Author Topic: Boxes around engine glows: MV3.6.10  (Read 1949 times)

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Boxes around engine glows: MV3.6.10
I'm getting transparency issues around engine glows
http://img390.imageshack.us/img390/842/screen0001se3.png

http://img266.imageshack.us/img266/6613/screen0002uq0.png

however everything else (including afterburners) appear fine.

http://img266.imageshack.us/img266/4355/screen0003hk5.png



Video's an ATI 3850 with Catalyst 8.10 drivers.

Using the 3.6.10 beta mediavps(+ravana fix) + 20081016 build.
 
mediavps directory:

data\
MV_AdvancedEffects.vp
MV_Assets.vp
MV_Core.vp
MV_Effects.vp
mv_music.vp
sdr1119.vp

Command line:

D:\Freespace\fs2_open_3_6_10r-20081016_r4893.exe -mod mediavps -spec -glow -env -mipmap -nomotiondebris -missile_lighting -normal -img2dds -cache_bitmaps -dualscanlines -targetinfo -orbradar -rearm_timer -ship_choice_3d -weapon_choice_3d -3dwarp -warp_flash -snd_preload -voicer  -ambient_factor 65 -no_emissive_light -spec_exp 11 -spec_point .6 -spec_static .8  -spec_tube .4 -ogl_spec 80 -height

Any ideas on what's wrong?
« Last Edit: October 17, 2008, 09:50:52 pm by Waistless »

 

Offline Cobra

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Re: Boxes around engine glows: MV3.6.10
Remove -img2dds and see if that works. That can break any effect.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: Boxes around engine glows: MV3.6.10
That worked! Thanks  :D
« Last Edit: October 17, 2008, 09:53:31 pm by Waistless »