Author Topic: Other Jump Nodes from Sol?  (Read 8222 times)

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Offline Thaeris

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Other Jump Nodes from Sol?
This is perhaps asking a little too much, but is it possible that there are other "UEF-ish" systems apart from Sol due to the utilization of previously unstable/newly discovered jump nodes after 2335? I do find it a little hard to believe that we'd be stuck in one system for that long, isolated, without trying to go somewhere else... and not finding a means of doing so...
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Offline The E

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Re: Other Jump Nodes from Sol?
In BP, we are sort of assuming that the Lucifer's explosion took out all interstellar jump nodes in Sol.

That's not to say that the people on Earth have been lazy in terms of research, but they didn't have the benefit of discovering Knossos portals.
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Offline Dilmah G

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Re: Other Jump Nodes from Sol?
And besides

+1 for High Density Accommodation.  :D

 

Offline The E

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Re: Other Jump Nodes from Sol?
Yeah. The Solar system is very densely populated, with extensive colonies on Mars, the Moon and even the Jovian system.

A system is a pretty big place to be stuck in, after all.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Colonol Dekker

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Re: Other Jump Nodes from Sol?
The whole reason I intend to stake a claim to Titan before anyone else can. Calling dibs means I own it :D
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline Dilmah G

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Re: Other Jump Nodes from Sol?
+ And have the right to rename it "Porno Island"

 :pimp:

 

Offline Colonol Dekker

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Re: Other Jump Nodes from Sol?
To remain historically accurate, I ask that BP2 and all other Sol based campaigns now refer to Titan as porno island.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline General Battuta

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Re: Other Jump Nodes from Sol?
I do find it a little hard to believe that we'd be stuck in one system for that long, isolated, without trying to go somewhere else... and not finding a means of doing so...

There's no reason to believe that they haven't been trying.

 

Offline headdie

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Re: Other Jump Nodes from Sol?
I do find it a little hard to believe that we'd be stuck in one system for that long, isolated, without trying to go somewhere else... and not finding a means of doing so...

I believe at the time of the Lucifer explosion the only canon known jump route was Sol - Delta Serpentis
Quote
In 2335, the destruction of the Lucifer superdestroyer collapsed the Sol jump node in Delta Serpentis, severing all contact with Earth

you would have thought that in the time before the explosion any other jump node usable in system would have been found, it is even loosely suggested that detection of usable jump nodes is a simple matter so if they cant be detected they cant be used.

on developing new technology there is 2 avenues to approach this

1) New Technology
a) Develop a Knossos style devise.
Petrach mentions it could take over ten years to build a similar device and that is with the resources of the GTVA and Dr. Hargrove's research which Earth has neither
b) Development of a new FTL technology
Again this requires resources that Sol either has less of or could lack entirely a situation less likely than in the GTVA

2) Improvement of subspace-drive technology to alow the use of unstable nodes
naturally the efficiency of subspace drives and their ability to handle unusual circumstances would improve but this would happen slower than in the GTVA as the GTVA has more usage data to go on and more test locations so the GTVA is more likely to reach Sol through unstable nodes


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Offline -Norbert-

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Re: Other Jump Nodes from Sol?
The Sol system doesn't have less ressources than the GTVA systems in FS2.
Remember in FS1 the GTA mass-produced Prometheus guns and in early FS2 the GTVA had to rely on a cheaper and thus weaker redesign because "after the loss of Sol we lacked the neccesary materials".

And while FS2 acts like there always was only the Delta Serpentis-Sol node, in FS1 there were three nodes (Delta Serpentis, Deneb and the third I'm not sure.... Vega?), but the closing sequence of FS1 said "all jumpnodes to sol have been destroyed".

Since we don't know how a jumpnode forms, it is possible that in the last 50 years a new one formed naturally, linking Sol to another unknown system (or known) system. But if that was the case I doubt the GTVA wouldn't find that node very fast, so a hidden military fortress form which suddenly UEF juggernoughts or a Shivan armada start to pour forth is rahter unlikely I think.

 

Offline MatthTheGeek

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Re: Other Jump Nodes from Sol?
IIRC :v: retconned the FS1 three jump nodes to only one : the Delta-Serpentis one.
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Offline General Battuta

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Re: Other Jump Nodes from Sol?
It may not have been a retcon of any kind. The FS1 outro said that 'all the jump nodes from Sol have been destroyed' or somesuch. ST:R proposed that the other two were 'phasing nodes' that were contingent on the existence of the Sol-Delta Serpentis primary node.

 

Offline Colonol Dekker

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Re: Other Jump Nodes from Sol?
I'd go with a 3 way junction being the simplest explanation. Say the Sol-DS node formed first, secondary and tertiary nodes would (i'd speculate) latch on to the nearest point of real-spatial weakness/sub-spatial stability, hence a 3 way-entrance to three different exits (from Sols POV) :nod:



Although.as i typed that. I was reminded of the mission in FS1 where you patrol the three nodes during the Vasuda evacuation.
 :sigh:

There goes another theory. :snipe:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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The only good Zod is a dead Zod
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Offline Dragon

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Re: Other Jump Nodes from Sol?
I think that they were located in similar fashion, the other nodes being bound to the main one.

 

Offline MatthTheGeek

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Re: Other Jump Nodes from Sol?
It may not have been a retcon of any kind. The FS1 outro said that 'all the jump nodes from Sol have been destroyed' or somesuch. ST:R proposed that the other two were 'phasing nodes' that were contingent on the existence of the Sol-Delta Serpentis primary node.
IIRC several jump nodes (3) linked to Sol could be seen in FS1 CBs. Then in FS2 :v: published an official nodemap with only the D-S node. That is definitely a retcon, and I remember having read that they explicitly mentioned it as a retcon somewhere.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline General Battuta

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Re: Other Jump Nodes from Sol?
Nonetheless the ST:R take on it explains the issue completely without any need for retcons.

The FS1 outro made it quite clear that ALL the jump nodes to Sol had been destroyed (implying more than one.) The only unclear bit is the mechanism by which this happened.

 

Offline MatthTheGeek

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Re: Other Jump Nodes from Sol?
Never said the contrary. I was just clarifying things about :v: actual canon's take on this. :)
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Lucika

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Re: Other Jump Nodes from Sol?
[shameless ad] Well our pre-FS1 campaign will have a nice little node to a totally new system... and we have a perfect reason as to why isn't it known later [/shameless ad]
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Offline Snail

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Re: Other Jump Nodes from Sol?
It may not have been a retcon of any kind. The FS1 outro said that 'all the jump nodes from Sol have been destroyed' or somesuch. ST:R proposed that the other two were 'phasing nodes' that were contingent on the existence of the Sol-Delta Serpentis primary node.
IIRC several jump nodes (3) linked to Sol could be seen in FS1 CBs. Then in FS2 :v: published an official nodemap with only the D-S node. That is definitely a retcon, and I remember having read that they explicitly mentioned it as a retcon somewhere.
Not true.

The only person who ever said this ever was Mobius.

 

Offline MatthTheGeek

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Re: Other Jump Nodes from Sol?
Hum...

Maybe my informations are wrong then. But they do published a canon nodemap with only the D-S node, isn't it ?
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie