But wouldn't the GTI use Lokis rather than Apollos? :wtf:They were Lokis until I realized that they were anachronistic, and asked Ransom to change them. :) Lokis didn't exist at the time this teaser takes place.
But wouldn't the GTI use Lokis rather than Apollos? :wtf:They were Lokis until I realized that they were anachronistic, and asked Ransom to change them. :) Lokis didn't exist at the time this teaser takes place.
But the GTI couldn't have begun to construct the Hades until they had seen the Lucifer. Unless you are trying to imply that the GTI knew about the Shivans before they attacked :nervous:Hmm. That line sounds oddly familiar...
Was that all done in-game? Or no? I guess if you used the game models it would look pretty much like the game. Some of the models didn't seem to move quite like they would have in the game either. Hard for me to say.
Good stuff though. Reminds me a bit of the Star Trek trailer.
Was that all done in-game? Or no? I guess if you used the game models it would look pretty much like the game. Some of the models didn't seem to move quite like they would have in the game either. Hard for me to say.It was all in-game, except for the text which was added in post-production. It took advantage of several of WMC's new camera sexps.
Good stuff though. Reminds me a bit of the Star Trek trailer.That was intentional. ;) Here (http://www.youtube.com/watch?v=xuksQwGOtVs) is the Star Trek trailer for comparison.
QuoteGood stuff though. Reminds me a bit of the Star Trek trailer.That was intentional. ;) Here (http://www.youtube.com/watch?v=xuksQwGOtVs) is the Star Trek trailer for comparison.
That's the HTL Hades right?
Because I can. :p
Because I can. :pSo how much texture space are you planning on using. ;)
So how much texture space are you planning on using. ;)lol, well....errrm.....haven't gotten that far yet, so I'm not sure myself. :D
The uv map should be fun, and that amount of detail calls for simpler texturing. Either way you are going to be a little bit busy for a while. :drevil:
I'm hoping to cap it at 2 2048 res textures as a maximum for the 30k poly version, though I can probably go up to around a 4096 res for the 80k.
I'm gonna assume the pylons are present in the last mission.
Congrats on the trailer release Silent Threat Reborn team! Keep up the good work!Thanks. :)
Looks exactly the same to me.
Looks exactly the same to me.
In the last shot, the Hades is rotated 180° :P
But it's not necessary to know about the Shivans, or the Lucifer, to construct a ship frame.
Spoiler:Except for the mission where you single-handedly take on the PVD Ptah. We took that out. :nervous:
Despite it's imposing name, the mission does not reveal anything of vital importance -- in other words nothing -- about the mysterious events that took place at Ross 128.
mmm, question VA, did you have any problems getting it into pof?This took a lot of work and hair-pulling to figure out actually, and I'm still not 100% clear on what was going on. The engine can seemingly accept models that have huge polycounts (I've gotten a 230k poly test model in-game), but the catch is that there is some kind of crash bug that is limiting the total number of polys that can be in any one subobject. I say bug because this number appears to change. A lot. On one model you might be able to fit in excess of 30k polygons into one subobject, but the next you might trigger it at about 18k.
for example, i cant really manage to convince pcs2 to convert a 120k poly's model. it just doesnt save...
Roooaaawr! Freespace: Silent thread reborn is ALIVE. You bastards! Now you have given me something to live for...
Roooaaawr! Freespace: Silent thread reborn is ALIVE. You bastards! Now you have given me something to live for...
...or die for... :drevil:
Have we have given the lost generation something to die for?
Actually, the Lost Generation was the generation born AFTER the sol node collapsed. Those who were not in Sol WHEN it collapsed is probably what the intro refers to as the Elders. "The Elders call us the Lost Generation."
I think he's counting to the 25th
23th people! ;7
So in other words, no anniversary edition featuring an HTL Hades :(I figured that's what would happen if anything.