Author Topic: Nightly: 14 March 2017 - Revision caaaf32  (Read 778 times)

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Offline SirKnightly

  • George or Keira?
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Nightly: 14 March 2017 - Revision caaaf32
Here is the nightly for 14 March 2017 - Revision caaaf32



Group: Linux
nightly_20170314_caaaf32-builds-Linux.tar.gz
SHA1: f6f850318896757aee6e41312ef42a4abeecad54


Group: MacOSX
nightly_20170314_caaaf32-builds-MacOSX.tar.gz
SHA1: 1452a2e3457eb48597fa01d2ef71967064e53a0a


Group: Win32
nightly_20170314_caaaf32-builds-Win32.zip
SHA1: 726f83ac7697da7e293eacdca771194bd0747c0b


Group: Win64
nightly_20170314_caaaf32-builds-Win64.zip
SHA1: 8c50383a77d1dfb8a3b75c6d3db616ba804f6091


Code: [Select]
------------------------------------------------------------------------
commit e119be5
Author: asarium <Mon Mar 13 20:09:08 2017 +0100>
Commit: asarium <Mon Mar 13 20:09:08 2017 +0100>

    Fix OpenGL distortion map update
 code/graphics/opengl/gropengldraw.cpp |  2 +-
 code/lab/lab.cpp                      | 43 ++++++++++++++++++++---------------
 code/lab/wmcgui.cpp                   | 12 +++++++---
 3 files changed, 35 insertions(+), 22 deletions(-)

------------------------------------------------------------------------
commit 9b5e7ce
Author: SamuelCho <Sun Mar 12 18:36:45 2017 -0700>
Commit: SamuelCho <Sun Mar 12 18:36:45 2017 -0700>

    Clamp the dot product of eye direction and surface normal to prevent intense glare when rendering a model in a render target with no lighting.
 code/def_files/main-f.sdr | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)