Recent Posts

Pages: [1] 2 3 4 5 6 7 8 ... 10 Next >
1
Looks like the version increment in Knossos is causing some issue.  We'll need ngld to comment on what's happening with it.  Stand by.
2
The FreeSpace Campaign Restoration Project / Re: RELEASE: Sol: A History Upgraded
« Last post by mr.WHO on October 23, 2018, 12:55:55 pm »
When I try to check some new model in tech romm via "ctrl-shift-S" many of the new models crash the game:


"Error: Can't open model file <GTFr_Atlantis.pof>
File: modelread.cpp
Line: 1057

ntdll.dll! ZwWaitForSingleObject + 10 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 156 bytes
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 13 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes
3
Inferno / Re: RELEASE: Inferno Nostos: Act 1
« Last post by mr.WHO on October 23, 2018, 12:50:04 pm »
There is one question that keeps bothering me - why EA has so many types of light blob weapons?
They have:
- big Cyan blob with trail
- tiny yellow blob
- bigger green blob
- orange rapid fire blob
- chain gun (that count as blob too)
4
The FreeSpace Campaign Restoration Project / Re: RELEASE: Sol: A History Upgraded
« Last post by Firesteel on October 23, 2018, 12:30:16 pm »
Woah, congrats! It looks amazing!
5
The FreeSpace Campaign Restoration Project / Re: RELEASE: Sol: A History Upgraded
« Last post by mr.WHO on October 23, 2018, 12:16:56 pm »
Great news. Sol:A History was one of my favorite campaigns.
6
General Discussion / Re: What animes/series are you watching right now?
« Last post by Firesteel on October 23, 2018, 12:09:15 pm »
I've been going hard on Symphogear as of late and goddamn if saving the world repeatedly through the power of lesbians holding hands isn't compelling. It's also got a lot of good music (as one would expect from its premise) and I've been impressed by the animation in the first 3 seasons (hey it's amazing what happens when you give your staff some goddamn time to work on things. It also has some pretty good anime hair (not Shiki or Utena levels but still over the top and stylish).
7
While support ships are usually shielded, they can't really take much more damage than a medium fighter. And they blow up much, much more violently than one, so... :P
8
Thanks for a whole bunch of keys! generosity = win  :p
9
The FreeSpace Campaign Restoration Project / Re: RELEASE: Sol: A History Upgraded
« Last post by PIe on October 23, 2018, 11:49:13 am »
Just a quick note for Knossos users who already had S:AH installed that due to upload problems, this is a different mod from the version previously available (and now deleted).  It is not an update so you must download it separately.
10
General Discussion / Re: What animes/series are you watching right now?
« Last post by 0rph3u5 on October 23, 2018, 11:47:13 am »
That penis monster thing was just cringey. I think I remember it doing the "anime rosy cheeks" thing at one point, like it was attracted to the main character whats-his-name, which came off as borderline bestial.

I don't know about you but I filed that under the developing explaination regarding the Gauna and their "interest" in humanity ... since Season 1 the show has shown that there is more going on that just "space monsters" with the Gauna:
- The first real Gauna encountered takes an human-like shape.
- The Crimson Hawk Moth-type Gauna become more human-looking with each encounter, discarding the orignal Garde-like form, but retain the "pilot-clone-adpendage".
- The first Gauna to have reached Earth were said to be vaguely human-shaped.
- The last non-squid, non-Hawk Moth Gauna we see is also vaguely human-looking.
- The detached "pilot-clone-adpendage" seems to undergo cognitive development including seeming accessing memories from the human original. We never got to see the end of the development.

As such Tsugmori's "attachment" to Nagate might actually be a result of her parentage - which would be an interesting contrast to the running plot-point regarding the leadership of Sidonia sitting on a mountain of secrets and revised history; as in the Gauna having some kind of collective, quasi-genetic memory which allows them to share information but not withhold it from another, while the human method of communicating information, even vital stuff, from one generation to the next is inherently compromised by the elder generation's intentions (which became esspecially interesting when the immortal leadership on Sidonia changed via coup).
Pages: [1] 2 3 4 5 6 7 8 ... 10 Next >