Author Topic: Celestial Objects Thread  (Read 324675 times)

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Offline headdie

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Re: Celestial Objects Thread
  :wtf::jaw: :eek2:
Minister of Interstellar Affairs Sol Union - Retired
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Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline ShadowWolf_IH

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Re: Celestial Objects Thread
ok I took one of the ones HT was working with me on (read as leading me by the hand through), and i started playing with subtle shadows.  Here.

« Last Edit: February 08, 2012, 07:30:45 pm by ShadowWolf_IH »
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline watsisname

Re: Celestial Objects Thread
Are those all procedurally generated noise and plasma layers?  That's quite remarkable!

@Herra:  That B&W one sure does look like the real thing. :)
In my world of sleepers, everything will be erased.
I'll be your religion, your only endless ideal.
Slowly we crawl in the dark.
Swallowed by the seductive night.

 

Offline ShadowWolf_IH

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Re: Celestial Objects Thread
Yeah, completely random noise.  The entire process was HT's discovery.  mine looks like crap cause it was done in low res, and then scaled up.  You can imagine how it would look done correctly.  Which is what I am working on even as I write this.  Well, actually, I'm writing the tutorial for it, but the only way to do a proper tutorial is to go through it, and explain each step. 
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline ShadowWolf_IH

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Re: Celestial Objects Thread
a work in progress, forget the star field, it's just there for effect.


« Last Edit: February 11, 2012, 06:10:31 pm by ShadowWolf_IH »
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline ShadowWolf_IH

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Re: Celestial Objects Thread
The wip above has become this wip.  Currently not scaled.

You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline Retsof

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Re: Celestial Objects Thread
I think the occluding bits need to be less sharp and more cloudy.  Other than that it's awesome.
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I can't help but hear a shotgun cocking with this.

 

Offline Herra Tohtori

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Re: Celestial Objects Thread



Wanted to test how this looks in the forum layout. Alpha channeled nebula, basically ready for being put in-game if converted to DDS. Or for using in Blender to make a skybox texture, or for any other purposes.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
 

Offline Antares_Z13

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Re: Celestial Objects Thread
Here's my nebula, made in 4096x4096 @300 dpi in the style of HerraTohtori/ShadowWolf...quite an effective method I must say.



The full size resolution can be seen here . Comments and the like are welcome as usual. Also you can use this in whatever as long as I get the credit. I intend to turn this baby into a skybox. :D

Edit: Has to get a"preview" version of the pic cause the original size is too massive. If you want to use the pic then grab the true resolution one so you can see all the details. Trust me.
« Last Edit: February 28, 2012, 01:23:50 am by Antares_Z13 »
"Do or do not. There is no try." --Master Yoda

 

Offline watsisname

Re: Celestial Objects Thread
* watsisname salivates profusely
In my world of sleepers, everything will be erased.
I'll be your religion, your only endless ideal.
Slowly we crawl in the dark.
Swallowed by the seductive night.

 

Offline Retsof

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Re: Celestial Objects Thread
To me it looks less like "a" nebula, and more like something you'd chop up for individual nebulae.  Still awesome though.
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 

Offline ShadowWolf_IH

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Re: Celestial Objects Thread
That's exactly what you do restof.


This tileable, so you make a blank image at 8192^2, put a copy of the image in each quadrant, then take what you want and turn them into nebulae.

The tut for making these sheets is in modding.
« Last Edit: February 29, 2012, 11:56:19 am by ShadowWolf_IH »
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline Herra Tohtori

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Re: Celestial Objects Thread
To me it looks less like "a" nebula, and more like something you'd chop up for individual nebulae.  Still awesome though.

Yep, that's what I had in mind when I designed the workflow.

For making a skybox out of it, the simplest way is to make two hemispheric maps, draw a circle on them, then just lasso and drop nebulas into the circle. After you have enough nebulas in the ring, you apply Polar coordinates filter in GIMP and you get a nice spherically distorted map, which you can then use in Blender to apply to a sphere, and the nebulas will then be rendered to a skybox.

Simple as pi.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline 3,14

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Re: Celestial Objects Thread
Hi, I already posted this in the Fate of the Galaxy Forum, it was suggested I should post it here also. So here they are, two planets and a sun.

[attachment deleted by ninja]

 

Offline Rodo

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Re: Celestial Objects Thread
wow, nice work there Pi.

what do you use to make them?
el hombre vicio...

 

Offline 3,14

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Re: Celestial Objects Thread
Thank you, there was a little texture work done with a planetary map generator called 'Wilbur' and Gimp. The rest was done inside Blender, it has a very capable Compositor. I forgot to mention, the sun is also animated: http://vimeo.com/38826513

 

Offline Rodo

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Re: Celestial Objects Thread
The cloud map was also done in wilbur?
el hombre vicio...

 

Offline 3,14

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Re: Celestial Objects Thread
No those are sattellite images. I tried to make cloud maps manually but never managed to get them realistic.

 

Offline Rodo

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Re: Celestial Objects Thread
I hear you, same problem for me :C

anyways, great GREAT work. I'm actually considering getting back to the hole skybox building theme again after seeing this, been away from it for so long now.
el hombre vicio...