Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Rake on September 26, 2003, 02:58:33 pm

Title: V should have nothing to do with FS3
Post by: Rake on September 26, 2003, 02:58:33 pm
God I hope Volition has nothing to do with FS3.

Link to relevent thread from months ago on another board that details what I mean by that (http://kier.3dfrontier.com/forums/showthread.php?t=43958&highlight=volition).

Link to thread on the same board from today where I was dared to post this on HLP (http://kier.3dfrontier.com/forums/showthread.php?p=1349875#post1349875).

Cheers.
Title: V should have nothing to do with FS3
Post by: TheCelestialOne on September 26, 2003, 03:05:39 pm
You are so gonna get burned for mentioning FS3 :D

*gets a big bag of popcorn and goes to sit in his comfy chair to watch the inferno*

:drevil:
Title: V should have nothing to do with FS3
Post by: mikhael on September 26, 2003, 03:14:47 pm
Why shouldn't Volition make FS3 if they can and wish too? Just because you or I don't like space-sims on consoles doesn't mean you have to be moron.
Title: V should have nothing to do with FS3
Post by: Whitelight on September 26, 2003, 03:21:50 pm
Leave god out of this, and if you are so sure volition won`t make a PC version ,you`d better take a second to rethink!! :nod:
Title: Re: V should have nothing to do with FS3
Post by: Woolie Wool on September 26, 2003, 03:25:54 pm
Quote
Originally posted by Rake
God I hope Volition has nothing to do with FS3.


Cheers.


[glow=red]DIE.:hopping::mad:[/glow]
Title: V should have nothing to do with FS3
Post by: Galemp on September 26, 2003, 03:40:22 pm
Console..?

:shaking: :shaking:
Title: V should have nothing to do with FS3
Post by: kode on September 26, 2003, 03:45:19 pm
so f'in what? I'd buy the game only to see get closure on what was planned as a trilogy. heck, I'd even by the console to go with it, if that was the case.
Title: V should have nothing to do with FS3
Post by: Woolie Wool on September 26, 2003, 03:45:28 pm
Volition would never be stupid enough to put a goddamned SPACE SIM on a console.
Title: V should have nothing to do with FS3
Post by: kode on September 26, 2003, 03:51:14 pm
Quote
Originally posted by Woolie Wool
Volition would never be stupid enough to put a goddamned SPACE SIM on a console.


maybe it isn't their call.
and still, it's all speculation right now. you could interpret half a dozen different meanings in that quote, for example.
Title: V should have nothing to do with FS3
Post by: aldo_14 on September 26, 2003, 03:56:55 pm
Eh?  FS would work perfectly on a console - it's pretty much an arcade game as is.  And for those of you who disagree with me, i say Starfox......
Title: V should have nothing to do with FS3
Post by: Galemp on September 26, 2003, 03:58:56 pm
And how, exactly, do you propose we order our wingmen around? Or handle subsystem targeting? Or energy management?

Or FRED?
Title: V should have nothing to do with FS3
Post by: Unknown Target on September 26, 2003, 04:07:44 pm
Personally, if FS3 came out on console, I would disown any knowledge that it was canon, and I wouldn't follow it with any campaigns.
Title: V should have nothing to do with FS3
Post by: Styxx on September 26, 2003, 04:16:13 pm
As I said there, I'd buy it anyway. :)
Title: V should have nothing to do with FS3
Post by: Flaser on September 26, 2003, 04:25:57 pm
I have to agree with Rake, but with the notable addition, only as long as either Interplay or THQ has any word in the matter.

If the :V: guys were allowed to make a game THE WAY THEY WANT IT, then I'm all for it.

BTW if this ever happens I thik SCP will be a fundament they would have no way to disregard, even if its a minor project in international terms.
Title: V should have nothing to do with FS3
Post by: Shrike on September 26, 2003, 04:26:18 pm
Grow up guys.
Title: V should have nothing to do with FS3
Post by: Flaser on September 26, 2003, 04:36:39 pm
Hmm...the FS3 bomb explodes, once again.

Well, moving to a more mature piece of the world:

What rights do the Hard Light community posses in terms of ownership and decision over the fate of FS?
This is not a theoretical question, but a legal one. I know we can retell the stuff about patents ownerships ect. However I have a feeling that to small degree even a the companies have to admit the community has contributed more than enough to get a minor partial right over the fate of FS.
Title: V should have nothing to do with FS3
Post by: LtNarol on September 26, 2003, 04:40:10 pm
Ladies and gents, I direct your attention to the following:

Consider if you will, the situation from an economic standpoint – the market for console games is growing rapidly with the X-Box, PS2, and Game Cube.  There are more fans of consoles than there are of PCs, a fact which has made itself rather well known in my city at least.  If you were a game developer, and you were to make a game, would you do so for PCs on a smaller market with few potential and probable consumers or would you do so for a console on a larger market with more potential and probable consumers?  They’d only be doing what businesses by nature must do.

EDIT: On the subject of rights to FS, we as a community hold none.  We do not hold any patents, we are not a legal entity, we are a small minority, and we don't really have any power in terms of buying power (excluding those of us who are willing to throw in multiples of thousands of USDs into a game).
Title: V should have nothing to do with FS3
Post by: aldo_14 on September 26, 2003, 04:43:23 pm
Quote
Originally posted by GalacticEmperor
And how, exactly, do you propose we order our wingmen around? Or handle subsystem targeting? Or energy management?

Or FRED?


