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Community Projects => The FreeSpace Upgrade Project => Topic started by: mjn.mixael on May 09, 2022, 12:26:49 am

Title: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on May 09, 2022, 12:26:49 am
RELEASE: MediaVPs 4.6.x - 9th of May 2022

Discussion Thread Located Here! (https://www.hard-light.net/forums/index.php?topic=98196.0)

Step 1: Ensure you have a working installation of Freespace 2

The MediaVPs require a working installation of retail Freespace 2. If you do not have the retail Freespace 2, it can be purchased from Good Old Games (http://www.gog.com/en/gamecard/freespace_2) for ~$6-10 USD

Step 2: Download the 4.6 MediaVPs themselves!

[DOWNLOAD] - Use Knossos:

Click below to get started. The latest revision is 4.6.x.

(https://fsnebula.org/static/kn_download.png) (https://fsnebula.org/mod/MVPS)

If you want to manually install individual packages, you'll need to write your own mod.ini and create the MediaVPs_46X folder in your FSO directory. Then use the link above and click "No, but I know exactly what I'm doing and I just want download links" and install those packages into the MediaVPs_46X folder. This method is not recommended.

Manual Installs: Get the latest SCP Build and Launcher

MediaVPs 4.6.x requires an FSO build 22.0.0 or greater!


IMPORTANT:

Play and enjoy! Also, please report any bugs you come across to the FSU Mantis! (http://www.hard-light.net/mantis/view_all_bug_page.php)


Changelog Highlights


Changelog Complete
Code: [Select]
Deimos turret04 not rotated backwards by default
Fix for Zephyrus nameplate
Zephryus & Erinyes added baked glows
Convert all old animations to the new animation system supported by 22.0
Use $Fixed Turret Collisions and $Fixed Missile Detonation: YES in mod.tbm
Taurvis's scaling fix for the HD HUD
Add Jolly Roger logos to relevant loop mission fighters
Correct Barracks and Campaign discrepancy in the Aquitaine mainhalls relating to hotkeys

Notes for Mods
--The animation changes will require mods to remove any subsystems listed that are no longer listed in the POFs. This does not apply to turrets. Things like docking arms and weapon bay doors are what to look for. Examine the -anim.tbms located in Assets_T and Assets_V to get an idea on which models to look at.

--The swirly subspace vortex has been moved to optional package MV_A_Warp.


Older Release post for 3.6.10 Here (http://www.hard-light.net/forums/index.php?topic=65038.0)
Older Release post for 3.6.12 Here (http://www.hard-light.net/forums/index.php?topic=70736.0)
Older Release post for 3.7.2 Here (https://www.hard-light.net/forums/index.php?topic=86475.0)
Older Release post for 3.8.x Here (https://www.hard-light.net/forums/index.php?topic=94988.0)
Older Release post for 4.0.x Here (https://www.hard-light.net/forums/index.php?topic=96034.0)
Older Release post for 4.1.x Here (https://www.hard-light.net/forums/index.php?topic=96292.0)
Older Release post for 4.2.x Here (https://www.hard-light.net/forums/index.php?topic=96460.0)
Older Release post for 4.3.x Here (https://www.hard-light.net/forums/index.php?topic=96780.0)
Older Release post for 4.4.x Here (https://www.hard-light.net/forums/index.php?topic=97299.0)
Older Release post for 4.5.x Here (https://www.hard-light.net/forums/index.php?topic=97803.0)
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on May 09, 2022, 11:05:39 pm
Updated to 4.6.1

-Resolves crashes caused by anything trying to dock to the Hercules
-Resolves Loki eyepoint being off-center
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on May 11, 2022, 05:50:07 pm
Updated to 4.6.2

-Resolves Aten MOI issue
-Resolves Tauret MOI issue
-Fixes Demon turrets not being hit by aspect seekers
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on May 21, 2022, 11:24:10 pm
Updated to 4.6.3

-Resolves Subsytem warning for Demon
-Re-Adds relative angle for Leviathan turret
-Removes reference in Apollo data to texture we never had and don't need
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on May 24, 2022, 01:31:23 pm
Updated to 4.6.4

-Remove firepoints for LOD turrets on Triton
-Resolve Knossos download issues
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on June 17, 2022, 01:19:31 pm
Updated to 4.6.5

-Resolve Hercules having incorrect mass which can result in some really fun physics in certain cases
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on August 06, 2022, 07:38:14 pm
Updated to 4.6.6

-Fix missing LODs on Scarab
-Fix turret submodel hierarchy and naming on Osiris
-Fix Valkyrie insignia being partially inside the mesh
-Add +priority and +limit for FS1 weapons/engine sounds. Set turret rotation sounds to low priority
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on September 08, 2022, 12:52:04 pm
Updated to 4.6.7

-Fix radius/offset issue on some Mentu turrets
-Fix weapon select icons being too small (thanks to Shivan Hunter for the fix)
Title: Re: Topic: Release: MediaVPs 4.6.x - 9th of May 2022
Post by: mjn.mixael on February 19, 2023, 12:29:06 pm
Updated to 4.6.8

-Updates the flashy deaths script to use remove deprecated hook on builds greater than 23.0 and clean up unnecessary log prints