I am finishing a campaign and I thought it would be nice to add a few vehicle variants for added flavor; like 3025 versions of the vedette for rebels and more modern ones for professional soldiers. But in looking through the vehicle files, it seems each vehicle only has 1 variant. So I need to make a new object for each one. Now, I have no background in 3D modelling, so I was just going to follow the principles from the how to add a mech but with copying and pasting of the data used by models in the game already. Problem is some of the vehicles have no .tgl or .ini files (vedette, monsoon) while others do (Rommel, Alacorn). Moreover, the .ini files I do have for vehicles looks way more simple than mech .ini files. Here are my questions:
1. where are the model files (.ini, .tgl, etc) for the vedette, monsoon, and others? Are they in a .pak file somewhere?
2. Can I just copy and rename the rommel data files to create a new tank? Are there more files needed?