Recommended Build: 21.4.0 Stable
Two weeks have passed since the events at Morik. Stuart Ross, disillusioned by his experiences as a Federation exchange pilot, is contacted by an old friend from his backwater Navy posting to take up a mercenary job in the fringes of colonised space. This seems like a perfect change of pace - until Ross realises that you can't always run from your past.
Set in an original universe where the discovery of hyperspace has led to a Golden Age of human colonisation and technology, Solaris takes place during a time of great changes. However, this is also an age of extremes - the Great War left several planets ecologically devastated, including the cradle of humanity, Earth. Like the Cold War of the 20th Century, humanity is faced with terrifying new doomsday technologies that have the potential to bring about Armageddon.
Features:- Standalone total conversion
- A new 12-mission campaign
- Fast-paced challenging combat that rewards smart play
- Uses an overhauled AI to create dynamic, intelligent enemies
- Cinematic battles
- Epic soundtrack
Gameplay tips:- Unlearn everything you know about dogfighting in FreeSpace! Solaris combat is fast, the AI is deadly and movement abilities such as strafe and glide are critically important to dogfight effectively.
- Jink around! Make extensive use of strafe, glide and velocity changes to stay alive. Make yourself as unpredictable as possible. Fly in a straight line, you get hit.
- Your cannons autoaim in a cone that depends on difficulty level. If you're having trouble landing shots, try decreasing the difficulty.
- It's dangerous to go out alone! Fly with support wherever you can. Your capital ships' point defenses are a resource available to you in combat, utilise them at every opportunity.
- There are no shields, but your repair drone is a fast and nimble support ship that allows swift hull repair.

This project would not be possible without the generous contributions of the Hard-Light community.
Solaris makes use of assets donated by a multitude of artists and contributors over the years, as well as utilising in-engine features from the Source Code Project.
Solaris is released under a
Creative Commons Attribution-Non Commercial-ShareAlike 3.0 Unported License. This means that you can use anything you want from Solaris (models, missions, backgrounds) in any way you wish, as long as you don't try to sell it.