In order;
(i.e. Ps2 controller)
Pause menu (could also use yellow view buttons as on the N64 pad, or the d-pad), shoulderpad buttons, can be dumped as uneccessarry.  FRED - don't really need for a console game, or can release levels via an online service.
Title: V should have nothing to do with FS3
Post by: Kazan on September 26, 2003, 04:46:42 pm
if [V] wrote FS3 for the console then ported to the PC it would be the biggest disaster in Space Flight Simulations since Chris Roberts Sold out and made that **** movie and let Erin/Eric (what ever his brothers name is) make Privateer 2 (prophecy wasn't _that_ bad and had the spiffy map)

IF Volition got serious - wrote a new game engine from scratch simultaneously targetting both PC and Console with slightly different engines - making the console version tailored to the console's strengths and the PC version just as spiffy good as the previous ones and using all their spiffy game making abilities that i know are there and didn't show up on Red Faction thanks to them only having three months to port - THEN it would kick butt

I don't mind them making a console version - so long as the PC version doesn't suffer from it like with Red Faction
Title: V should have nothing to do with FS3
Post by: TheCelestialOne on September 26, 2003, 04:48:12 pm
Quote
Originally posted by Shrike
Grow up guys.

You actually think that will EVER happen? :D
Title: V should have nothing to do with FS3
Post by: Kazan on September 26, 2003, 04:52:03 pm
Quote
Originally posted by Flaser


What rights do the Hard Light community posses in terms of ownership and decision over the fate of FS?
This is not a theoretical question, but a legal one. I know we can retell the stuff about patents ownerships ect. However I have a feeling that to small degree even a the companies have to admit the community has contributed more than enough to get a minor partial right over the fate of FS.



im not sure about legality - but if [V] made a ****ty FS3 I think those of that can mod and code go knock their socks off by making a better one via the SCP - it would just take enough of us with the will and the skills.  We almost assuredly wouldn't be able to make it as fast though, as it's not our primary job.


V's awesome, even if Dave B probably still hates me I can understand why he wrote FS2's code the way he did (fs2 engine based off fs1 engine based off like the descent engine which is _old_ --- when the origional engine was laid down determined coding style)

I seriously hope that Dave, Adam and all the V crew are smart enough to know what not to do on the next games, especially if it's a step back into te freespace world... and hopefully THQ learned their lesson with Red Faction and only giving them three months to port it.




Do I think V is working on FS3?  Give me a coin and I'll flip it and tell you
Do I think V is doing it right if they are?  probably


I think t would still want to work at V when I graduate, if Dave doesn't have too much against me from what happened years back
Title: V should have nothing to do with FS3
Post by: Unknown Target on September 26, 2003, 04:57:14 pm
Lol, what happened?


Anyways, I'm not worried about [V], I'm worried about THQ's influence.
Title: V should have nothing to do with FS3
Post by: Descenterace on September 26, 2003, 05:03:28 pm
Despite the fact that FS2 has its roots in Descent 1, the engine is quite incredible.  It has evolved a great deal.  For instance, it now uses DirectX for rendering instead of being software-driven.

I dunno how I'd go about writing a software rendering engine.  I once wrote a QBasic program that animated a rotating cube on screen, but that was greyscale and didn't run very well on a Pentium 200.
Title: V should have nothing to do with FS3
Post by: Flipside on September 26, 2003, 05:34:17 pm
Well, the SCP guys are doing more or less exactly what [V] did, they are keeping the 'bones' of the program, basic functions etc, but 'fleshing' out the bits where it was considered lacking, or taking advantage of new technology.

And as for any more FS Universe games by Volition being on console, I'd be interested to see what their take of events would be, but that does not mean that just because [V] wrote it, that I will accept it as canon for the FS Universe :)

Flipside :D
Title: V should have nothing to do with FS3
Post by: karajorma on September 26, 2003, 05:37:42 pm
Quote
Originally posted by LtNarol
EDIT: On the subject of rights to FS, we as a community hold none.  We do not hold any patents, we are not a legal entity, we are a small minority, and we don't really have any power in terms of buying power (excluding those of us who are willing to throw in multiples of thousands of USDs into a game).


We hold no rights to FS3 but [V] would be fools to ignore us if they did decide to make FS3. We are the core audience. We are the people that are likely to automatically buy FS3 AND shout about it too all of our friends.

If the community hated their version of FS3 they'd have a hard time dealing with that once the word got out that the remaining hardcore Freespace fans hated it.

As for [V] working on FS3 I think this is a lot of speculation based on a couple of e-mails sent from Interplay - A company (which as we are all aware) couldn't find its arse with both hands.
Title: V should have nothing to do with FS3
Post by: LtNarol on September 26, 2003, 06:03:18 pm
Lets assume that a fresh copy of FS3 sells for $50, this community has about 200 active members going off of a very liberal estimate.  Thats only 10k.  Assuming V gets half the proceeds (which is again a very liberal estimate), figure that from this entire community they get 5k.  Factor in the people we talk to who actually buy the game and that may rise to 15k, but most people would more likely go for console games - they're just more popular these days.

EDIT: who want's to take a guess at how much a game costs to make?  My guess starts at 2 million, any takers?
Title: V should have nothing to do with FS3
Post by: kode on September 26, 2003, 06:11:24 pm
depends if it's "a game" or "the game". most games cost about a million or so, IIRC. about 5% of them makes net profit.
Title: V should have nothing to do with FS3
Post by: Carl on September 26, 2003, 06:19:25 pm
If it's a space sim, it wouldn't work on a consol. if they make if for a consol and the PC, then fine. if it's a FPS, however, it could be either.
Title: V should have nothing to do with FS3
Post by: Unknown Target on September 26, 2003, 06:57:31 pm
It'd suck, nomatter what, if they cross-coded it for both. Face it, if [V] didn't make a seperate one for both, then we'd have to suffer through dumbed-down options, graphics, and possibly storyline (this is just my opinion, but I think pure console gamer's intelligence and/or maturity level is slightly less than that of an average PC gamer's)
Title: V should have nothing to do with FS3
Post by: Knight Templar on September 26, 2003, 08:24:58 pm
Wasn't it kinda obvious? Adam meant that Space Sims will probably gain new life/popularity (I.e. a new generation of people) if there was more of an effort to make space sims available on consoles.. good ones.

