Author Topic: Compile problems with VS2005 - possible wrong dxsdk?  (Read 1013 times)

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Offline Abigale

  • 20
  • MINBARI PROJECT
    • MINBARI PROJECT
Compile problems with VS2005 - possible wrong dxsdk?
Hello. PLEASE HELP!!!!  :sigh:

Here is a situation: there are three errors during compiling fs2open369

1). 1>..\..\code\graphics\grd3dsetup.cpp(909) : error C2440: '=' : cannot convert from 'void (__cdecl *)(int,int,ushort *,int)' to 'void (__cdecl *)(int,int,ushort *,uint *,int)'
1>        This conversion requires a reinterpret_cast, a C-style cast or function-style cast


2). 1>BSCMAKE: error BK1506 : cannot open file '.\release\profile\GrZbuffer.sbr': No such file or directory

3). 2>..\..\code\freespace2\freespace.rc(10) : fatal error RC1015: cannot open include file 'windows.h'

I belive that we have wrong DirectXSDK release...this kit has been downloaded as were recomended on SCP.INDIEGAMES.US (by their direct link). However, may be something has been changed in their rules......so, is the assumption about DXSDK correct?

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Re: Compile problems with VS2005 - possible wrong dxsdk?
It may be a problem with the MSVC2005 project files on the 3.6.9 branch; AFAIK, only the HEAD branch project files have been updated for MSVC2005. You could also try opening the MSVC6 project files.
-C