Author Topic: RELEASE: Windmills  (Read 66734 times)

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Offline Mongoose

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It relates to the campaign somehow, I don't know how or why.
...

The campaign is called Windmills.

The song has the word "windmills" in its title.  And:

Quote from: Wikipedia
The song illustrates a person's mental state after a romantic break-up, relating the way emotionally charged thoughts and memories can run in tortured circles.

I...kind of fail to see what you're still missing here. :p

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
I got that they both had winmill in the title but I didn't understand the meaning. Thanks for pointing it out though.

I'm not asking what something means anymore, it shouldn't take ten pages of asking to get the answer. :doubt:

  

Offline mxlm

  • 29
So, when I attempt to run the campaign, I get the following:

Error: Unrecognized operator.

In sexpression: ( and
   ( has-arrived-delay 10 "Zeta" )
   ( query-orders
      "Zeta"
      "Destroy my target"
      5
      "Cruiser#three"
   )
)
(Error appears to be: query-orders)
File: MissionParse.cpp
Line: 6016


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

I am using 3.6.10 (whatever comes from the installer; just ran it again to make sure, everything's up to date), and I do have the nomotiondebris and ambient_factor 200 stuff in effect. Any suggestions?
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Oh, suggest you grab hold of Release Candidate 3 of the 3.6.10 Builds. Obtainable here: http://www.hard-light.net/forums/index.php/topic,63492.0.html :D

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
3.6.10 (whatever comes from the installer; just ran it again to make sure, everything's up to date)
Ah, yes. Yet another thing that I dislike with the Installer. People think it is the most up-to-date thing on HLP.

It's not. Quite outdated, actually. Get FSO 3.6.10 RC3 manually. There is a link in my signature.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline SPARTAN-367

  • 26
  • Olly olly oxen free
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Wow... that was awesome...  :eek2:

Ironically as a commander... to make decisions... very true my friend a very informative campaign indeed.

I like the twists.
- SPARTAN-367 (PAT)

Without Knowledge, Skill cannot be focused. Without Skill, Strength cannot be brought to bear and without Strength, Knowledge may not be applied.

"TROOPERS we are GREEN, and very very MEAN!"

 

Offline mxlm

  • 29
Jeff, Dilmah, thanks. That did it.

So what does it say about me that the emotion elicited from the final mission was amusement? I suppose it's similar to the amusement that, say, Pulp Fiction prompts, but amusement nonetheless.

It seems to me that--and I presume this is intentional--it's pretty damn impossible to prioritize in the stealth mission given the lack of context.
Spoiler:
What sort of base? Are there time pressures beyond the seven minute limit? What happens if I don't find it? What happens if I do find it? Do we have any ideas what the signal is? How important is that cruiser? Who or what is on that transport?

So I suppose my answer to the 'does context even matter' question is that it certainly does when trying to make decisions beyond how best to blow stuff up

Anyway, a very impressive piece of work, even if it did feel a bit dry and clinical. The simulation wasn't meant to have a voiceover, correct?

ETA: Oh, one complaint. In the first mission I got a 'equal results' message. Didn't favor one or the other. Yet in mission 3
Spoiler:
Side 2 kept getting reinforcements with the message 'your sacrifice of the civilians is used as propaganda'. I mean, I guess 2/3 of them did die, but it wasn't exactly a sacrifice. Of course, propaganda isn't exactly fair, so...
« Last Edit: June 07, 2009, 11:03:24 am by mxlm »
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline Ransom

  • M. Night Russel
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  • It will not wait.
    • Rate of Injury
ETA: Oh, one complaint. In the first mission I got a 'equal results' message. Didn't favor one or the other. Yet in mission 3
Spoiler:
Side 2 kept getting reinforcements with the message 'your sacrifice of the civilians is used as propaganda'. I mean, I guess 2/3 of them did die, but it wasn't exactly a sacrifice. Of course, propaganda isn't exactly fair, so...
Yeah, that was an oversight on my part. The final mission doesn't take an equal or perfect result into account and I haven't gotten around to fixing it yet.

 

Offline htnk

  • 24
Very interesting project. I played it twice already :)

found this strange though :
Spoiler:
In the final battle, sometimes when the cruiser jumps out to the other base its weaponry changes - beam weapon gets replaced by laser turret or the opposite, or sometimes beam weapon that has been destroyed/damaged by fighters/bombers gets repaired to 100% again after the jump.  
« Last Edit: June 14, 2009, 02:59:06 pm by htnk »

 

Offline Gunteen6

  • 26
  • Don't let life get you down! Get up! Go!
    • S31-IKS Parent Boards
that was a truly interesting concept. i liked it quite a bit. ^.^

i'd love to see a full campaign on that. :D
Gunteen6 is now S31-Syntax! If I could change the name, I would!

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Amen. Although I'd imagine it'd be one helluva time-consuming effort.

 

Offline Siddyus

  • 24
This campaign blew my mind out. Damn nice.  :yes:

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
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What build was used to make this? Rc3? I know i've got 10-something. I should update at some point.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline chief1983

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I think it works with RC3.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Tomo

  • 28
I think it works with RC3.
It does.
At least, that's what I ran it on.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Definitely runs.....  A few odd results. Like at the end of scenario 4 when you ummmmm, how to say it without spoiling it......
When you are meant to be able to kill things in a fighter, the controls lock out...  At least once. Sometimes it runs fine though *shrugs*
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline dragonsniper

  • 29
  • Master of the Irrelevant
    • Steam
Wow. I didn't expect something like this. Very cool. :yes:
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 
:Insert Mini-Necro beam here:
My two cents:  I feel this campaign absolutely must be played with the text to speech on.  I did so with Microsoft Anna (English) from Windows 7.

Spoiler:
The feeling I got with Microsoft Anna:
1. SIMULATION is an AI (obviously)
2. The AI is a little bit on the emotionally detached / experiment with humans / rampant / malfunctioning side (think GLaDOS from Portal).

#2 is important because it caused me to go along with "this is not how one would train an officer." Of course not! Obviously the training simulation has gone haywire! "Help! Unplug me! Something's gone wrong!" *bangs simulator door* "LET ME OUT!" *wink*  The detached, monotonous computer voice adds immersion for a "malfunctioning simulator" interpretation.

Storytelling: 4/5 (some of the "switches" and sudden "questions" were too abrupt)
Gameplay: 4/5 (see above - biggest example is the abrupt "switch sides" thing)
Concept: 5/5
« Last Edit: September 08, 2009, 02:18:53 am by Gregster2k »

 

Offline technopredator

  • Does not compute
  • 27
  • Don't get mad, consequences are revenging you.
Can anyone tell me please if the link in the OP is up to date if not can anyone update it or post the latest?

I get weird graphics when I go to the mainn FS main screen after the intro movie, have anyone experienced something like this? I have the latest (3.6.12)
« Last Edit: April 20, 2011, 10:12:04 pm by technopredator »

 
The weird graphics are part of this mod. If you're really unsure about them, post a screenshot of it and a debug log.