Off-Topic Discussion > Gaming Discussion

Mike Kulas & Matt Toschlog working on a new Descent-inspired title

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Ulala:
They're not selling a "demo" for $25, though demos are of course included included; they're selling the game when it is finished. That's what Early Access is. For all the reasons Mongoose already pointed out, EA makes sense for Overload, and your "concern" is unwarranted. This isn't Star Citizen, man.

MikeRoz:
Release has been pushed yet again, to Q1 2018.

No mention of this delay either on the Steam store, where they continue to SELL a DEMO version of the game.

Hades:
You're just a Poe bot aren't you?

The E:

--- Quote from: MikeRoz on July 29, 2017, 09:52:46 am ---Release has been pushed yet again, to Q1 2018.

No mention of this delay either on the Steam store, where they continue to SELL a DEMO version of the game.

--- End quote ---

Except it is mentioned in the steam forums and the description on the store page mentions an expected release date of "early 2018".

Edit: Mike, I know that part of your persona here is pretending to be incredibly stupid and/or delusional. But whereas your theories about multithreaded processing are amusing, your ranting here (based as it is on you apparently not actually doing any research into what Kickstarter projects are like, or what the Overload folks are actually doing) is just baffling. If this is another attempt to troll, as your multithreading bull**** was or is, please cut it out. If this is you genuinely not understanding how Kickstarter and early access games are made, and what can be expected when buying into either, I recommend you reread the thread for the explanations other people have posted (and which you seem to have ignored).

RangerKarl:
Beta backers, 0.6 is out, and brings TrackIR support. Those of us without VR kits can now do 6DOF head pan-and-scan as well now.

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