Author Topic: RELEASE - Shrouding the Light  (Read 64338 times)

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Offline JF0603

  • 23
    • http://google.com
Re: RELEASE - Shrouding the Light
all of the links are broken.
No more Mr. Nice Gaius.- 6 degrees of separation

THIS OPERATIONS GONE FUBAR!-Prophet- CRYSIS

They're makin MORTAR ROUNDS!!!!!!!- Robert Hawkins

im a leaf on the wind, watch me soar- serenity.


Take my love, take my land
Take me where I cannot stand
I don't care, I'm still free
You can't take the sky from me
Take me out to the black
Tell them I ain't comin' back
Burn the land and boil the sea
You can't take the sky from me
There's no place I can be
Since I found Serenity
But you can't take the sky from me...

the story of my life- http://youtube.com/watch?v=YY6JIfLrvJc

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE - Shrouding the Light
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: RELEASE - Shrouding the Light
Just 5 minutes ago I finished this (so, for those interested, I can confirm that the campaign works flawlessly with the mediavps 3.6.12 and the FSO exe 3.6.14 RC5, plus some custom effects) and it was a blast.

There are simply no words for comparing this with the "official" Operation Templar campaign, because these words would be too vulgar. :D Let's just say that Operation Templar is plain boring and does not do the whole HOL-theme any justice. 4 Missions with "kill everything", stupid.

But this, this really took the whole story to all new hights, gave it depth and background and an almost philosophical approach. I enjoyed listening to Alpha 2 and Alpha 3 arguing about the fractured soul of the Vasudan people.

Plus, the way it ended, hinting about reaffirmed relations with the Terrans as well as special programms to build on this even stronger, is a PERFECT way to continue towards Freespace 2, where the Vasudans and Terrans (NTF excluded) are as one. And continuing to FS2 is what I will do...now.

Thank you Blaise Russel!  :yes:
GODzilla™

 

Offline eicca

  • 26
Re: RELEASE - Shrouding the Light
If digging up this thread is inappropriate, let me know...

Anyone been able to get this to work with MediaVPs 2014? I get warnings at the pilot selection screen and then hangs on loading.

 

Offline CT27

  • 211
Re: RELEASE - Shrouding the Light
http://www.hard-light.net/forums/index.php?topic=87553.0

This thread should have a version that works with 2014 VPs.


FYI, even though the OP in that thread says you need FSPort 3.4, keep in mind version 3.5 is out now.

 

Offline eicca

  • 26
Re: RELEASE - Shrouding the Light
http://www.hard-light.net/forums/index.php?topic=87553.0

This thread should have a version that works with 2014 VPs.


FYI, even though the OP in that thread says you need FSPort 3.4, keep in mind version 3.5 is out now.

That did the trick! Thanks!

 
Re: RELEASE - Shrouding the Light
I would just like to say that this campaign is very good. I am not done with it yet but it has almost everything I like - good plot, characterization, tension, atmosphere, intrigue, and the missions are, for the most part, straightforward action, with no super annoying or pointless mechanics or sudden gameplay changes. The missions themselves are very hard but not to the point of being frustratingly impossible. The voice acting is decent, but one of my only complaints is that I don't much like the use of TTS voices for the Vasudans (who are the majority of the voices you hear). I generally prefer campaigns with Shivans but this one is still excellent.

Shivans view most other species the way we view infectious diseases. They think they are doing good by curing the universe of them. After all, no one mourns the fate of smallpox.

The Final War For The Multiverse

 
Re: RELEASE - Shrouding the Light
So nice to finally see this updated. One of my top favorite Freespace 1 era mods

 
Re: RELEASE - Shrouding the Light
I have version 2.5.1 (I also tried 2.5.0) installed via Knossos, everything downloaded as per usual, no modifications to anything, and cannot play this. Whenever I hit PLAY, I get "No executable was found for this mod!"

What am I doing wrong? I've had no issues with any other campaign or mod so far.

EDIT: Figured out the problem. I had Knossos configured incorrectly, with stuff spread across different drives.

New problem: Playing STL Origins on the mission where you take the Karnak. Once the boading party enters the station, nothing happens. D:
« Last Edit: June 08, 2022, 08:10:26 pm by fenris447 »

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Re: RELEASE - Shrouding the Light
New problem: Playing STL Origins on the mission where you take the Karnak. Once the boading party enters the station, nothing happens. D:

This is an FSO bug.  It's fixed in the latest nightlies as well as 22.2 RC1.

 

Offline CT27

  • 211
Re: RELEASE - Shrouding the Light
Error: Can't open model file <Fenris.pof>
File: modelread.cpp
Line: 1406

ntdll.dll! NtWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes


I got this after playing the third mission of the main STL campaign.  It wouldn't start up the cutscene that came after.  The weird thing is, missions with Fenrises would play in the techroom but the game crashes when trying to play the cutscene that occurs after the third mission.




UPDATE:  I tried using different MVP versions since I save the latest of each set.  The latest versions of 4.5 MVPs (regular and FSPort MVPs) had the same problem but when I changed to the latest version of 4.4 MVPs (regular and FSPort MVPs), the cutscene plays okay and I'm able to progress in the campaign.  So something changed between 4.4 and 4.5 at some point.  If someone could still fix this though that'd be great.
Just in case anyone was wondering, the file that caused the issue was "STL-C2.FS2"
« Last Edit: August 24, 2022, 10:09:58 pm by CT27 »

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • 211
  • The GTA expects that every man will do his duty.
Re: RELEASE - Shrouding the Light
This issue is now fixed in v. 2.6.0 on Knossos.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline CT27

  • 211
Re: RELEASE - Shrouding the Light
Thank you.

 
Re: RELEASE - Shrouding the Light
The final mission is unwinnable.  The Crusader hardly takes any damage and becomes indestructible at 1%.  Also, the Obelisk does not allow you to target the guns or subsystems
« Last Edit: September 14, 2022, 09:54:34 am by ShivanSlayer »

 

Offline CT27

  • 211
Re: RELEASE - Shrouding the Light
The final mission is unwinnable.  The Crusader hardly takes any damage and becomes indestructible at 1%.  Also, the Obelisk does not allow you to target the guns or subsystems

I tried this mission through the techroom but was able to beat it.  Also, while I wasn't able to target subsystems on Obelisk (not sure if one ever was able to do that IIRC) I was able to target guns.
I played on the newest version of STL (2.6.0) and FSO 22.2 official.  I also used FSPort MVPs 4.6.7 and 'main' MVPs 4.6.6 (I haven't been able to update my main MVPs to the most new version yet).


What setup were you using if I may ask?

 
Re: RELEASE - Shrouding the Light
I used all the most up to date patches as provided on Knossos

 

Offline CT27

  • 211
Re: RELEASE - Shrouding the Light
I used all the most up to date patches as provided on Knossos

Did you play this through the regular campaign or through techroom (if you played it 'normally' could you see if the final mission still has these issues through the techroom)?

 
Re: RELEASE - Shrouding the Light
Regular Campaign

 

Offline CT27

  • 211
Re: RELEASE - Shrouding the Light
Regular Campaign

If I may ask could you look at it through the techroom too please?  If it works in the techroom for both of us but not in regular campaign that could be an important variable to tell Admiral Nelson about.  It would be weird if it worked though for one of us on techroom but not the other.


Also, if AN doesn't respond here for a while, sometimes it works to send a PM as well.

 
Re: RELEASE - Shrouding the Light
I can't access it in the techroom because I couldn't complete the mission successfully