Hard Light Productions Forums
Hosted Projects - FS2 Required => Inferno => Topic started by: wdarkk on September 09, 2007, 10:55:06 pm
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In the mission to destroy the shivan SSD, the bombers don't seem to... bomb. I cranked time compression up to 64x but they still weren't doing much of anything. I think the damage stopped at 25%. Am I doing something wrong?
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Are you using FSO? If so, which version? And have you installed the R1_SCP Patch if you are indeed using FSO?
This couldn't be a variation on the evil evil Red Alert Bug, could it (the bombers not firing bombs cause they don't have them?)
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I installed the patch. I'm using v3.6.9 (for windows, since it's not having the problems I had earlier with the mac version).
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It could, I think, be a version of a bug that has been plaguing this mission ever since 3.6.9 came out. The bug causes ships to lose subsystems when in a red-alert mission.
What about the two capital ships in the area? Even if the bombers aren't harming the SSD, shouldn't they be gunning it down?
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It could, I think, be a version of a bug that has been plaguing this mission ever since 3.6.9 came out. The bug causes ships to lose subsystems when in a red-alert mission.
What about the two capital ships in the area? Even if the bombers aren't harming the SSD, shouldn't they be gunning it down?
It could be the subsystem bug. The SSD has all subsystems at zero from the getgo, and the Independence doesn't fire at all after some message about the SSD's main beamcannon having a power surge.
Also the SSD has no turrets, but is still causing damage to the fighters (it's the only hostile in the area).
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Try replaying the previous mission. If that doesn't work, open the mission in FRED and disable the red-alert. Should fix the problem.
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I installed the patch.
Wich patch? There are two of them. The most recent one solves the problem with the Diablo :)
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Well, then obviously he didn't install the most recent, or he wouldn't be having the problem now would he? :lol:
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In the mission to destroy the shivan SSD, the bombers don't seem to... bomb. I cranked time compression up to 64x but they still weren't doing much of anything. I think the damage stopped at 25%. Am I doing something wrong?
It can lead me to think that there's another kind of problem. Stop laughing, copilot! :P
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Ah, but look here:
It could be the subsystem bug. The SSD has all subsystems at zero from the getgo, and the Independence doesn't fire at all after some message about the SSD's main beamcannon having a power surge.
Also the SSD has no turrets, but is still causing damage to the fighters (it's the only hostile in the area).
Sounds like the Red Alert bug to me.
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I know, but I usually experience something different with that bug. There's no Alpha 1, and I can only use external views of other craft. :blah:
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I'm only seeing one patch here: http://inferno.hard-light.net/R1.htm (the SCP patch).
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There's another patch from Shadow. :)
Link: http://www.hard-light.net/forums/index.php/topic,47746.0.html :)
<I was right, Dark Hunter :P>