week ago and it hasnt been approved yet
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 26, 2009, 05:28:08 pm
Ugh. That one should be approved, and should replace the incomplete one (which MISLEADINGLY has 'complete' in its name) we have now.

Hopefully it gets done.
If not, try reuploading with an account - no approval needed, and it should be up instantly.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 26, 2009, 06:24:55 pm
Ugh. That one should be approved, and should replace the incomplete one (which MISLEADINGLY has 'complete' in its name) we have now.

Hopefully it gets done.
If not, try reuploading with an account - no approval needed, and it should be up instantly.

I'm surprised i'm the only one that still has it...or at least cares enough to upload
ill try re-uploading tonight
do you know the original author and whoever did the normal maps?
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 26, 2009, 06:41:39 pm
Mesh and Original Maps - Raptor
Normal Maps - Herra Tohtori.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 26, 2009, 07:09:40 pm
thanks...hopefully you see it uploaded soon

EDIT: I tried to upload again and got this message after upload was completed...I am logged in

Quote
Thank you. Your upload will be reviewed by an administrator and posted to the site if appropriate.
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 26, 2009, 07:37:47 pm
Whatcha talking about? Tis right here: http://www.freespacemods.net/download.php?view.512

:D

Thanks a bunch!
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 26, 2009, 08:00:01 pm
Whatcha talking about? Tis right here: http://www.freespacemods.net/download.php?view.512

:D

Thanks a bunch!

I just saw it now... so I guess it worked
Title: Re: I cannot find a few old mods
Post by: Dragon on March 27, 2009, 07:57:40 am
Yes ,it works and it's awesome.
Thank you very much ,I'm attaching Lab shot so you can see how much better it looks.
I think previous fault was caused by not being logged in ,guest uploads need authorization ,but this message shows even if you're logged in. So you next uploads should work.

[attachment deleted by ninja]
Title: Re: I cannot find a few old mods
Post by: ssmit132 on March 27, 2009, 09:05:10 pm
Whatcha talking about? Tis right here: http://www.freespacemods.net/download.php?view.512

:D

Thanks a bunch!
Thank you! :D
Title: Re: I cannot find a few old mods
Post by: Dragon on March 28, 2009, 03:48:21 pm
Can you upload 158th data now ,Jake?
It was released so I see no reason not to reupload it.
Title: Re: I cannot find a few old mods
Post by: Droid803 on March 28, 2009, 05:30:56 pm
It was released, then they took down the download link.
We're not supposed to have it.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on March 29, 2009, 08:13:40 am
Droid makes a good point...but you could ask the team and see what their response is
Title: Re: I cannot find a few old mods
Post by: Dragon on April 02, 2009, 05:04:51 am
It looks like they didn't agreed ,it was low quality and buggy anyway.
I wonder if somebody still have this Imperial Alliance beta mentioned In first post ,I had multiplayer demo ,but my little brother ran deinstallation ,so I lost everyting but data files ,with were renamed to .VP for extracting.
I hope somebody still have either one or both releases ,and some time to upload it to freespace mods.
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 02, 2009, 10:28:12 am
Snap I was going to put that up somewhere too.  I'll try to remember to up that sometime.
Title: Re: I cannot find a few old mods
Post by: Jake2447 on April 02, 2009, 11:13:12 pm
i think i have the multiplayer part
Title: Re: I cannot find a few old mods
Post by: Dragon on April 03, 2009, 03:45:44 pm
It seems multiplayer demo is much more common than singleplayer beta ,of course I would like to have both of them on FSMods ,though I still have data files ,without .exe they are useful only for modding , .eh files can't be read by FS ,and changing extension to .vp fools only VPViev 2.0 (I tried that on 1.0 and got an error).
I never had singleplayer beta ,it appears it wasn't very popular ,but it has things like SW interface ,so I can use it for my mod. Also ,if there is anyone still interested in Imperial Alliance I can make update to singleplayer version ,porting models from multiplayer one (UV Mapped and with right number of turrets).
I (or somebody else) can even try to make campaign for it ,because this ,FoTG missile release and some old FS1 model set are only SW mods ever released for FS engine.
I'm big SW fan ,and I think something is better than nothing ,so even poor quality SW mod is better for me than lack SW mod at all. I think lot of SW fans will be pleased with re-release of IA ,and maybe there will be even some fan campaigns (at least one - my own).
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 03, 2009, 05:09:53 pm
I have IASetup.exe, which I believe is the multiplayer demo, and ia16mgfx.zip, the 16 million color texture update, named "Imperial Alliance Multiplayer Demo GFX Update 1.0"  If those are already going to be uploaded to fsmods, I won't mess with it, otherwise I'll upload whatever no one else has.
Title: Re: I cannot find a few old mods
Post by: Dragon on April 04, 2009, 01:20:43 pm
Yes ,those are multiplayer ones. It will be good to have them uploaded ,but what I'm really missing is singleplayer version. I hope somebody still have it ,I haven't heard of it apart from it's thread.
Title: Re: I cannot find a few old mods
Post by: Rico on April 07, 2009, 02:00:12 am
I recall there was a cruiser called the olympic or olympia, it was almost flat so that the weapons had a great field of fire, anti fighter cruiser, anyone happen to have that on their HDD? with an upgrade it could be a nice cruiser (it use to be on HLP download section years ago)
Title: Re: I cannot find a few old mods
Post by: Dragon on April 07, 2009, 07:53:04 am
If you mean this (attachment) ,it's here ,in Into The Halls Of Valhalla campaign: http://www.freespacemods.net/download.php?view.38
It's currently labeled "LPC Galleon" ,but you can copy it's entry from .tbl ,paste into text file ,rename the ship to
GTC Olympus and then rename text file to: Olympus-shp.tbm (in fact ,only important thing in name is
-shp.tbm ,"main" name can be anything. Also be careful to not get something like olympus-shp.tbm.txt ,because it will not work).
The campaign itself also deserves to be played ,if you want ,you may download my HTL Valhalla path
http://www.freespacemods.net/download.php?view.523 from FSMods ,so you will get upgraded Raynor model.
I hope that is what you wanted ,and I really recommend this campaign ,it's set in derelict continuum and very good.
You can also look for the prequel "Police Action" ,it's on FSMods.

