Hard Light Productions Forums
Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: bobbtmann on January 04, 2017, 11:24:14 pm
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I've adopted the Nebulon B, and I thought I'd start a new thread to mark the change from PHRiSCo to me. Here's the work in progress, I'll start unwrapping it tomorrow.
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/render5_zpsu9wjrmjr.png) (http://s1211.photobucket.com/user/bobbtmann/media/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/render5_zpsu9wjrmjr.png.html)
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/sideView02_zpsg4uhejnr.png) (http://s1211.photobucket.com/user/bobbtmann/media/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/sideView02_zpsg4uhejnr.png.html)
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I cannot wait to see how it looks.
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Sweet :D
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I've always really liked the Nebulon-B as ungainly as it is.
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What a piece of junk!
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I've always really liked the Nebulon-B as ungainly as it is.
Me too, but it's never looked anywhere remotely near as good in any games where it's been featured as in the movies - hopefully this will rectify that! I think it's been a difficult ship to capture due to having a somewhat simple design yet tons of detail all over the ship. Poly constraints and all.
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Me too, but it's never looked anywhere remotely near as good in any games where it's been featured as in the movies - hopefully this will rectify that! I think it's been a difficult ship to capture due to having a somewhat simple design yet tons of detail all over the ship. Poly constraints and all.
From what I can tell so far, it's not the poly constraint that's stunted its appearance in-game, it's the chore of UV mapping it. It's only around 50k polygons right now, but it needs a lot of little islands in the uv map.
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The UV mapping is ongoing. In the meantime, I bring you the Nebulon-B8! You can tell how powerful it is by the number of module stacks it has. As a bonus it also generates clean electricity if left in the wind.
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/joke01_zps7lky51q0.png) (http://s1211.photobucket.com/user/bobbtmann/media/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/joke01_zps7lky51q0.png.html)
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This is the obvious design conclusion that the Imperial Escort Frigate from TIE Fighter predicted. :P
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Sweet zombie Jesus
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I get it, the B-2 had 2 pylons, so the B-8 must have 8. Is it bad if I actually think this would be awesome to have in game, as an easter egg at least?
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I get it, the B-2 had 2 pylons, so the B-8 must have 8. Is it bad if I actually think this would be awesome to have in game, as an easter egg at least?
Yes. It's very very bad, and you should feel bad. :p
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And right now Spacedock release the Nebulon-B :D
https://www.youtube.com/watch?v=G-kSiX-Aag4
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And right now Spacedock release the Nebulon-B :D
https://www.youtube.com/watch?v=G-kSiX-Aag4
"...venting the entire ship's atmosphere out to space"
I'm sorry, what?!? What kind of military vessel would be built without airtight bulkheads separating every single freaking compartment in the ship? They've been doing it since the earliest days of oceangoing navies, so why would they think it's ok to build a spacecraft that's designed to be in battle and allows a single breach to vent the entire atmosphere? I don't buy it. Definitely not in our canon.
And I'm not totally sold on the idea that the Frigate was originally an Imperial design that ended up in rebel hands occasionally, since we never see it in Imperial use in any of the movies. I think several of our other ships make reference to that fact though in the tech briefings...though that's subject to change.
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They've been doing it since the earliest days of oceangoing navies, .
This was a long time ago though.
(I'm on your side of the discussion, just saying that these were most likely built before we had oceangoing navies.)
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They've been doing it since the earliest days of oceangoing navies, .
This was a long time ago though.
(I'm on your side of the discussion, just saying that these were most likely built before we had oceangoing navies.)
Haha, ok +1 for being technically correct.
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I'm 100% in favour of disregarding parts of the "Legends" that don't fit with what we see onscreen. The Nebulon B is always in my mind the archetypical Rebel ship, like the Gallofree transport.
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"...venting the entire ship's atmosphere out to space"
I'm sorry, what?!? What kind of military vessel would be built without airtight bulkheads separating every single freaking compartment in the ship? They've been doing it since the earliest days of oceangoing navies, so why would they think it's ok to build a spacecraft that's designed to be in battle and allows a single breach to vent the entire atmosphere? I don't buy it. Definitely not in our canon.
There's a lot of milSF out there which posits that removing air from outer hull compartments is a good idea. The theory is that by removing air, you also shockwaves transmitted through it and are thus limiting the concussive effects a nearby impact or explosion would have on other compartments.
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"...venting the entire ship's atmosphere out to space"
I'm sorry, what?!? What kind of military vessel would be built without airtight bulkheads separating every single freaking compartment in the ship? They've been doing it since the earliest days of oceangoing navies, so why would they think it's ok to build a spacecraft that's designed to be in battle and allows a single breach to vent the entire atmosphere? I don't buy it. Definitely not in our canon.
There's a lot of milSF out there which posits that removing air from outer hull compartments is a good idea. The theory is that by removing air, you also shockwaves transmitted through it and are thus limiting the concussive effects a nearby impact or explosion would have on other compartments.
That's fine, but still doesn't explain why every other individual inhabited compartment on the ship would for some reason vent their entire atmosphere just because there's a breach somewhere else in the ship. Warships are compartmentalized for a very good reason.
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And I'm not totally sold on the idea that the Frigate was originally an Imperial design that ended up in rebel hands occasionally, since we never see it in Imperial use in any of the movies. I think several of our other ships make reference to that fact though in the tech briefings...though that's subject to change.