He never said "Damn, I wish we could make FS3 for Gamecube!" :rolleyes:
Title: V should have nothing to do with FS3
Post by: Kazan on September 26, 2003, 08:59:46 pm
Quote
Originally posted by Unknown Target
Lol, what happened?


Anyways, I'm not worried about [V], I'm worried about THQ's influence.


he and i had some rather heated arguments about good coding style
Title: Re: V should have nothing to do with FS3
Post by: Drew on September 26, 2003, 09:16:31 pm
Quote
Originally posted by Rake
God I hope Volition has nothing to do with FS3.

 


:eek2:
your insane
Title: V should have nothing to do with FS3
Post by: Hollewanderer on September 27, 2003, 03:20:57 am
Yaaaay! It works! My account finally works! *general happiness*

Ok, ok... now on the topic.

I am still holding my opinion from mentioned thread: Volition isn't going to screw current FS fans, as they are the ones who WILL buy the game, and can spread the word of its quality with either internet or computer magazines [well, quite a few people working in them like FS, at least in my country]. While they may do the FS3 on the console, they shouldn't dumb it down for PC, as PC users aren't going to like dumbed-down games [ALL PC users, not only FS fans; it could and would result in reduced sales for PC, and it is bad]. So, the most likely version is FS3 for PC, as good as usual, and FS3 port for consoles, most likely with changed interface [not by very much, I assume] and not much more. You know, the same thing that Westwood did with orginal C&C game. It was RTS on PC played with mouse, but with a bit of good will, they adapted it on console and it was still fairly playable.
EDIT: note about the FRED. I assume that it will be in PC version, as it was something that greatly extended life of FS and FS2. Getting rid of it would be idiotic.
Title: V should have nothing to do with FS3
Post by: Nico on September 27, 2003, 03:44:06 am
Quote
Originally posted by GalacticEmperor
And how, exactly, do you propose we order our wingmen around? Or handle subsystem targeting? Or energy management?

Or FRED?


actually, I think it's easy. let's take the Xbox pad:
left stick, control the ship
pad: control wingmen oders, and weapons ( like in that fps demo I tried )
right stick: targetting ( up, in reticle, down, closest, etc )
and ten buttons to do everything else.
or something.
as for fred, well, byebye fred ( altho a mouse, that's, what, movement and two or three buttons? if one can't emulate that with a pad they can't do videogames ).

But as there won't be a FS3... :p
Title: V should have nothing to do with FS3
Post by: Stunaep on September 27, 2003, 05:37:00 am
Let'em bring it on a console. I'm willing to bet money on, that [v]'s next game, be it FS3 or not, will be released on a console.

But it will be ported to PC. It will. If it's a fairly decent game, with a prequel on PC (see Red Faction, and that pretty much sucked), it will be ported.

If not, it isn't worth playing.
Title: V should have nothing to do with FS3
Post by: Setekh on September 27, 2003, 05:49:09 am
I wouldn't mind it on a console. There are just so many people into consoles that it would draw a huge number of people into the game - and they'd definitely want the prequels if they enjoy FS3. Also, one of the main things I want out of FS3 is a resolved storyline - and a console wouldn't stop me seeing that.
Title: V should have nothing to do with FS3
Post by: Singh on September 27, 2003, 06:13:41 am
If their going to make FS3 for the console......it better be a damn good story- or else I'm boycotting any future products by [V].

The only way i heard of Freespace 2 in the first place was by a demo i played a long time ago. When i saw a copy in the store, i brought it because i remembered how much fun the game was and how interesting the story looked. Considering this is the east (india and most of Asia) where sci-fi games are not as popular, I'd say that first impressions are the best- not to mention word of mouth.
Title: V should have nothing to do with FS3
Post by: DeepSpace9er on September 27, 2003, 11:24:04 am
What games is V doing? It seems like THQ dissolved them or something. Kind of like EAs assimilation of all smaller companies.
Title: V should have nothing to do with FS3
Post by: Hippo on September 27, 2003, 11:39:00 am
We are the THQ... Resistance is futile... Your game rights and programmers will be integrated as one... :lol:
Title: V should have nothing to do with FS3
Post by: Knight Templar on September 27, 2003, 12:11:49 pm
Like I said.. they could make a good FS FPS on a console (Like SC Ghost) and it probably wouldn't turn out half bad, possibly make a good port, and get a lot of money and new fans while their at it.

And we could also frag Vasudans. ;7
Title: V should have nothing to do with FS3
Post by: AlphaOne on September 27, 2003, 12:46:37 pm
:mad:  What does eny other company has to do with FS this is the exclusive art work of V and even if some other company decides to make it i believe  V should have a realy BIG word id the development of it.
And by the way who is the whiseguy who decides to make our or at least my dais bitter by mentioning the FS3 ?
And what is this crap about a console FS3 and then what do the PC owner guys have to do look at it and give theyr opinions on it...or what...look at what they did with resident evil with tombraider and redfaction and countless other games..!
My personal hope for you is this DIE DIE DIE :mad: :mad: :mad:
:mad2:  FS was ment for PC and will remain for PC i hope..:sigh:
Man does this guy deserve some serious burning....:mad2:
Title: V should have nothing to do with FS3
Post by: Galemp on September 27, 2003, 12:54:52 pm
*hoses down AlphaOne*

Dude, nobody likes flaming. He was simply bringing up the topic that Adam Pletcher said he thought consoles were the future of space sim games, and expressing his opinion on the subject.
We can agree, we can disagree, but please don't flame.

