Modding, Mission Design, and Coding > FS2 Open Tools

Multi-part turrets are not being recognized

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Talon 1024:
Title mostly says it all...  If I try to set up a turret with the barrel object and helpers as children of the base object, PCS2 will not link the barrel object to the turret base when setting up the turret info.  The turret will thus behave like a single-part turret with a subobject when ingame.

headdie:
which program are you exporting into PCS2 from?

Talon 1024:

--- Quote from: headdie on December 11, 2010, 04:10:37 pm ---which program are you exporting into PCS2 from?

--- End quote ---
Blender 2.49a

I have the turret set up like this:

Spicious:
The firepoints should be children of the barrels helper called multifirepoints* for multipart turrets.

headdie:
two things come to mind

firstly from your picture, when I name the firepoints I name them firepoint01-01 etc

secondly is the turret parented to the detail0 ?


--- Quote from: Spicious on December 11, 2010, 04:37:12 pm ---The firepoints should be children of the barrels helper called multifirepoints* for multipart turrets.

--- End quote ---

when working with blender you parent to the base

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