Author Topic: Why shadow capships are so stupid?  (Read 7583 times)

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Offline The E

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Re: Why shadow capships are so stupid?
Then take a look at this. It's the Fury AI General B mentioned above.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Re: Why shadow capships are so stupid?
The Fury AI will fix this.
What do you mean exactly? I don't get it :confused:

 

Offline The E

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Re: Why shadow capships are so stupid?
Fury, one of the Admins here and generally awesome person, created an ai_profile/ai.tbl combination that makes the AI much more capable than the standard version. I've linked to the topic in question in my post above this one.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Why shadow capships are so stupid?
Fury, one of the Admins here and generally awesome person, created an ai_profile/ai.tbl combination that makes the AI much more capable than the standard version. I've linked to the topic in question in my post above this one.
Oh, just saw. Thank you.

 

Offline The E

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Re: Why shadow capships are so stupid?
Note that in order to use it you will need a recent Knightly build. Get them here.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Why shadow capships are so stupid?
I've tried new AI. When launching the game (with the latest dev build) appears warning message that there are more than 30 errors but main menu works, when try to launch mission game crushes.
Oh, hell, I'm gonna use 3.6.9 release.
Is there another way to modify turret behavior that will work with 3.6.9, instead of using buggy dev builds? I assume that they are not buggy at all and it's my system that is weird, but that fact doesn't change the situation.

 

Offline General Battuta

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Re: Why shadow capships are so stupid?
It's not a bug with the build. The build is detecting problems with your mod.

3.6.9 release is hopelessly out of date; at least use 3.6.10 release, preferably a 3.6.11 build since they fix a lot of problems.

Post a debug log. The AI is not causing the errors.

 
Re: Why shadow capships are so stupid?
It's not a bug with the build. The build is detecting problems with your mod.

3.6.9 release is hopelessly out of date; at least use 3.6.10 release, preferably a 3.6.11 build since they fix a lot of problems.

Post a debug log. The AI is not causing the errors.
I didn't create mod, I've just created simple test mission with fred included in latest dev build package and Fury's AI.

For unknown reason 3.6.9 is the only stable build on my system. 3.6.10 and 3.6.11 cause lags and hangs. As I've noted before it is obviously my system which is responsible for that not build, since there are not many bug reports, but nevertheless I'm tired reinstalling the game.
« Last Edit: December 27, 2009, 12:23:11 am by Niroborn »

 

Offline The E

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Re: Why shadow capships are so stupid?
Well, that sucks.


The reason you are getting those errors is that TBP left the house in a somewhat unpolished state, Zathras fixes most, if not all of those. Also, 3.6.11 and 3.6.10 are much more strict in their error-checking than 3.6.9 was.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

  
Re: Why shadow capships are so stupid?
Well, I've figured out what was causing all that lags and hangs. I've used step by step feature activation and it's environment maps, should I turn them off everything goes fine.

Now I'm a happy Zathras user :)

Next I'll try 3.6.11 builds.

EDIT: It appears that not only env mapping causes lags, there are other flags to:
-disable vert sinc
-cache bitmaps between missions
-enebles 3d radar
Turning any of these on cause small or big lags depending on feature.

The question is why they did not in 3.6.9?
« Last Edit: December 27, 2009, 03:57:41 am by Niroborn »

 

Offline Vidmaster

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Re: Why shadow capships are so stupid?
strange. I remember having some lags ingame with 3.6.9 and everything was fixed when we moved to .10  :confused:
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.