You'd have to jump through all my old posts to find the thread, but no one ever made anything
to that effect. I just whipped up that image to try an illustrate what I wanted since everyone
was under the impression I was after a cutting laser with a longer beam.
Basically if I remember right you'd make a fighter mountable beam with a short max
length, then a very rapid firing rate with no cool down. From there you could merge it with scripting to
do movements. I think that is was mentioned that if you didn't want a movable weapon, then to lock
the beam turret to an axis, or something along those lines. So you'd end up with a stationary javelin beam of sorts.
At the time Getter Robo, the Gundam mod and me were looking at how to do the idea since the same thing could be used
for mecha beam sabers. The movement scripting is what's necessary to do all the mecha movements and realistic melee
attacks.
Thing is that once you come up with this, you end up with fighters that can plow through a fleet of caps
and take them out with relative ease. It's been shown before. So you either have to come up with a reason
shields can withstand these beam sabers, or pump up your flak and anti fighter weapons to compensate.
If you take it a step further... why not make a beam torpedo? Basically a large torp with a shield, battery, and emitter
that creates a independent flying beam sword if you will. Drop the thing and have it cut right through the heart of a enemy ship.
Ten to one, the SSM would work for this.