This has been a public service announcement; we now return you to your regularly scheduled programming.

EDIT: It was AP, not DaveB. Sorry.
Title: V should have nothing to do with FS3
Post by: SadisticSid on September 27, 2003, 02:55:43 pm
Everyone said the same about first person shooters until Halo came along on the XBox. And while I don't think [V] can do the same with a console space sim considering Red Faction and its sequel, it doesn't mean they can't by default.
Title: V should have nothing to do with FS3
Post by: DeepSpace9er on September 27, 2003, 03:44:13 pm
When they come out with a joystick and 104 keyboard for X-box i will be really surprised...
Title: V should have nothing to do with FS3
Post by: phreak on September 27, 2003, 03:55:06 pm
well they did have that hella big controller/cockpit for steel battalion

and if it does come out for consoles, were gonna have a big influx of 5 year olds
Title: V should have nothing to do with FS3
Post by: Kazan on September 27, 2003, 04:24:26 pm
it was pletcher not baranec
Title: V should have nothing to do with FS3
Post by: mnftg64 on September 27, 2003, 11:24:16 pm
IMO if FS3 came out on a console it simply wouldn't do well for a couple reasons.

You would lose a good amount of the current fans because they either don't have the selected console or the game sucks compared to the older ones.

We all know V is bad at advertising....ok.....horrible (did you ever see a V commercial?)...the game would end up being one of those games that like one person has in your city. You rent it, invite your friends over and beat a few levels or maybe all of em and then never think of it again. No replay, FRED would be gone.

It wouldn't work well.
Title: V should have nothing to do with FS3
Post by: Psyckosama on September 27, 2003, 11:56:03 pm
Quote
Originally posted by Whitelight
Leave god out of this, and if you are so sure volition won`t make a PC version ,you`d better take a second to rethink!! :nod:


Would that be anything like the PC version of Red Faction 2?


Think about it...
Title: V should have nothing to do with FS3
Post by: Knight Templar on September 28, 2003, 12:20:41 am
Quote
Originally posted by mnftg64
We all know V is bad at advertising....ok.....horrible (did you ever see a V commercial?)...the game would end up being one of those games that like one person has in your city. You rent it, invite your friends over and beat a few levels or maybe all of em and then never think of it again. No replay, FRED would be gone.




I thought advertising was the producers problems, not V's.
Title: V should have nothing to do with FS3
Post by: TrashMan on September 28, 2003, 05:55:22 am
Console or Pc.... That's not the issue

While I do think that PC games are generally better than console ones, that is not the point...the point is to attract buyers.

It's a tragedy, for FS1&2 are among the top 10 games I ever played, but most people won't take a closer look at them.
Why? What's wrong with space-sims?...Nothing..

An average gamer is bombarded by FPS, racing/football simulations and strategy/RPG games... There's just too many games, too little time/money, so one has to choose. Most people will go with a FPS/Strtegy, for they are popular...and sadly, space-sims will generaly be left behind....

Life's a b****!!!!
Title: V should have nothing to do with FS3
Post by: Corsair114 on September 28, 2003, 06:43:18 am
I prefer console gaming to PC gaming(unless it's a FPS, then you'd better damn well have mouse support or I won't give a second look). With consoles I can spend $200-$300 and have a system that I won't have to upgrade for around 5~ years. To stay current with PC's,  I'd need to spend, what, $1500 to get there and then another $100-$200 every few months? No. If I wanna play a game(with the exceptions of RTS, Flight Simulator, and FPS games) I will almost always go to a console game first. That's just the way it works. People are more comfortable spending a couple hundred dollars every few years, than having to constantly upgrade every few months. Well, ok, maybe not everyone is, but I am.

There's also no reason wingman commands couldn't be issued via voice command. SOCOM does it. Ok, maybe not the best comparison, but it could be done with a bit of trickery and work. Oh yeah, and about Freespace with a stick... there are joysticks for consoles, folks. Look and you will find them.

Right now, if Freespace 3 came out, console or PC, and it was as good(possibly even better than) Freespace 2, given the shape of the "space sim" genre... point me at its competition. I mean, really, if whoever PUBLISHES(In response to KT: Publishers do the advertising, usually) the game advertises it, I gurantee it'd kick ass. It'd kick unholy ass, be it PC(Freelan-what?), or console(Rogue who?). Volition, if they've got the license and don't milk the series(considering the state it's in, there isn't much to milk) by just tossing an FS3 out the door, then I'm pretty sure you can expect to be knocked flat on your ass.
Title: V should have nothing to do with FS3
Post by: Galemp on September 28, 2003, 08:24:39 am
The fact remains that if it were not for FRED, the community would have died a long time ago. And as long as there is a FRED, the community will live on.
Title: V should have nothing to do with FS3
Post by: Singh on September 28, 2003, 09:22:42 am
That's the thing. If FS3 is released on the console, to preserve the community, [V] should at least release a newer, better version of FRED and port FS3 to PC.

