I myself was largely underwhelmed by this update. Before I was looking forward to it, multicrew sounded great, changes to shield stuff would net more interesting loadouts, being able to customize my look is always fun...
...but multicrew was lackluster (rank determines payout? I can't mix and match multicrew and non-multicrewed ships in a wing despite having the wing space for it?), holo-me was amusing and the most interesting bit, but the levels of customization aren't up to the same levels present in other games AND THE ****ING SUIT OPTIONS ARE BOLLOCKS. At least, AT LEAST they provided us with six free choices, but the $ amount they're looking for is ridiculous, for what is otherwise pretty lackluster options. Not even paying for different types of suits, just colours. Suppose that is in line with ship skins, which have countless options for certain ships but others have... one or none at all.
Naming ships is nice, general fluff but still nice.
I am looking forward to seeing those megaships they mentioned, but I'd honestly prefer that these new assets actually got used in some sort of mission format (if I am wrong about this do let me know, I haven't seen anything like that yet). Adding cool stuff is great, but seeing them utilized as more than just new places to dock would be nice. They're ships afterall. Could totally have missions pertaining to their destruction and piracy
The running joke for myself at any rate, is that I still can't buy a Farragut. God I want one of those.
I don't know at any rate. First impressions on the biggest aspects of this update have just left me feeling disappointed. However, the rejiggering of exploration scanning is something I very much welcome and am now more looking forward to that 5k LY trip I've been postponing for half a year (I'm immensely lazy)
Oh, one last thing
Not being able to access ship outfitting while multicrew is engaged?
BOLLOCKS