Modding, Mission Design, and Coding > FS2 Open Tools

RELEASE: FreeSpace Open Installer, v2.3.4

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Rodo:
Awesome work Goob!
Now we can direct ppl directly to the installer and be done with the complex installing instructions  :)

est1895:
Good Job Goober!  :yes: :yes: :yes:

What if you have Freespace 2 on cd's?  Is it better to buy the gog.com version?

Goober5000:
It's not "better", per se.  But the difference is that InnoExtract provides a cross-platform way to install from GOG files, whereas I am not aware of a cross-platform way to install from the CDs.

niffiwan:
I've given the latest version a spin on Linux now. Looking very good, with only a couple of minor issues :)

1) OpenAL says that it's not detected on this computer, but it is installed. I'm not sure if you have OS specific detection routines for this or not, this is a *reasonably* Linux distribution independent way of checking if the library is installed:

--- Code: ---$ ldconfig -p | grep openal
(any STDOUT means it's installed)

--- End code ---

Having said that, building from source requires OpenAL to be installed anyway, so maybe the check could simply be re-worded to say "If you don't build FSO from source, check that you have the OpenAL libraries installed".

2) The .OGG cutscenes are installed correctly, but the "custom install" selection page doesn't detect this. i.e. it's always available as an install option

Goober5000:
Version 2.1.1 is now up, with the following changes:


* add m!m's human-readable byte count patch
* fix a bug where the installer did not properly distinguish between two mods with the same name
* fix a bug where 7z files smaller than the buffer size of 8192 bytes (of which MV_RadarIcons is the only known example) were not properly extracted
* add additional help text on hashing, as suggested by MjnMixael


--- Quote from: niffiwan on May 11, 2014, 10:35:28 pm ---
--- Code: ---$ ldconfig -p | grep openal
libopenal.so.1 (libc6,x86-64) => /usr/lib64/libopenal.so.1
libopenal.so (libc6,x86-64) => /usr/lib64/libopenal.so

--- End code ---

Having said that, building from source requires OpenAL to be installed anyway, so maybe the check could simply be re-worded to say "If you don't build FSO from source, check that you have the OpenAL libraries installed".
--- End quote ---

Hmm.  The test is supposed to be system-agnostic:


--- Code: ---System.loadLibrary("OpenAL32");
--- End code ---

Maybe the library name is different on Linux?


--- Quote ---2) The .OGG cutscenes are installed correctly, but the "custom install" selection page doesn't detect this. i.e. it's always available as an install option
--- End quote ---

The installer does have the minor problem that mods you've installed without using the installer are not marked as installed in the list.  It's hard to fix that without actually running through the installation procedure for every single mod.

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