A guided tour through the Starshatter codebase
NOTE: For the moment, this is just a very high-level overview over the various projects that make up the Starshatter solution.
1. Utility libraries
-libpng -- Provides PNG read/write capability
-Zlib -- Basic zip compression support
-Opcode -- A collision detection library (see also:
http://www.codercorner.com/Opcode.htm )
2. Utilities
-Magic -- The Starshatter model converter. Currently understands 3DS and OBJ.
-Datafile -- A commandline utility to create/modify the .dat files used by Starshatter
3. Main Starshatter codebase
-nGenEx -- Low-level utility stuff used by Starshatter. Video output stuff, UI, all of that happens here
-Stars -- The main Starshatter exe, game logic etc.