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[Ideas for Future Rules] "Influence" scoring & Discussion

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Droid803:
Hm, maybe the minister system doesn't need to change then, if you are planning on providing sufficient incentive to mix things up diplomatically with the NPCs. At the very least it should prevent the current situation where ministers are largely "hands off" (really, the functions of repair/resupply, research projects and whatnot hardly calls for a separate position since all these are just part of the war strategy when it comes down to it).

However I will not that using a NPC system which is either "random" or controlled by the GM gives less player agency, less predictability, and less skill-based than this proposed influence share system.

As for suggestions to call the objectives i'd just call them "POLICY" or maybe something like "IDEOLOGY" if you change up the category names a bit (ye too much Civ kek)

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