It wont be much, and may or may not be a failiure on the PC even though it was good on the console, but at least a new version of FRED should keep things going for a short while till it can be properly fixed. The only reason Freespace 2 has survived till today is FRED. Without it, Fs2 would have died a long, long time ago in another generation that is far away ;)
Title: V should have nothing to do with FS3
Post by: aldo_14 on September 28, 2003, 10:12:09 am
Personally, i think if V released a space sim, it wouldn't be FS3 - it'd be something in a seperate universe, with a different storyline.  I'm not sure FS3 would be as financially viable as a new series, because a lot of people will be turned off if they haven't played the prequel/s - especially given the way the storyline in FS2 finished.
Title: V should have nothing to do with FS3
Post by: Stunaep on September 28, 2003, 12:32:07 pm
but considering, that they have said that they would very much like to finish the FS storyline, and that they have also said, that THQ pretty much lets them do what they want, I think that if they ever make another Space combat sim, then it'll be an FS title
Title: V should have nothing to do with FS3
Post by: Knight Templar on September 28, 2003, 12:33:34 pm
It would be interesting to see what they come up with other than a FS space sim.. :doubt:
Title: V should have nothing to do with FS3
Post by: Gloriano on September 28, 2003, 01:36:13 pm
so whats story in FS3 could be Shivans 3 invansion:o

and when that game come i will not buy it why? because i want would see only something new
Title: V should have nothing to do with FS3
Post by: DeepSpace9er on September 28, 2003, 01:55:29 pm
I think FS3 storyline would have been more along the line of Inferno. V should do something like it, except ultra-optimize it with a new game engine better textures, higher-res, Dx 9 compatible, and use most of the models the Inferno team made... just my opinion.
Title: V should have nothing to do with FS3
Post by: Gloriano on September 28, 2003, 01:59:56 pm
i would say no big ships for terran or Vasudan i just hate if there is too many too big ships
Title: V should have nothing to do with FS3
Post by: hobnob1978 on September 28, 2003, 05:49:00 pm
I like big ships thankyou. It`s great fun to dogfight while huge ships bash the hell out of each other. Beam cannons were one of the best additions to the engine (apart from running in higher res).

having been talking about consoles ect.... I`m not sure. While the arguements of controls ect are pointless as it could be got around(although the number of targeting systems ect are staggering when you try to fit them into a tiny controller.) I am more worried over the gameplay itself. The big advantage about PC owners and our machines is that if you need extra power to make your game run you just up the spec... It`s a good bet that fans of the game will buy an upgrade. We all know that this is the burdon of being a PC owner.
FS2 does not have many major battles between the big ships and has hardly ANY involving huge fleets. I remeber the final misson in FS2 brought my P300 with voodoo3000 card to a crawl as it tried to load and sort out the models ect. THIS is what would limit FS on a console. Imagine that they code for a console... unless they limit what it can do in effects, number of rendering ect it`ll crawl. Example is Halo on Xbox. My friends and mags report that it looks and plays fine until it gets busy, then due to the consoles limited resources it crawls... (and it seems the port has been cocked up, A PC with extra power cannot seem to handle high reses in some reviews).....

A console would simply limit what could be done when compared to a PC, this would limit the storyline and FS would suffer.

Imagine if you will FS2 on the PS... same time yes? Look at the differences in power. Even today with all the consoles mightly powerchips for graphics they simpy cannot match the PC STILL in CPU, mem, storage and in some cases graphics.

I`m waffling..... I`ll stop.
Am I in favour of FS3? Yes.
Do I care if it is console only?: Again yes but only due to the storyline limits it will impose compared to coding on PC.
Do I care if it is dual coded.... Nope. I think V should recode FS and FS2 onto a dual disk NOW for PS2 and Xbox. This`ll let people catch up with the story. Then they can code FS3 for PC first with a powerful engine and then de-res it for the consoles.
Would I welcome Console owners into the FS universe? Hell yes, it would show then what they`ve been missing without a PC :-)
Title: V should have nothing to do with FS3
Post by: DeepSpace9er on September 28, 2003, 06:29:51 pm
If FS3 came out on console, i dont know what i would do. I hate consoles peroid. They have no power vs a PC, therefore the game would probably suck.
Title: V should have nothing to do with FS3
Post by: Whitelight on September 28, 2003, 09:58:02 pm
But don`t they have the best of both worlds here, (console & PC). :nod:

They can attract gamers for both platforms, at least it make sence to me..

Oh there I go again talkin giberish :D
Title: V should have nothing to do with FS3
Post by: JC128 on September 28, 2003, 10:17:15 pm
In refrence to what rights the coders have.. None.

Legally Volition owns the rights to Freespace.. It is at thier will that the source code is open. They reserve the right to force the shutdown of the Source Code project if they so desire.

We, this community the users of this source code are licensed only to use, modify the code. We do not own it.

If you have ever looked at the original source code this is all you would need to read:

Copyright (C) Volition, Inc. 1999.  All rights reserved.

All source code herein is the property of Volition, Inc. You may not sell
or otherwise commercially exploit the source or things you created based on the
source.

meaning they own all rights to anything you do in the code, meaning they could come in here take the current SCP build and call it Freespace 3 :nervous:
Title: V should have nothing to do with FS3
Post by: Knight Templar on September 28, 2003, 10:31:33 pm
....... yes.. that'd work wonders for PR.
Title: V should have nothing to do with FS3
Post by: JC128 on September 28, 2003, 10:36:53 pm
i didnt say it was smart i said they could do it, legally :p
Title: V should have nothing to do with FS3
Post by: StratComm on September 28, 2003, 11:07:03 pm
No, they can't either.  If they took the current SCP code, then they would have FS2 plus a bunch of other people's code.  The things they wrote are theirs, yes, but all of the SCP enhancements would have to be removed.  The coders do own what they have written, at least in part.  Now the coders can't take snippets out of the V code and call it theirs (or use it in a project) but by the same token V can't take snippets of SCP'ers code and call it their own either.  At least not without opening grounds for a serious and uncontestible intellectual property rights suit.  Especially if V tries to sell it under their name.
Title: V should have nothing to do with FS3
Post by: Whitelight on September 28, 2003, 11:36:16 pm
Quote
Originally posted by JC128

Legally Volition owns the rights to Freespace.. It is at thier will that the source code is open. They reserve the right to force the shutdown of the Source Code project if they so desire.


