I'm in the speed is life category as well. It's kind of interesting in a shielded fighter if you remove all energy from shields and give it to engines and guns. Once you lose shields, its just like unshielded combat, but you're faster than before. I generally keep my hand depressed on the accelerate button unless I need to stay behind a bomber to rip it apart, and I can't live without my afterburners.
I prefer short range missile combat. That sounds really funny when you actually say it. Tempests are my favorite secondaries because it's basically a high-power dogfighter primary with ammo. Other than that, I use harpoons and hornets when I drop to about 300 meters to make it a little more challenging. The trebuchet just took all the fun out of missile fights.
I can't live without targeting some kind of ship. It doesn't even have to be the one I'm after lol. All I need is a little picture of it in the bottom left and I can hit it fairly easily. I have almost 73% accuracy with primaries, and 84% with secondaries, mostly tempests. That's mostly because I had the 'joystick demo' with only the first ten missions for about four years before I got retail, and four or five of those you can only use tempests/rockeyes.
Beams: I love beams. Beams are awesome. Beams make everything easier to hit when it slams the brakes on an unlucky fighter. The hit stops it or sends it corkscrewing away slowly.