Author Topic: The First Contact War - DevLog Thread  (Read 9693 times)

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Offline Strygon

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Re: The First Contact War - DevLog Thread
That was actually pretty much my main plan for if I do go ahead and make changes to subspace beyond just a couple retextures. Though that's not a crucial priority right now, but I'll get around to doing it probably before the end of this year.

In the meantime, I've been trying to work together some custom weapon bitmaps. The results aren't very fitting for what I need right now, since the end result turned out to be rather... Shivan. Of which there are none in this universe.



Still looks pretty tho.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Mobius

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Re: The First Contact War - DevLog Thread
Are you using standard nebula bitmaps? I'd strongly recommend high quality skyboxes, like those Nyctaeus created for Series Resurrecta. They're very easy to implement, too.  :)
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 
Re: The First Contact War - DevLog Thread
He's using a starfield skybox actually.

 

Offline Mobius

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Re: The First Contact War - DevLog Thread
Pardon, these looked like regular bitmaps to me.  :)
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Inferno: Nostos - Alliance
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 
Re: The First Contact War - DevLog Thread
Well starfield is a highly generic skybox (just a better version of the auto-generated stars); with the MVP Nebula bitmaps over them. I don't know whether Strygon intends this as final look for background fx, but it is certainly a way to create a unique look.

 

Offline Strygon

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Re: The First Contact War - DevLog Thread
I'm very fond of some of the nebula bitmap setups I got running for backgrounds where I want things to be less "noisy" (ie. There should be more dark space and stars than nebula) but I do want to use sky boxes for some other places. My main "issue" with some of the skyboxes I got my hands on are that theres a bit too much nebula, if that makes sense.

I did manage to get my hands on Space Engine for the purpose of making sky boxes though.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Mobius

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Re: The First Contact War - DevLog Thread
The advantage about these skyboxes also lies in the fact that it's possible to use placeholders for development purposes, FRED your missions and edit the skybox maps later on, without going back and editing all mission backgrounds (which however has to be done if regular bitmaps are used). There's indeed a lot of flexibility in the process.
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Strygon

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Re: The First Contact War - DevLog Thread
Not much bounty to show this week unfortunately, since most of this week's (rather meagre) amount of work was put into effects, lore writing and sounds, none of which can be easily shown off via screenshots (well, except for the effects.)

I'll try to work extra hard this week to get more stuff to show.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Strygon

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Re: The First Contact War - DevLog Thread
One continually growing concern I'm starting to face however, is how well or how badly the lore will be received. I'm not exactly a genius world builder and I'm kind of worried that bad lore may cause the campaign to fail.

Err... extreme worries aside, I'm hoping a short 3-4 mission demo should be a good enough introduction to the overall world as a whole. Nothing super special will be there aside from the newest ships and weapons. I'll only have to finish a few ships in the pipeline before being able to fully work on this small demo.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 
Re: The First Contact War - DevLog Thread
You're our only hope for more animu now

 

Offline Strygon

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Re: The First Contact War - DevLog Thread
I shall readily step up to the task, then.

The animu must continue!
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 
Re: The First Contact War - DevLog Thread
:yes: :yes: :yes: :yes:

 

Offline spart_n

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Re: The First Contact War - DevLog Thread
you cant get worse than order 66 being a "crash your civilian vehicle into the closest shivan" or having your jump drives controlled by a single person, dw about lore. hell, im sure people (cough wink wink) would volunteer to help out on the writing side, if just to refine ideas

 

Offline EatThePath

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Re: The First Contact War - DevLog Thread
So long as the missions are fun the you'd have to make quite terrible lore to keep people from playing it, and if you care at all about quality you're already well on your way to clearing that bar.

Recruiting a few people to review what you've got before it goes public would indeed be a good way to safeguard further, though.
Name your damn turrets and sounds! Numbers alone aren't helpful!
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Re: The First Contact War - DevLog Thread
I'd offer to help but I don't think I could write for something like this.
Shivans view most other species the way we view infectious diseases. They think they are doing good by curing the universe of them. After all, no one mourns the fate of smallpox.

The Final War For The Multiverse

 

Offline Strygon

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Re: The First Contact War - DevLog Thread
In any case, the asset grind continues.



Meet the USDF Asteria, a heavy fighter packing impressive primary and secondary firepower, and safeguards pilots against direct harm through a shielded cockpit that uses cameras instead of reinforced glass.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Strygon

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Re: The First Contact War - DevLog Thread

Ergh, I apologize for the doublepost but here's also a snippet of gameplay footage, after getting some new sounds in and swapping older sounds out, such as afterburner sounds and HUD sounds.

This is the mod in its current, most recent state, essentially.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Mobius

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Re: The First Contact War - DevLog Thread
If you're wondering whether the USDF Asteria is based on Neucom's R-101 Delphinus from Ace Combat 3: Electrosphere, it is.  ;7

EDIT: Just watched your video. I recognize the first track - The Protocol from AC3, but what about the others? They fit with The Protocol but I'm not familiar with them.
« Last Edit: October 27, 2020, 04:39:18 pm by Mobius »
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Strygon

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Re: The First Contact War - DevLog Thread
The battle track is known as "Nebulous Shadow" from Ginga Force, an anime shoot-em up that released on Steam not too long ago.

https://youtu.be/lYdBcOU2noE

(A huge amount of soundtracks may or may not have been taken from this, along many other anime schmups for the mod.  :p )
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 
Re: The First Contact War - DevLog Thread
Gameplay vid looks cool, certainly like the direction this is going~