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Fury AI: How do I for FS1 and FS2 in KNOSSOS?

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zonination:

--- Quote from: Colonol Dekker on March 03, 2021, 08:34:28 am ---Is it the sort of thing that could be done with a batch "find>replace"?

--- End quote ---

Well I did something a lot simpler:

Instead of swapping out the BP AI classes with "Find > Replace" in every mission file, I simply renamed classes already tabled in the default BP2-AIs, and dropped them into %DIRECTORY%/data/tables/ai.tbl:


* None
* Coward
* BP2-Lieutenant --> Lieutenant
* BP2-Captain --> Captain
* BP2-Major --> Major
* BP2-Colonel --> Colonel
* BP2-General --> General
* BALLS OF STEELE --> Ace
Nice. All of them are now default FS1/FS2 classes except for Ace. Which I can manually edit in the mission file. We can now ship the campaign, right?

HOLD THE PHONE. Now comes the issue of rebalancing the missions. Fury AI is such a powerful dynamic, it changes things. (Like, imagine if you suddenly turned on your VCR—because people still totally have those now right?—and watched Big Trouble in Little China, and it was different because Jack Burton didn't "NO U" the knife in time, or Lo Pan wasn't able to survive the truck crash because he ran out of magic, or Miao Yin was able to karate chop the Lords of Death and everyone sat and drank and partied for 90 minutes on screen instead... it's the same concept. Insert favorite action movie here.)

Remember, I want things to be more intense. But the initial issues I'm dealing with:

* Your wingmen getting all the kills? I don't think so.
* Escort missions where the cargo go kablooey, because wing after wing of shivans. You know the one I'm talking about.
* Training missions where the instructor is so smart and overpowered, he destroys a drone instead of injuring it and fails you for not following instructions.
* Long-ass missions where you just end up defending yourself after yer winkmen get kilt
Oh. Did I mention that there's no check for cheating in the most recent iteration of FSO? That's right. I don't know how, but you can cheat your way through a campaign. Any campaign. Any mod. Just type www.freespace2.com, slap BFReds (or equivalent) on your puny little interceptor, and send a beam straight through the spine of a capship—not even kidding. (I'm going to add an event called "PUMPKINEATER --> while --> player-is-cheating" to check for cheating and set conditions "and --> is-event-incomplete" for every mission in order to advance through a campaign, in my FSO campaign. Possibly also send a message from command about what a loser the cheater is.)

By the way: I'm also working on a combat training mission where you learn the basics of glide, reverse thrust, reverse afterburn, and strafe. That's some delay but it's gonna look snazzy.

Strygon:
wasn't the part about cheating essentially widespread public knowledge and also how people usually skip through missions that are too difficult?

i think the reason no one does any cheat events is because there's just no point to it

Iain Baker:
Superb! I am seriously looking forward to playing this on hard or insane and having my a$$ handed to me.

If you want to make it even more intense try implementing whatever Blaise Russel did to make Bem Cavalgar so 'challenging'. Shivan fighters that can circle strafe and flip on their axis like a starfury, shivan shields about three times stronger than normal, shivan primaries as deadly as balors, shivan missiles that can wreck pretty much all of your fighter's subsystems in a single hit even if you were at full shields, and all this on NORMAL difficulty setting. Any of these take your fancy  :lol:?

Iain Baker:

--- Quote from: Strygon on March 25, 2021, 02:58:16 pm ---wasn't the part about cheating essentially widespread public knowledge and also how people usually skip through missions that are too difficult?

i think the reason no one does any cheat events is because there's just no point to it

--- End quote ---

Yup, its what I did once or twice back when I was a crap pilot  :p Its easy to find - just google FSOpen cheats and it comes up.

zonination:

--- Quote from: Iain Baker on March 25, 2021, 03:00:54 pm ---If you want to make it even more intense try implementing whatever Blaise Russel did to make Bem Cavalgar so 'challenging'. Shivan fighters that can circle strafe and flip on their axis like a starfury, shivan shields about three times stronger than normal, shivan primaries as deadly as balors, shivan missiles that can wreck pretty much all of your fighter's subsystems in a single hit even if you were at full shields, and all this on NORMAL difficulty setting. Any of these take your fancy  :lol:?

--- End quote ---

I'm not that cruel—but let's just say I'm definitely going to make the player think twice about engaging the Vasudan Ace.

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