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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: MLCBotMan on February 02, 2012, 12:01:23 pm

Title: problem compiling antipodes
Post by: MLCBotMan on February 02, 2012, 12:01:23 pm
Using visual c++ 2010 express i can compile the latest trunk (not fred, I know that). However I cant compile antipodes builds. Does antipodes require full visual c++ to compile
compiling code.lib seems to be where the problem is.
This is what I get.

1>../../speech/include\sphelper.h(53): fatal error C1083: Cannot open include file: 'atlbase.h': No such file or directory
1>../../speech/include\sphelper.h(53): fatal error C1083: Cannot open include file: 'atlbase.h': No such file or directory
2>------ Build started: Project: Freespace2, Configuration: Release SSE2 Win32 ------
2>LINK : fatal error LNK1181: cannot open input file 'H:\fsosvnantip\projects\MSVC_2010\Release SSE2\code.lib'
========== Build: 0 succeeded, 2 failed, 4 up-to-date, 0 skipped ==========
Title: Re: problem compiling antipodes
Post by: Iss Mneur on February 02, 2012, 12:50:07 pm
It looks like text to speech is enabled which does require the full visual studio to build.  Remove the FS2_SPEECH define from the project properties.  It should not be on by default.
Title: Re: problem compiling antipodes
Post by: MLCBotMan on February 02, 2012, 05:05:41 pm
apparently so does voice recognition. thanks