Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: CT27 on August 24, 2022, 08:31:00 pm

Title: "Shrouding The Light" Fenris error
Post by: CT27 on August 24, 2022, 08:31:00 pm
I tried to play STL on FSO 22.2 and MVPs 4.6.6, and through the first three missions I had no problem.

However, when I tried to play the fourth mission I got this error:

Error: Can't open model file <Fenris.pof>
File: modelread.cpp
Line: 1406

ntdll.dll! NtWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
fs2_open_22_2_0_x64_SSE2.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes
Title: Re: "Shrouding The Light" Fenris error
Post by: CT27 on August 24, 2022, 08:41:42 pm
This is weird because the Fenris model shows in the techroom.


EDIT:  UPDATE:  UPDATE:  I tried using different MVP versions since I save the latest of each set.  The latest versions of 4.5 MVPs (regular and FSPort MVPs) had the same problem but when I changed to the latest version of 4.4 MVPs (regular and FSPort MVPs), the cutscene plays okay and I'm able to progress in the campaign.  So something changed between 4.4 and 4.5 at some point.  If someone could still fix this though that'd be great.

UPDATE 2:  Just in case anyone was wondering, the file that caused the issue was "STL-C2.FS2"
Title: Re: "Shrouding The Light" Fenris error
Post by: Asteroth on August 25, 2022, 03:21:29 am
The Fenris model was separated into Fenris_FS1.pof and Fenris_FS2.pof. Unless STL itself is updated, it is not compatible with MVPS 4.5+.