The coders haven`t and won`t do anything illegal to bring the wrath of volition down on them, that would be the only reason to shut it down, so this is null and void. :)

Volition made it open sorce for the public to code it, nothing more nothing less, if anything it gave FS2 a second life. :D
Title: V should have nothing to do with FS3
Post by: Descenterace on September 29, 2003, 03:11:00 am
I have to admit that consoles are exceeding PCs in graphics, but this is because they focus on games.  The X-Box, I believe, uses a 500 Mhz CPU, but it can outperform a 1.7Ghz CPU when running games because that's all it does.  PCs have to run the base operating system too, and have a whole load of indirection and deadwood between the game and the hardware.

Consoles are definitely the future for games, but I'll not switch to them until PC games are well and truly dead.  Of course, PC games will never die because there will always be a market for them.

Besides, PC games work on all PCs of high enough spec, provided you've got the right operating system.  The compatibility issues occur in software, not hardware, so games producers don't have to focus on one type of PC, like they do with consoles.  N64 games won't work on Playstations, but DOS games will work (usually) on Win95/NT operating systems.  Not only that, but you can upgrade your PC to run the next generation of games and it will still run the old ones (normally).  But if you have a SNES, and you want an N64 game, you have to buy a new console...

PCs rule.  Pity they cost so damned much.
Title: V should have nothing to do with FS3
Post by: Gloriano on September 29, 2003, 04:15:20 am
i hate ships that are 20-30km if they don`t fit plot

ships to 1-4 are in my mind most important thing
Title: V should have nothing to do with FS3
Post by: hobnob1978 on September 29, 2003, 09:31:32 am
Quote
Originally posted by Descenterace
I have to admit that consoles are exceeding PCs in graphics, but this is because they focus on games.  The X-Box, I believe, uses a 500 Mhz CPU, but it can outperform a 1.7Ghz CPU when running games because that's all it does.  PCs have to run the base operating system too, and have a whole load of indirection and deadwood between the game and the hardware.

Consoles are definitely the future for games, but I'll not switch to them until PC games are well and truly dead.  Of course, PC games will never die because there will always be a market for them.
 


I don`t beive that consoles are exceeding PC`s in graphics at all. Halo has had a large amount of graphic stuff put BACK for the PC... It`s only sluggish coding that has ruined it`s ability to smoothly run.

Look at doom3, Half life2 and a couple of the other next gen games. They outclass all the concole games in graphics. HL2 will be coming out on Xbox but boy is it cut down in graphics.
Ah, I`m sure consoles will match PC`s soon with graphics but as I sated before they CANNOT match CPU power. while windows may take some it can hardly be called a huge drain on CPU power. We as PC gamers can have such intelligent foes compared to consoles. Having played the Xbox and PC version of Unreal tournament 2003, I can safely say the PC won on both graphics and AI bot intelligence.

Consoles are not the future of games, they may keep it in the mainstream for the public (not that that may be a good thing consdering the huge en mass pumped dross for them) but the PC is very good for games that require more muscle and sometimes people who care about playing something through to it`s conclusion.

Sigh, I`m not going to bring myself to start a console Vs PC argument. All I`ll say is that I have a PS2,Xbox and PC... I play more games on my PC and enjoy them more that I do on consoles. But then that s my opinion.

PS- Just pleased to see that PC sales are still going strong. As is software.

Roll on FS3.
Title: V should have nothing to do with FS3
Post by: magatsu1 on September 29, 2003, 01:10:07 pm
my dad was glad I got a PC 'cos "I could use it for more important stuff than playing games"
heh, oh well. :D
Title: V should have nothing to do with FS3
Post by: Krackers87 on September 29, 2003, 02:05:55 pm
This makes me furious.

You wanna know why all these people are moving to consoles? Because they lose to much money from people who Hack burn and copy PC games. Now that its 100 times harderto do this on consoles its no wonder why all these companys are going console with their games.

Why dont before you start complaining and putting down try to think WHY.
Title: V should have nothing to do with FS3
Post by: Unknown Target on September 29, 2003, 02:18:13 pm
A new law recently came out, stating that if a commercial program has ONE line of user-made code in it, it is open-source.
Besides, now that [V] has released it's code for FS2, I think that that game is now free game, by law. I don't think [V] would be allowed to shut us down, at least not easily.

And Krackers, the reason they're moving to consoles, is that there's more PEOPLE playing consoles, thus higher profit margins.
Title: V should have nothing to do with FS3
Post by: Krackers87 on September 29, 2003, 02:18:39 pm
Easy way to see who holds the rights



Produce a refrence to FreeSpace and start selling it.

THEN wait and see who sues you.
Title: V should have nothing to do with FS3
Post by: Krackers87 on September 29, 2003, 02:20:15 pm
Quote
Originally posted by Unknown Target
A new law recently came out, stating that if a commercial program has ONE line of user-made code in it, it is open-source.
Besides, now that [V] has released it's code for FS2, I think that that game is now free game, by law. I don't think [V] would be allowed to shut us down, at least not easily.

And Krackers, the reason they're moving to consoles, is that there's more PEOPLE playing consoles, thus higher profit margins.


That to but i read several interviews about it.
Title: V should have nothing to do with FS3
Post by: Gloriano on September 29, 2003, 02:29:53 pm
why peoples not just wait if there is news coming in future
Title: V should have nothing to do with FS3
Post by: Flaser on September 29, 2003, 03:51:18 pm
You can't sell an open-source program unless you've put in something that was your own work and you had it copyrighted.

