Author Topic: why do skyboxes vanish when i target something?  (Read 2344 times)

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Offline Nuke

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why do skyboxes vanish when i target something?
i found out yesterday that one could implement a skybox. so today i threw together a quick scene in truespace and made one. it works really cool like up to the point i tried to target something, then it disapears. is this just me or does anybody else have this problem.
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why do skyboxes vanish when i target something?
It's just you :)

Is the skybox larger than 30km?

 

Offline karajorma

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why do skyboxes vanish when i target something?
I have exactly the same problem with Subspace and I believe the two problems are supposed to be related.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Nuke

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why do skyboxes vanish when i target something?
ive tried lots of sizes, it still manages to disapear. what would you say is the optimal size of the box?
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Offline Bobboau

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why do skyboxes vanish when i target something?
have you tryed a recent build this issue should have been fixed but only the very most recent builds (like that one I tryed to get Turnsky's shine maps working with)
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why do skyboxes vanish when i target something?
Quote
Originally posted by karajorma
I have exactly the same problem with Subspace and I believe the two problems are supposed to be related.


I have the subspace problem too, but Nuke, are you using the "mission occurs in subspace" option with custom skyboxes or are you just placing a skybox on the map?

 

Offline Nuke

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why do skyboxes vanish when i target something?
im running the version makked 01_20_2004_fs2_open_r.exe i got from the latest versions of everything thread about a week ago.

are you suposed to check the box, the documentation was sketchy about that. i will give it a try.

i think the whole thing has to do with the targeting box render the motion between the ship and the box seemed syncronized (although it may have been a cafine induced hallucination).
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline redmenace

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why do skyboxes vanish when i target something?
What documentation? The Wiki?
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Offline Nuke

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why do skyboxes vanish when i target something?
i think you summed it up in the with the first 2 words. the wiki instructions consisted of 2 paragrapghs. all it really said was the obvious pard, it left our the nitty gritty stuff, like what size the box should be, how to render it, and how to get tid of those annoying little lines that apear an the corners of the box. for me it was adequit, but everyone else isn't me.

bobboau, i used your 2-14-04 build and it worked a little better, but still glitches a bit when you change targets. it is most profound when switching between targets with greatly diferentiated orientation. when switching between ships with a similar oreintation it doesnt glitch at all.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline redmenace

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why do skyboxes vanish when i target something?
hmm well then you might want to PM  the Wiki Wonder Worker(aka kasperl) about that. Thanks Nuke for pointing that out.
« Last Edit: February 20, 2004, 11:45:47 am by 887 »
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Offline Flipside

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why do skyboxes vanish when i target something?
Yes, this has been on Mantis for some time, though Bobb has fixed it lately, still got to give that a try. It was to do with the fact that backgrounds are still software rendered IIRC.

Flipside :D

 

Offline Nuke

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why do skyboxes vanish when i target something?
i personally think its a dam good way to make a nice backdrop without alot of processor overhead, although the 6 3 meg 1024*1024 textures use up alot of ram, but i got 512mb. you can say it doesnt drop the fps counter though.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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why do skyboxes vanish when i target something?
just for the record, i have no clue at all about the workings of this thing. my title was a honor from Sandwich, and the only thing i do is copy&paste stuff. my knowledge is extremely limited. whoever wrote and/or implemented this should be able to help.
just another newbie without any modding, FREDding or real programming experience

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Offline Flipside

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why do skyboxes vanish when i target something?
Nuke, try making them as DDS files, I ought to give it a go myself, a few cards can store these compressed in memory.

 

Offline Nuke

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why do skyboxes vanish when i target something?
someone clarify to me how video cards handel compressed textures. i know it is done so the textures dont use up so much bandwidth on the agp bus, but i dont understand what the video card does with them. do they get decompressed then stored into video ram, or do they store themselves as compressed and then ger decompressed on the fly as their being rendered.
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Offline Nuke

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why do skyboxes vanish when i target something?
i think angelfire changed their linking policy. heres a screenie.

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Offline Lightspeed

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why do skyboxes vanish when i target something?
now this looks odd :eek2: :wtf:
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Offline Nuke

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why do skyboxes vanish when i target something?
beta version
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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