Originally posted by Raven2001:
Hey aldo_14... Sonuds like a good idea to use in OUR campaign
*sigh* That's what they all think - until they start testing the darn thing.
The main problem with the SSM is that the missiles/bombs/whatever warp in a set distance from the PLAYER SHIP. That's what the "+Offset: 500" line is - those Helioses will warp in 500 meters from your ship and head towards the target. Even if the target is at the maximum range of the targeting laser (don't remember what that is, exactly), those bombs will appear 500 meters from the player.
Of course, you can change that value to be whatever you want, but it is a set value and will not change according to the distance from the player to the targeted ship.
------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the
Sandvich Bar