IMHO people play on consoles, because there's nothing to do about them, other than jack in the CD/DVD and play the game.

With a PC you have to do magic tricks like: "installing the game" - copying files, or even more troubleshoot!!!

[lamer-voice] I can't believe anyone would use one of those sucky PCs[/lamer-voice].

Check the video on Red versus Blue, about the Mac gamer. You'll see the properly balanced and told version of my story.
Title: V should have nothing to do with FS3
Post by: Krackers87 on September 29, 2003, 04:39:05 pm
Quote
Originally posted by Krackers87
Easy way to see who holds the rights



Produce a refrence to FreeSpace and start selling it.

THEN wait and see who sues you.


I know you cant legaly. People will sue you if you do. The point of this is to find out how holds the rights by seeing who sues you for copyright infringement. Also notice the REFRENCE part. ie: FS2 Mugs, FS2 THE MOVIE, something along those lines. Or FS3.

Now youve made me kill something funny. Shame on you. :blah:
Title: V should have nothing to do with FS3
Post by: Flaser on September 29, 2003, 04:44:49 pm
oh my....

However I think you could reserve the rights for the FS_Open.

We need to make a non-profit international organization (no tax, ect. that's why non-profit), and we could have the FS_Open copyrighted.

Well I know the reaction....dream on...
Title: V should have nothing to do with FS3
Post by: Ace on September 29, 2003, 05:57:06 pm
Personally I wouldn't go for a space sim developed for a console.

I feel that the technology is too limiting for a proper audio visual tour de force. Some of the next generation consoles such as X-Box 2? Yes.
Title: V should have nothing to do with FS3
Post by: Kosh on September 30, 2003, 01:14:55 am
Quote
Originally posted by Woolie Wool
Volition would never be stupid enough to put a goddamned SPACE SIM on a console.



Gaming companies have been known to do some pretty stupid things. Like Atari turning down an offer from Nintendo to promote the NES (something like that).
Title: V should have nothing to do with FS3
Post by: neo_hermes on September 30, 2003, 12:12:34 pm
Bah! :hopping: why are you people talking about consoles again blah blah blah blah. :D
Title: V should have nothing to do with FS3
Post by: J3Vr6 on September 30, 2003, 01:58:31 pm
B/c if you're making a video game and you want to target the biggest possible market out there, you'd make the game a console one.  I would hope they'd do it on the PC, though.

Whatever, I don't think they'll make a FS
Title: V should have nothing to do with FS3
Post by: Setekh on October 02, 2003, 09:57:04 am
Some dudes put out a mech sim on console which has a whole damn cockpit for the game. Now, if that came out for a console FreeSpace, I wouldn't be complaining. Certainly, one of the main issues I have with any console space sim is that there just aren't enough buttons. ;)
Title: V should have nothing to do with FS3
Post by: Ace on October 02, 2003, 10:46:15 am
Quote
Originally posted by Setekh
Some dudes put out a mech sim on console which has a whole damn cockpit for the game. Now, if that came out for a console FreeSpace, I wouldn't be complaining. Certainly, one of the main issues I have with any console space sim is that there just aren't enough buttons. ;)


That's why my stance against a console game isn't based on controls, (since you can create your own custom controler) but is based on the fact that the hardware is fixed and for a good tour de force for audio/visual effects a next-gen console or current PC is needed.
Title: V should have nothing to do with FS3
Post by: diamondgeezer on October 02, 2003, 10:52:38 am
I'm going to play Link to the Past until you all profess your love for consoles
Title: V should have nothing to do with FS3
Post by: kode on October 02, 2003, 12:41:03 pm
Quote
Originally posted by diamondgeezer
I'm going to play Link to the Past until you all profess your love for consoles


I won't lie to you, I must admit that I indeed do love my GBA. but I aint getting a tv console without a very good reason, as I'd probably rather build myself a home entertainment computer based on the mini-itx form factor instead.
Title: V should have nothing to do with FS3
Post by: Drew on October 02, 2003, 01:46:24 pm
Quote
Originally posted by diamondgeezer
I'm going to play Link to the Past until you all profess your love for consoles

hah!
i play my SNES games on my PC now! :devil: :rolleyes:
PC's own....  :rolleyes:
Title: V should have nothing to do with FS3
Post by: kode on October 02, 2003, 01:48:08 pm
Quote
Originally posted by Drew

hah!
i play my SNES games on my PC now! :devil: :rolleyes:
PC's own....  :rolleyes:


yeah, but does it fit into your pocket?
Title: V should have nothing to do with FS3
Post by: daveb on October 05, 2003, 08:53:25 pm
Dang. You guys are still here?
Title: V should have nothing to do with FS3
Post by: phreak on October 05, 2003, 08:58:59 pm
DAVE IS BACK!!!!  dude check the source forum, well hook u up with private access.
Title: V should have nothing to do with FS3
Post by: Turnsky on October 05, 2003, 08:59:03 pm
Quote
Originally posted by daveb
Dang. You guys are still here?


we've always been here... ;)
Title: V should have nothing to do with FS3
Post by: Jonathan_S47 on October 05, 2003, 09:08:17 pm
Indeed. This is one of the best places for anyone who wants to learn how to mod to go to.
Title: V should have nothing to do with FS3
Post by: Bobboau on October 05, 2003, 09:23:24 pm
daveb!!!
the lord of all codeing!
please don't leave us!!
please come back to us!!
please, we miss you!!!
Title: V should have nothing to do with FS3
Post by: Knight Templar on October 05, 2003, 09:26:17 pm
Quote
Originally posted by daveb
Dang. You guys are still here?


