Here is the nightly for FreeBSD on 04 Jun 2015 - Revision 3c229a9
Open non-feature issues in
Mantis: 123
Group: Standard
fso_Standard_20150604_3c229a9.tar.bz2MD5Sum------------------------------------------------------------------------
commit 4b20b46
Author: Axem <Wed Jun 3 17:44:37 2015 -0500>
Commit: Axem <Wed Jun 3 17:44:37 2015 -0500>
Commit because reasons? (Why git, why)
code/cmdline/cmdline.cpp | 8 ++
code/cmdline/cmdline.h | 1 +
code/fred2/sexp_tree.cpp | 0
code/gamesnd/gamesnd.cpp | 304 ++++++++++++++++++++++++++++++++++++++++++++++
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/object/objectsnd.cpp | 12 +-
code/parse/lua.cpp | 19 +++
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/afterburner.cpp | 9 ++
code/ship/shiphit.cpp | 0
code/sound/channel.h | 3 +-
code/sound/ds.cpp | 228 ++++++++++++++++++++++++++++++++--
code/sound/ds.h | 6 +-
code/sound/rtvoice.cpp | 3 +-
code/sound/sound.cpp | 12 +-
code/sound/sound.h | 36 +++++-
code/weapon/beam.cpp | 0
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
23 files changed, 618 insertions(+), 23 deletions(-)
------------------------------------------------------------------------
commit 61e4f73
Author: Axem <Sun May 31 18:02:36 2015 -0500>
Commit: Axem <Sun May 31 18:02:36 2015 -0500>
Adds On Beam Fire scripting hook
code/fred2/sexp_tree.cpp | 0
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/parse/scripting.cpp | 10 ++++++++--
code/parse/scripting.h | 1 +
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/shiphit.cpp | 0
code/weapon/beam.cpp | 4 ++++
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
13 files changed, 13 insertions(+), 2 deletions(-)
------------------------------------------------------------------------
commit 852a4eb
Author: Axem <Sun May 31 17:26:03 2015 -0500>
Commit: Axem <Sun May 31 17:26:03 2015 -0500>
Tweaking formatting...
code/parse/lua.cpp | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
------------------------------------------------------------------------
commit 7975300
Author: Axem <Sun May 31 17:20:39 2015 -0500>
Commit: Axem <Sun May 31 17:20:39 2015 -0500>
Cutting out the beam fire
code/parse/scripting.cpp | 12 +++---------
code/parse/scripting.h | 1 -
code/weapon/beam.cpp | 4 ----
3 files changed, 3 insertions(+), 14 deletions(-)
------------------------------------------------------------------------
commit 58e8c23
Author: Axem <Sun May 31 11:51:22 2015 -0500>
Commit: Axem <Sun May 31 11:51:22 2015 -0500>
Adds on Afterburner Engage, Afterburner End, and On Beam Fire scripting hooks
code/fred2/sexp_tree.cpp | 0
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/parse/scripting.cpp | 12 ++++++++++--
code/parse/scripting.h | 3 +++
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/afterburner.cpp | 9 +++++++++
code/ship/shiphit.cpp | 0
code/weapon/beam.cpp | 4 ++++
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
14 files changed, 26 insertions(+), 2 deletions(-)
------------------------------------------------------------------------
commit 2fa7e8f
Author: Axem <Sun May 31 11:18:45 2015 -0500>
Commit: Axem <Sun May 31 11:18:45 2015 -0500>
Adds applyWhack() scripting function for ship objects
code/fred2/sexp_tree.cpp | 0
code/hud/hudartillery.cpp | 0
code/hud/hudartillery.h | 0
code/math/vecmat.cpp | 0
code/math/vecmat.h | 0
code/parse/lua.cpp | 19 +++++++++++++++++++
code/parse/sexp.cpp | 0
code/parse/sexp.h | 0
code/ship/shiphit.cpp | 0
code/weapon/beam.cpp | 0
code/weapon/beam.h | 0
code/weapon/weapons.cpp | 0
12 files changed, 19 insertions(+)