First off I like to congratulate the Saga crew for a SPECTACULAR job on making this game, brings back a LOT of memories from back in the day when I first played WC3 when it came out.
However I have a couple question I want to ask.
First off, the guns
I noticed for every individual gun type, they fire in pairs, and I remember in the original WC3, they fire in a staggered pattern with a MUCH faster rate of fire. My question is are the guns going to be link in "duel" fire always? or are you going to have a "stagger" fire option so our fire rate is going to be similar to that of WC3?
On a tangent subject, gun energy drain. On my memories of playing the games and looking at youtube vids, the time you can fire on full guns in the original games is significantly more then that of Saga. Is the drain rate going to be the same as in the prologue release or are you guys going to change the drain rate of the guns? ( I have a feeling energy drain is directly linked to the subject above of having "linked" fire but I thought I'd toss it out just in case I'm wrong )
Second question, Missile lock times
As with above I remember having a MUCH faster lock time, and all I can say is the Saga missile lock times felt.... sluggish...especially when handling torps. Are you guys going to decrease the lock times?
Third question, Flight physics.
Just put it out, is the final flight model going to be more like the WC games with "crisper" movement and control inputs, rather then the smooth "arcs" the fighter goes through as they make snap manuevers as with FS2? (I remember the WC3 and subsequent games having almost FS like movement in the cutscenes, but I'm going for game play here)
Well with that off my chest,
Regardless if you guys change those or not, I look forward to shredding Kilrathi in the final release.