Please do ignore this threads title and the ignorant people within it, oh merciful one. :nervous:


;)
Title: V should have nothing to do with FS3
Post by: Stealth on October 05, 2003, 10:31:46 pm
Quote
Originally posted by Setekh
Certainly, one of the main issues I have with any console space sim is that there just aren't enough buttons. ;)


amen!!!
Title: V should have nothing to do with FS3
Post by: Sandwich on October 05, 2003, 10:47:50 pm
Geez guys, talk about being an embarassment. :p

Still, it is good to see you back, Dave. :)
Title: V should have nothing to do with FS3
Post by: Bobboau on October 05, 2003, 10:56:31 pm
I don't want to say anything that could scare off dave, but I realy don't like the way V has gone sence about 5 months after FS2 was relesed, nearly all the staff whent silent, and though I know I'll get corected on this by dave, it seems as though there was a major shift in the way V goes about makeing games, for those of you who think V makeing FS3 as a (primarily) console game would be OK I have but only two words for you, Red Faction, it's been around for what 1/5th as long and it's comunity is alredy dead, this is becase it was unmodable and not mod frendly (exept in multiplayer were it was a little TOO mod frendly if you know what I mean), V would not relese any file formats, therefore no one could make any tools for editing the models, the tools they did relese came with dumbed down models that lacked many of the cooler features, looking into things most of the features you would have expected to be table modifyable was hard coded, about all you could do was change the aperence of some things and cheat (wich many many many people did a whole lot)
Title: V should have nothing to do with FS3
Post by: Setekh on October 06, 2003, 05:35:43 am
No kidding, Mike. Hey, Dave. How are you these days?

Quote
Originally posted by Ace
That's why my stance against a console game isn't based on controls, (since you can create your own custom controler) but is based on the fact that the hardware is fixed and for a good tour de force for audio/visual effects a next-gen console or current PC is needed.


I don't entirely agree. Consoles can still slap some PC ass, I don't care what the numbers say - just play Halo on a PC and on an Xbox, and you can feel it. And that's nothing to mention Halo 2. :)
Title: V should have nothing to do with FS3
Post by: pyro-manic on October 06, 2003, 09:04:41 am
I got a PS2, a Gamecube, and a PC. I use all of 'em. If FS3 is made, I'll play it. If it's out on PC, I'll rush out and buy it. If it's out on a console, I'll rush out and buy it. If it's good, I'll keep it. If not, I'll take it back to the shop. No more problem. :D

An FS FPS sounds very cool, by the way. Anyone here mod Half-Life? ;7
Title: V should have nothing to do with FS3
Post by: Setekh on October 06, 2003, 10:07:56 am
Quote
Originally posted by pyro-manic
An FS FPS sounds very cool


http://redfaction.volitionwatch.com/fsfps/

This actually showed some promise back when I was still here. :)

I just realised how long ago that actually was. :sigh:
Title: V should have nothing to do with FS3
Post by: neo_hermes on October 06, 2003, 01:31:40 pm
it makes me feel old
Title: V should have nothing to do with FS3
Post by: aldo_14 on October 06, 2003, 01:40:34 pm
Quote
Originally posted by Sandwich
Geez guys, talk about being an embarassment. :p

Still, it is good to see you back, Dave. :)


I guess sometimes you just feel the need to be hero worshipped on your lunch break.............













:p
Title: V should have nothing to do with FS3
Post by: Woolie Wool on October 06, 2003, 02:36:41 pm
Quote
Originally posted by daveb
Dang. You guys are still here?


HOLY ****, IT'S DAVE FROM VOLITION!:eek:
Title: V should have nothing to do with FS3
Post by: Martinus on October 06, 2003, 02:43:58 pm
[color=66ff00]Real game players don't give a damn about the platform, real game players just play the game for the game.

And not that I'm trying to coerce DaveB into sticking around (I think his reply was that of someone jaded) but can you guys not realise that Volition is not simply a coding shop for fans, it's a business that has to make a turnover. It's also a business that as far as I'm concerned we're pretty much indebted to, they not only gave us an imaginativve universe in which to play, they gave us the keys to it in the form of the source code.

Console or PC is irrelevant, the only thing I think we should be concerned with is wishing Volition the very best at whatever they do because without them we would not be having the great time we are having together.
[/color]
Title: V should have nothing to do with FS3
Post by: Galemp on October 06, 2003, 04:52:38 pm
Quote
Originally posted by Maeglamor
Console or PC is irrelevant, the only thing I think we should be concerned with is wishing Volition the very best at whatever they do because without them we would not be having the great time we are having together.


Well said, and so very true. :nod:

I didn't realize that color tags worked with the British spelling too. Neat.
Title: V should have nothing to do with FS3
Post by: Drew on October 06, 2003, 05:30:27 pm
Quote
Originally posted by Woolie Wool


HOLY ****, IT'S DAVE FROM VOLITION!:eek:

and i agree with melgamamor...
cept i dont have the money to buy a Ps2 and Xbox
Title: V should have nothing to do with FS3
Post by: Shrike on October 06, 2003, 05:40:56 pm
Quote
Originally posted by daveb
Dang. You guys are still here?
No.
Title: V should have nothing to do with FS3
Post by: Knight Templar on October 06, 2003, 06:42:17 pm
Quote
Originally posted by Woolie Wool


HOLY ****, IT'S DAVE FROM VOLITION!:eek:


No. Actually, it's Dave from Nintendo of America.
Title: V should have nothing to do with FS3
Post by: neo_hermes on October 06, 2003, 06:56:23 pm
:o