That was already in the old X-Wing Handbooks. And already in the first Mission of X-Wing if you get all freighters a Imperial frigate jumps in. Rebels capture some frigates from the Imperials. Kuat Drive Yards build also all the Star Destroyers.
http://starwars.wikia.com/wiki/EF76_Nebulon-B_escort_frigate/Legends
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The UV mapping is ongoing. In the meantime, I bring you the Nebulon-B8! You can tell how powerful it is by the number of module stacks it has. As a bonus it also generates clean electricity if left in the wind.
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/joke01_zps7lky51q0.png) (http://s1211.photobucket.com/user/bobbtmann/media/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/joke01_zps7lky51q0.png.html)
Nebulon B2 inc.? :D
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And I'm not totally sold on the idea that the Frigate was originally an Imperial design that ended up in rebel hands occasionally, since we never see it in Imperial use in any of the movies. I think several of our other ships make reference to that fact though in the tech briefings...though that's subject to change.
That was already in the old X-Wing Handbooks. And already in the first Mission of X-Wing if you get all freighters a Imperial frigate jumps in. Rebels capture some frigates from the Imperials. Kuat Drive Yards build also all the Star Destroyers.
http://starwars.wikia.com/wiki/EF76_Nebulon-B_escort_frigate/Legends
Yeah but the point is it really doesn't fit what we see in the movies. Especially since we never see any imperial ones and they already have them in the fleet in Rogue One. Plus the design does not look very imperial at all..
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And I'm not totally sold on the idea that the Frigate was originally an Imperial design that ended up in rebel hands occasionally, since we never see it in Imperial use in any of the movies. I think several of our other ships make reference to that fact though in the tech briefings...though that's subject to change.
That was already in the old X-Wing Handbooks. And already in the first Mission of X-Wing if you get all freighters a Imperial frigate jumps in. Rebels capture some frigates from the Imperials. Kuat Drive Yards build also all the Star Destroyers.
http://starwars.wikia.com/wiki/EF76_Nebulon-B_escort_frigate/Legends
To which I'll once again refer you to our FAQ page (http://www.hard-light.net/forums/index.php?topic=44769.0), which states:
The only Star Wars canon that we actually care about is what you see on screen during the Original Trilogy. Throw everything else you know (or think you know) about Star Wars out the window, because we're going to trample all of that under our feet and stamp it into a gooey mess in the pursuit of perfectly capturing the look and feel of those movies like has never been done before.
I'm leaning towards adding Rogue One to that list, but we need to get consensus from the whole team.
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Done the UV mapping. I'm pretty sure this is why there are not many complex Nebulon B's in games; it's a lot of surface area to unwrap.
[attachment deleted by admin]
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Bloody good effort mate!
I wonder how long AO baking will take?
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Looks like the most horrific photo etch fret ever :P
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So greebly.
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I'm losing the will to live just looking at that. That's some superhuman mental endurance you have. Well done.
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sweet jesus how
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I know you guys only take stuff from the OT. But I always figured that because the two different ends of the Nebulon looked so different. The Rebels had the Mon Cal refit and make modifications to them. Like their refit of the Legends Dreadnaught cruiser.
Also, that Nebulon is HOT FIRE.
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I think the textures are pretty much done. I may fiddle with the glow maps.
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/screen0000_zpsc73pzbof.png)
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/screen0002_zpsswqpfjjd.png)
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/screen0001_zpsrubq7a6t.png)
(http://i1211.photobucket.com/albums/cc433/bobbtmann/Fate%20of%20the%20Galaxy/Star%20Wars%20WIPs/screen0008_zps1fszacjc.png)
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That's pretty slick!
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:jaw: That's a very nice-looking frigate! :yes:
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Wow!! That's simply awesome. Nice work.
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Looks great! I've shared those new pictures as a post on our website (http://fateofthegalaxy.net/node/201) as well. Great work, bobbtmann!
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Certainly looks like she has been through the mill a few times, great job
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Awesomeness! Love the AO bake and the light from the viewports reflecting on the hull, as well as the subtle hue changes that make it look consistent, but not monotonous. Looking forward to see this one in-game!
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I love it, i want to blow up this thing :D
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Here's a wallpaper in the style of brandx. There is a larger version too, if anyone wants it.
I have displacement turned on, but I can't raise my subdivision levels very high, since my computer runs out of memory. Oh well, it's about time to upgrade my computer, anyways.
(http://i.imgur.com/eFb7ckn.png)
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Here's a wallpaper in the style of brandx. There is a larger version too, if anyone wants it.
I have displacement turned on, but I can't raise my subdivision levels very high, since my computer runs out of memory.
I'll pretend I understood that. Anyways, :eek2: soooo coooool. You need a badge that says 'I am a cool guy'.
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That's awesome!! :yes:
edit: we need the pic on this page as well :D
(http://i.imgur.com/eFb7ckn.png)
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I'll pretend I understood that. Anyways, :eek2: soooo coooool. You need a badge that says 'I am a cool guy'.
Thanks! I appreciate it
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Gorgeous. Simply gorgeous.
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It's Beautiful
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Holy ****! This looks like it could come out of a movie!
They should trash whatever they are animating Rebells in and hire you guys to do (at least) the space battles of that series in the FS2's engine. ^^
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Sexy
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Outstanding!
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It must be said that (predictably) it's a bit of a bugger to LOD, though. :D Working on that has taken me a fairly long time, but it's... almost there.
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Great work, zookeeper. Without your work, these models would be as dull and lifeless as a rock.
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Great work, zookeeper. Without your work, these models would be as dull and lifeless as a rock.
It would be quite a pretty rock though :D