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[RELEASE] PVFg Cleopatra

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0rph3u5:

--- Quote from: Nightmare on April 14, 2019, 03:47:47 pm ---Why not just fix them?

(I don't have a more recent version)

--- End quote ---

Orpheus's priorities:
- fix ECM Hercs in Vega Must Burn, Mission 5c (achieved at 23:28 local time)
- complete Vega Must Burn, Mission 1
... etc ...
- eat
- sleep
- fix all related assets myself

You get what you pay for, Nightmare.

Nightmare:

--- Quote from: 0rph3u5 on April 14, 2019, 04:03:41 pm ---You get what you pay for, Nightmare.

--- End quote ---

I paid nothing, so I get nothing? ;)


All meanies that this thing has (file date 18.6.17):

-Engine01a and Engine02a are named Engine01/Engine02 in the table.
-Both docking points are named "Docking Point" in the model.
-Order of LODs is specified wrong- after LOD0 comes LOD2, LOD3 and then LOD1.
-Turrets have no check hull flags.

Nightmare:
Looking at it again, 2 of the barrel turrets have issues with their firing points. Using check hull flags might be troublesome as the firing points of the single turrets is deep inside the turret model, probably resulting in a very small FOV.

Nightmare:
Blister02a and Reactor02a submodels are missing subsystem properties.

0rph3u5:

--- Quote from: Nightmare on April 14, 2019, 04:12:03 pm ----Order of LODs is specified wrong- after LOD0 comes LOD2, LOD3 and then LOD1.

--- End quote ---

Do you have version of the .pof with those fixed - I just broke it trying to fix it

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