Author Topic: Nightly (FreeBSD): 25 Nov 2013 - Revision 10168  (Read 1029 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly (FreeBSD): 25 Nov 2013 - Revision 10168
Here is the nightly for FreeBSD on 25 Nov 2013 - Revision 10168

Group: Standard
fso-FREEBSD-Standard-20131125_r10168.tar.bz2
MD5Sum

Code: [Select]
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r10150 | Wanderer | 2013-11-23 12:14:33 -0600 (Sat, 23 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aibig.cpp
   M /trunk/fs2_open/code/ai/aicode.cpp
   M /trunk/fs2_open/code/ship/ship.cpp

fix issue with burst firing secondaries - thanks to Goober for finding it
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r10156 | Goober5000 | 2013-11-24 13:38:13 -0600 (Sun, 24 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

fix some things that FreeBSD complained about
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r10157 | Goober5000 | 2013-11-24 22:31:47 -0600 (Sun, 24 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

add quotes
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r10158 | Goober5000 | 2013-11-24 23:31:27 -0600 (Sun, 24 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudparse.cpp
   M /trunk/fs2_open/code/hud/hudtarget.cpp

set ballistic HUD gauge any time HUD is changed -- fixes Mantis #2962
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r10159 | Goober5000 | 2013-11-24 23:52:50 -0600 (Sun, 24 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/freespace2/freespace.cpp

some things don't need to be re-inited every time you pause the game
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r10160 | niffiwan | 2013-11-25 02:34:32 -0600 (Mon, 25 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Move set-ets-values sexp to the correct category (thanks to Axem for finding this)
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r10161 | zookeeper | 2013-11-25 02:58:10 -0600 (Mon, 25 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudescort.cpp
   M /trunk/fs2_open/code/hud/hudshield.cpp

Allowed shield_info_reset() to initialize shield_hit_info to empty values if it's not associated with a ship, as required by hudescort.cpp. Might fix Mantis #2961.
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r10162 | niffiwan | 2013-11-25 03:11:49 -0600 (Mon, 25 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/menuui/techmenu.cpp
   M /trunk/fs2_open/code/parse/lua.cpp

Honour ships' "no lighting" flag in the techroom (from Axem)
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r10164 | Echelon9 | 2013-11-25 03:52:23 -0600 (Mon, 25 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/object/collideshipship.cpp

Ensure compliance with the usual form of test in the FS2_Open codebase for running in Debug mode
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r10165 | Echelon9 | 2013-11-25 04:34:18 -0600 (Mon, 25 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/weapon/beam.cpp

General cleanup of commented out code in beam.cpp
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r10166 | Echelon9 | 2013-11-25 04:44:45 -0600 (Mon, 25 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
   M /trunk/fs2_open/code/hud/hudsquadmsg.h
   M /trunk/fs2_open/code/io/key.cpp
   M /trunk/fs2_open/code/network/multimsgs.cpp
   M /trunk/fs2_open/code/playerman/player.h

General clean up of commented out #ifndef NDEBUG blocks
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r10168 | zookeeper | 2013-11-25 14:36:50 -0600 (Mon, 25 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudescort.cpp

More fixes to potentially uninitialized shield_hit_infos.
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