[attachment deleted by evil Tolwyn]
Title: Re: I cannot find a few old mods
Post by: Rico on April 07, 2009, 11:51:14 am
that looks like it (updated), thanks  ;)
Title: Re: I cannot find a few old mods
Post by: Dragon on April 07, 2009, 12:31:00 pm
I wish it was all that easy.
Unfortunately Imperial Alliance is not a ship burrowed in the campaign release ,so It's much harder to find.
Some people have multiplayer version ,but nobody seems to have singleplayer one.
I hope somebody with singleplayer one will respond.
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 07, 2009, 02:51:42 pm
I don't believe it was ever released publicly like the multiplayer one.  I think it was an internal testing release only, so odds are not a lot of people have their hands on a single player version.  Has anyone uploaded the multiplayer one and the patch yet?
Title: Re: I cannot find a few old mods
Post by: Dragon on April 08, 2009, 06:43:58 am
I think it was released ,it seems at least one person ,Black Wolf ,downloaded and rated it ,and judging from discussion in the release thread http://www.hard-light.net/forums/index.php/topic,26249.msg528061.html#msg528061 he wasn't part of the team. So it was most likely public. I don't know if anybody else have it ,maybe I should PM Black Wolf.
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 08, 2009, 10:20:44 am
There's no mention of it on their website in the web archive, so if it was public, it was in the forums like the multiplayer one, but I'm pretty sure even then you had to get some sort of beta tester access for it.  Plus, the code is so old it won't hardly run on newer PCs.  Can't change the resolution, D3D only, etc.  It's pretty rough, but if you can get it running, then have fun.

