The wiki should now be spam-free. All revisions made by spambots have been deleted, including a few spam edits from years ago that were missed at the time.
0 Members and 2 Guests are viewing this topic.
Why sell a solar system when you can sell a patch of a hundred square meters on some randomized moon for the same ludicrous price?
I can't wait for the terrain generator to make someone's pre-sold plot of land without enough flat ground to land any of their ships on it. Good thing you sold the real farm for a fake one!
Quote from: BlueFlames on November 30, 2017, 09:26:37 amI can't wait for the terrain generator to make someone's pre-sold plot of land without enough flat ground to land any of their ships on it. Good thing you sold the real farm for a fake one!Apparently that's not how it works. You can buy the beacon but it appears you can then go and stake a claim to any unclaimed piece of real estate and then fly back to HQ and register it. That should limit the amount of land you can buy up and the speed at which it can be bought. If I had any faith in CIG I'd say that meant that they actually decided to put gameplay over profits. As it is I suspect there will be a much bigger area of land available to buy soon.
Looks like Star Citizen has some new things to add to their game to make sure they are the most cutting edge.http://www.gamesradar.com/forget-no-mans-sky-and-star-citizen-is-this-the-most-ambitious-game-ever/
i really hope that croberts sees this and is like 'i want destructible terrain, i don't care how long it takes' because that will be the final nail in SC's coffin right there and then
Forget No Man’s Sky and Star Citizen: Is this the most ambitious game ever?
Pffffft Operation Flashpoint Red River had internal guts modelling
The ultimate reality is that life is finite.Until Croberts develops an implant that kills you the first time you die in game, it will always be a cheap and imperfect simulation. #****izenbait
Copyright © 2001-2018 Hard Light ProductionsAll Rights Reserved
SMF 2.0.15 |
SMF © 2017, Simple Machines
Page created in 0.072 seconds with 42 queries.