Author Topic: Problem with going past luncher  (Read 2383 times)

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Problem with going past luncher
Okay form the beginning. I have one of most hated graphic cards ever Intel HD Graphics 3000 it supposed to create extreme HD and also in 3D :P. Nevertheless still i can play ME3. But back to the topic after going on standard graphic for Diaspora. I press play and that what i got (sorry for my report in polish): 

Quote
Nazwa zdarzenia problemu:   APPCRASH
Nazwa aplikacji:   fs2_open_Diaspora_R1.exe
Wersja aplikacji:   3.6.13.0
Sygnatura czasowa aplikacji:   5033654b
Nazwa modułu z błędem:   aticfx32.dll
Wersja modułu z błędem:   8.17.10.1047
Sygnatura czasowa modułu z błędem:   4cabd6fc
Kod wyjątku:   c0000005
Przesunięcie wyjątku:   00025861
Wersja systemu operacyjnego:   6.1.7600.2.0.0.768.3
Identyfikator ustawień regionalnych:   1045
Dodatkowe informacje 1:   0a9e
Dodatkowe informacje 2:   0a9e372d3b4ad19135b953a78882e789
Dodatkowe informacje 3:   0a9e
Dodatkowe informacje 4:   0a9e372d3b4ad19135b953a78882e789

So more over, the system is Windows 7 64-bits.
Processor: Intel Pentium P6200 2,13 Ghz
RAM: 3 GB
Graphic: Intel HD Graphics 3000
Alkan Rena
ship designer

 

Offline jr2

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Re: Problem with going past luncher
You're probably going to have to post a debug log.  There should be instructions for doing that somewhere here, probably stickied or in the FAQ.

 
Re: Problem with going past luncher
Debuger didn't start. This is what windows showed:

Quote
Nazwa zdarzenia problemu:   APPCRASH
  Nazwa aplikacji:   fs2_open_Diaspora_R1_Debug.exe
  Wersja aplikacji:   3.6.13.0
  Sygnatura czasowa aplikacji:   5033656f
  Nazwa modułu z błędem:   aticfx32.dll
  Wersja modułu z błędem:   8.17.10.1047
  Sygnatura czasowa modułu z błędem:   4cabd6fc
  Kod wyjątku:   c0000005
  Przesunięcie wyjątku:   00025861
  Wersja systemu operacyjnego:   6.1.7600.2.0.0.768.3
  Identyfikator ustawień regionalnych:   1045
  Dodatkowe informacje 1:   0a9e
  Dodatkowe informacje 2:   0a9e372d3b4ad19135b953a78882e789
  Dodatkowe informacje 3:   0a9e
  Dodatkowe informacje 4:   0a9e372d3b4ad19135b953a78882e789

And that what FRED is saying to me (and few more such crashes):

Quote
Unidentified weapon class 'HD-70 Lightning Javelin' set for target priority group 'Missiles'

ntdll.dll! NtWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

Alkan Rena
ship designer

 

Offline jr2

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Re: Problem with going past luncher
yeah look for fs2_open.log in the \data folder, it should still be there even though it crashed.  Post that here in [code][/code] tags.

EDIT: I see that the crash mentions an ati file.  Do you have the latest drivers?  ati.amd.com

EDIT2: Instructions for posting a debug log
« Last Edit: September 07, 2012, 04:30:37 pm by jr2 »

 
Re: Problem with going past luncher
So here the debug, but one question what OpenGL version is need to open game. Because it's probably my graphic card as i reamember it have drives only to 2.0.   

EDIT. I found some new drives i will report if it work

Quote
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.6.13
Passed cmdline options:
  -spec_exp 0.7
  -ogl_spec 15
  -spec_static 1.0
  -spec_point 0.7
  -spec_tube 1.0
  -ambient_factor 90
  -bloom_intensity 20
  -ship_choice_3d
  -weapon_choice_3d
  -warp_flash
  -snd_preload
Building file index...
Found root pack 'C:\Games\Diaspora\R1_Core.vp' with a checksum of 0x2b0863f9
Found root pack 'C:\Games\Diaspora\R1_Effects.vp' with a checksum of 0xbd1d2fde
Found root pack 'C:\Games\Diaspora\R1_Interface.vp' with a checksum of 0x2ed2245f
Found root pack 'C:\Games\Diaspora\R1_Movies.vp' with a checksum of 0xe66ae339
Found root pack 'C:\Games\Diaspora\R1_Ships.vp' with a checksum of 0x07315d6d
Found root pack 'C:\Games\Diaspora\R1_Sound.vp' with a checksum of 0xdc928568
Found root pack 'C:\Games\Diaspora\R1_Textures.vp' with a checksum of 0xdd208c33
Searching root 'C:\Games\Diaspora\' ... 8 files
Searching root pack 'C:\Games\Diaspora\R1_Core.vp' ... 86 files
Searching root pack 'C:\Games\Diaspora\R1_Effects.vp' ... 2451 files
Searching root pack 'C:\Games\Diaspora\R1_Interface.vp' ... 1518 files
Searching root pack 'C:\Games\Diaspora\R1_Movies.vp' ... 1432 files
Searching root pack 'C:\Games\Diaspora\R1_Ships.vp' ... 353 files
Searching root pack 'C:\Games\Diaspora\R1_Sound.vp' ... 1367 files
Searching root pack 'C:\Games\Diaspora\R1_Textures.vp' ... 574 files
Found 8 roots and 7789 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

  Found extension "ALC_EXT_EFX".

  Sample rate: 44100 (44100)
  EFX enabled: NO
  Playback device: Generic Software on Głośniki (Realtek High Definition Audio)
  Capture device: Mikrofon (Realtek High Definiti
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1024x768 with 16-bit color...
  Initializing WGL...
« Last Edit: September 07, 2012, 07:11:41 pm by Alkan Rena »
Alkan Rena
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Offline jr2

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Re: Problem with going past luncher
In my signature is a link for GPU-Z (not CPU-Z, GPU-Z).. can you look and see if you have both Intel and ATI cards?  aticfx32.dll is used by ATI video cards, so I think you have perhaps Intel Integrated graphics + an ATI expansion card.

 

Offline karajorma

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Re: Problem with going past luncher
Ummmm. Why are you running a 16-bit resolution? You need to run a 32-bit res.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline jr2

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Re: Problem with going past luncher
Ummmm. Why are you running a 16-bit resolution? You need to run a 32-bit res.
Resolution = pixels, 16-bit / 24-bit / 32-bit = color depth.  :P  Which I'm sure you know, just being nitpicky 'cause I can.

Side note:  Why does it matter about the color depth?  I mean, yeah, 65K is less than 16.4 million or somesuch, but would it cause problems beyond less purtyness?

 

Offline MatthTheGeek

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Re: Problem with going past luncher
I think it makes you run slower if you use a different colour depth from the colour depth Windows uses.
People are stupid, therefore anything popular is at best suspicious.

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