Also:
Imperial Alliance Multiplayer Demo (http://swc.fs2downloads.com/files/IASetup.exe)
Imperial Alliance high-res TGA textures patch (http://swc.fs2downloads.com/files/ia16mgfx.zip)
Title: Re: I cannot find a few old mods
Post by: Dragon on April 08, 2009, 02:45:25 pm
Thanks ,I think I will just ask Black Wolf about beta ,as I recall IA is dead ,so maybe it can be released as a dump.
In fact ,I'm searching for this old and outdated TC because I want to use some of materials included in it.
Of course I will play it just because of curiosity ,but I don't think I will be making missions for it on a larger scale if there will be low intrest in it. Also it's the last lost mod on the list.  :)
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 08, 2009, 02:52:16 pm
The resources are pretty low quality, you'd be better off asking MetalDestroyer for his Homeworld SW mod conversion.
Title: Re: I cannot find a few old mods
Post by: Dragon on April 09, 2009, 08:52:36 am
I had and enjoyed SW Warlords on my old computer ,and when I will install HW2 on my new one ,Warlords will be the first mod I will install. I want things like mainhall to use in my SW themed TC. Interface is one of the things unavailable from Multiplayer demo.
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 09, 2009, 11:56:08 am
I mean MetalDestroyer converted the Warlords models to Freespace ones.  They're probably better looking than the stuff IA was using.
Title: Re: I cannot find a few old mods
Post by: Dragon on April 09, 2009, 02:22:36 pm
Thats wonderful ,I didn't even knew about those models conversion ,but I have another plan.
I would like to know how to convert models from XWA Upgrade project to .pof .
The only problem is ,the made just for player models with modelled cockpits and capital ships have very complicated hierarchy. That means in for example fighter ,pilot model consist of countless small models and I just got lost with them. I had no clue what to do ,now thanks to BSG mod alpha (which also has ships with enormous number of hierarchy levels) I can reverse engineer ship with similar complication level and learn how it's done. It will take a lot of time ,but I hope results will be at least close to quality of some older models in mediavps.
I will also UV map those models ,and make shine maps via Infran View (believe or not what I have so far using this method is quite decent). The reason for this is I want to have all manned fighters with cockpits ,and I use "show ship" flag to show them (in FS2 I use it with excellent results). As I mentioned I would like to use SW interface from IA ,and multiplayer version lacks certain things (numerously mentioned mainhall for example).
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 09, 2009, 04:27:18 pm
It's been done before as well, but at least DarkSaber doesn't like people doing such things with his models.  There's a big rant on his website about it.  You're better off with the Warlords ones really, MetalDestroyer is a lot friendlier.  Read DS' most recent newspost (http://www.darksaber.gaylenol.com/).

It is possible to convert them, but I don't know how.  The ones I've seen have the cockpits deleted and the windows textured over.
Title: Re: I cannot find a few old mods
Post by: Getter Robo G on April 09, 2009, 05:47:01 pm
AFAIk no one has done any in ages...
It's a bit of a process.

Aside from that, what is this all about?

Any mod that is a WIP and NOT downloadable has no credits or link ect available to the public anyway (like most of MY projects, none of them are "releasable" anyway)

I know for a fact some of his work is on my back burner (for PERSONAL converts) as well as many of the ones the original team did (and they secured them for permission, but later on decided to eventually replace them for HTl versions - the new thing on the block back then lol).

AFAIK no one else aside from IA people use them, have used them, or will use them.

SO what in hades is going on?


Example: Someone can't give me permission 3+ years ago and revoke it out of the blue just because someone else (unidentified) did something wrong. That's the silliest thing I ever heard of. Try applying logic like that in the real world.  :)


Now if he stated something like "Future inquiries will be refused" that I can understand. Like what happened over at SCF3, one of the authors pulled all his DL links because of some jackass raped several mods and never credited ANY of them! Then he tried to justify it on TOP of that! And note it wasn't for personal it was for a MOD he was going to RELEASE as "his own".

That means his website would basically have no downloads. As no one can "steal" what you don't make avaialable... But then again just like that situation I mentioned THOSE culprits already have the models so the damage is done and you'd only punish other future modders.

REPUTATION is everything in the modding community. It also reflect on you how you handle those situations as well as your own personal behavior both as an artist or a mod maker.

I hope he comes to his senses.

Title: Re: I cannot find a few old mods
Post by: Cobra on April 09, 2009, 09:35:51 pm
There's no mention of it on their website in the web archive, so if it was public, it was in the forums like the multiplayer one, but I'm pretty sure even then you had to get some sort of beta tester access for it.  Plus, the code is so old it won't hardly run on newer PCs.  Can't change the resolution, D3D only, etc.  It's pretty rough, but if you can get it running, then have fun.

Also:
Imperial Alliance Multiplayer Demo (http://swc.fs2downloads.com/files/IASetup.exe)
Imperial Alliance high-res TGA textures patch (http://swc.fs2downloads.com/files/ia16mgfx.zip)

Holy ****. Old is right. That launcher has to be about FSO 3.5. Doesn't even let me play it either; says I have no RAM.
Title: Re: I cannot find a few old mods
Post by: chief1983 on April 10, 2009, 10:43:55 am
Yeah if you have over a certain amount, older versions of FSO would roll over and think you have negative ram.  It would be nice if we could integrate their codebase and then use the assets to 'remake' IA.  It did have a certain following.