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Simulating Whitestar's Extra Firepower

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Edwin:
or you could out a turret where the beam is (in addition to the player controlled gun) that has this "more pwerful" beam on it. make it default to locked to it con only be used if the FREDer scripts it in.

karajorma:
The problem with that approach is that the turret would be visible (especially in the subsystem list) and a ship would look rather stupid firing if the turret was destroyed.

A much smarter way to go about this is to request a change-weapons SEXP from the SCP. They you can simply change to the more powerful beam when you need to.

Trivial Psychic:

--- Quote ---Originally posted by karajorma
A much smarter way to go about this is to request a change-weapons SEXP from the SCP. They you can simply change to the more powerful beam when you need to.
--- End quote ---

Which is pretty much what I suggested in the first place.

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