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Solaris (A FreeSpace Open Total Conversion)

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Darius:


"It is the 23rd Century. Humankind has colonies throughout the Orion Arm of the galaxy.
The three great powers - Federation, Commonwealth and Combine - exist in a state of cold war.
The galaxy has become a dangerous place, and war is but a single spark away."

It is 2276 and Lieutenant Stuart Ross, a young Commonwealth pilot, volunteers for a pilot exchange aboard a Federation warship. As a war of bestial savagery looms over the horizon, Ross is eager to trade a quiet backwater station post for front-line duty. However, he soon finds himself at the centre of events which threaten the entire international order...and the survival of human civilisation.

Set in an original universe where the discovery of hyperspace has led to a Golden Age of human colonisation and technology, Solaris takes place during a time of great changes. However, this is also an age of extremes - the Great War left several planets ecologically devastated, including the cradle of humanity, Earth. Like the Cold War of the 20th Century, humanity is faced with terrifying new doomsday technologies that have the potential to bring about Armageddon.



Features:


* Standalone total conversion
* Fast-paced combat in the vein of Diaspora or Dimensional Eclipse
* Uses an overhauled AI to create dynamic, intelligent enemies
* Cinematic battles
* Epic soundtrack
* 10-mission first episode of planned wide-ranging story



Gameplay tips:


* Unlearn everything you know about dogfighting in FreeSpace! Solaris combat is fast, the AI is deadly and movement abilties such as strafe and glide are critically important to dogfight effectively.
* Momentum is critical! Make extensive use of strafe, glide and velocity changes to stay alive. Make yourself as unpredictable as possible. Fly in a straight line, you get hit.
* Your cannons autoaim in a cone that depends on difficulty level. If you're having trouble landing shots, try decreasing the difficulty.
* It's dangerous to go out alone! Fly with support wherever you can. Your capital ships' point defenses are a resource available to you in combat, utilise them at every opportunity.
* There are no shields, but your repair drone is a fast and nimble support ship that allows swift hull repair.


This project would not be possible without the generous contributions of the Hard-Light community.
Solaris makes use of assets donated by a multitude of artists and contributors over the years, as well as utilising in-engine features from the Source Code Project.

Solaris is released under a Creative Commons Attribution-Non Commercial-ShareAlike 3.0 Unported License.
This means that you can use anything you want from Solaris (models, missions, backgrounds) in any way you wish, as long as you don't try to sell it.

Darius:
Known Issues:

MacOS platforms may run into several scripting errors which have something to do with the order in which the lua scripts are parsed.
This is usually not an issue if a mod is VP packed, however because I was running into Knossos upload issues, Solaris files are not packed into VPs for now.

Issues with uploading VPs should hopefully be resolved soon.

praseodym:
DLing. Which build is recommended? Do we need a mod.ini? If yes, how should it look like?

Nightmare:
Congrats to the release!!!! :)


--- Quote from: praseodym on June 09, 2019, 06:57:33 am ---DLing. Which build is recommended? Do we need a mod.ini? If yes, how should it look like?

--- End quote ---

I'm using latest nightlies, w/o mod.ini, so no dependencies aside FS2.

The E:

--- Quote from: praseodym on June 09, 2019, 06:57:33 am ---DLing. Which build is recommended? Do we need a mod.ini? If yes, how should it look like?

--- End quote ---

Just let Knossos handle this for you.

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