Author Topic: The Darkest Dawn is Cleared for Launch  (Read 46015 times)

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Offline Deathsnake

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    • German Wing Commander Site
Re: The Darkest Dawn is Cleared for Launch
Jo the Cockpits are more in the WC4 Style. I already done a "Facelift" ^^ on one of the models:

WC Saga Version of the Yorktown. For me its more a Concordia Class (to much Bays)


to this:


The ladder is missing but more to the Yorktown in WC3 ;)

Now I need only the Gettysburg....
By the way - when do you release the FRED for Darkest Dawn???
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Macfie

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  • If somebody made a campaign I've probably got it
Re: The Darkest Dawn is Cleared for Launch
Will the campaigns for the prologue release work with the new release?
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline Flipside

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Re: The Darkest Dawn is Cleared for Launch
As an amusing aside, I first read the title of this thread without my glasses on and thought it said:

"The Darkest Dawn is Closed for Lunch"... :nervous:

 

Offline Deathsnake

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Re: The Darkest Dawn is Cleared for Launch
Will the campaigns for the prologue release work with the new release?
The Prologue is already release with the Darkest Dawn. Go to the Campaign Manager in the Game and select the Prologue ;)
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Jeff Vader

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Re: The Darkest Dawn is Cleared for Launch
Will the campaigns for the prologue release work with the new release?
The Prologue is already release with the Darkest Dawn. Go to the Campaign Manager in the Game and select the Prologue ;)
I think he refers to user-made third-party campaigns that were released before. Back when there was only WCS Prologue. Will those campaigns work now, with this release?
14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline SF-Junky

  • 29
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Re: The Darkest Dawn is Cleared for Launch
Is it, by the way, allowed to use your stuff for other mods like, uh, StormFront?

 

Offline Spoon

  • 212
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Re: The Darkest Dawn is Cleared for Launch
Man, this campaign is so long. Only at mission 15 so far. All these 15-20 minute missions.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Venicius

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Re: The Darkest Dawn is Cleared for Launch
I hate to ask, but can someone put up a download for the "Disk0005.tiz" file?  I've downloaded the game twice and both times had a corrupted tiz file.

 

Offline Tolwyn

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Re: The Darkest Dawn is Cleared for Launch
I hate to ask, but can someone put up a download for the "Disk0005.tiz" file?  I've downloaded the game twice and both times had a corrupted tiz file.

Drop me a PM and I will send you PAR2 files.
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline MetalDestroyer

  • Starwars reborn!
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Re: The Darkest Dawn is Cleared for Launch
Do you have any tips
Spoiler:
on how to neutralize those skipper in the mission where you have to protect the Battleaxe ? Just after the autopilot sequence, I burn my After burner and use the glide mode so I can reach those Corvet. Sadly, when you got the signal of those skipper, they are too far from the corvet and I don't have enought time to intercept them before they cloak. I thought playing  in very easy will help, but no way.

 

Offline Tolwyn

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Re: The Darkest Dawn is Cleared for Launch
This has been discussed to great length here.

@all: please keep this topic clean from any modding related questions/comments.
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline Rodo

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Re: The Darkest Dawn is Cleared for Launch
I just finished playing the prologue and I had a blast, the voice acting and the dialogue/story where the most impressive I've seen for a while now :yes:
el hombre vicio...

 

Offline MetalDestroyer

  • Starwars reborn!
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Re: The Darkest Dawn is Cleared for Launch
This has been discussed to great length here.

@all: please keep this topic clean from any modding related questions/comments.

Thanks, it helps me a lot.

 

Offline Tolwyn

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Re: The Darkest Dawn is Cleared for Launch
This has been discussed to great length here.

@all: please keep this topic clean from any modding related questions/comments.

Thanks, it helps me a lot.

You never posted whenever or not your post processing shaders work in Saga. I am not sure if we ever disabled post processing in the first place - it was giving us some trouble though...
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline MetalDestroyer

  • Starwars reborn!
  • 210
Re: The Darkest Dawn is Cleared for Launch
This has been discussed to great length here.

@all: please keep this topic clean from any modding related questions/comments.

Thanks, it helps me a lot.

You never posted whenever or not your post processing shaders work in Saga. I am not sure if we ever disabled post processing in the first place - it was giving us some trouble though...

Well, I put my settings.ini in the root of SAGA but none of the commandline work or I couldn't really check.
The post_process flag with all the .sdr files related and the post processing.tbl don't work (blur-f.sdr, brightpass-f, fxaa-f, etc...). The game still running with no error thought.

Do you plan in futur days/months to update the build so you can support those visual features since they already exist in current FSO Builds ?
And what about cockpit view ? :) Do you plan to released cockpit so we can have much enjoyment ? Because playing SAGA with a Track IR but with no cockpit, I lose some feedback on where I'm looking at.

 

Offline Dragon

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  • The sky is the limit.
Re: The Darkest Dawn is Cleared for Launch
Cockpits would be a great addition, every Wing Commander except WC4 had them.
As for build updates, once the source code is released, Saga features might end up incorporated into the trunk, so you'll be able to simply play with a normal build.

 

Offline achtung

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Re: The Darkest Dawn is Cleared for Launch
You seem to have plenty of mirrors available, but here:

http://www.freespacemods.net/download.php?view.835

I even embedded the trailer in the description. :p
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline Tolwyn

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Re: The Darkest Dawn is Cleared for Launch
Cockpits would be a great addition, every Wing Commander except WC4 had them.
As for build updates, once the source code is released, Saga features might end up incorporated into the trunk, so you'll be able to simply play with a normal build.

I doubt that. Saga adds tons of features/tweaks (for instance upgrades to the way cutscenes are handled, which is essential for the campaign to work). Unless the SCP team can be really bothered, I do not see it happening any time soon.

@Swantz: appreciated. Hit me really hard if I forget to update the release post tomorrow.
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: The Darkest Dawn is Cleared for Launch
If they're indeed improvements, I'm sure they'll find their way into SCP somehow. Even if they break compatibility, there's always an option to include your SEXPs as either variants or behavior variations controlled by an additional parameter. SEXPs are the least difficult part of the code to edit. Of course, this would most likely require a patch for the campaign, but even if you won't make it, somebody will. Playing WCS with shadows and lightshafts (among other things) is just too good of a perspective.

 

Offline karajorma

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Re: The Darkest Dawn is Cleared for Launch
I doubt that. Saga adds tons of features/tweaks (for instance upgrades to the way cutscenes are handled, which is essential for the campaign to work). Unless the SCP team can be really bothered, I do not see it happening any time soon.

Well given that the cutscene code was my work, I for one, would be interested in seeing what improvements you made to it.
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